I thought of third one that is basically just a combination of those:
Spread out the support pieces, and have each one earn different points on top of their ability.
HQ = Aircraft points
Ammo Dump = Soldier points
Fuel Depot = Vehicle points
It adds more strategy as to what you want to hold. I’d say 2 ammo dumps, 1 HQ, and 1 fuel depot would probably make it the most fun.
More rules help questions from a differnet newbie:
Each attack at the opposing unit must beat the defense.
Does this mean that each attack is set up completely seperately?Â Is there no way to combine fire against one opponent?
Rules clarification time for me in this made up scenario:
Lets say my opponent has an M26 Pershing tank with armor 7/6 and Superior Armor 2.
I have a Messerschmitt Me 110 w/ an attack on vehicles of 5 at short range and 4 at medium range;
three Mauser Kar 98ks with attacks of 2 at short range and one SS Stormstrooper with an attack of 8 since he is at 0 range;
and one Pak 38 artillery piece with attacks of 11/9/7 respectively.
How can I attack the tank?
Is the plane completely useless?Â The best he could do in his phase is 5 sucssess, but that won’t do anything on it’s own.Â Are the three Kar 98ks inefective as well, since they could individually only have 2 sucssess?Â Even the Stormtrooper at his best could only disrupt the tank with 7 or 8 sucssess.Â And the Pak 38 would have to have a tremendous shot even at close range just to touch the Pershing.
Is this correct?
Wow! Tiger heaven and great strat resulted in my first loss–quite badly at that.
What has been allies experience in the past in dealing with this map? Because we had only 20 units at 300 points I had to field several (5) armor and normally would have tried to lay back at the objective, but had not place to hide more than 2, maybe three units and theyd be divided heavily. With 3 crocs I had to charge and it was not pretty.
In expectation of an open map with heavy armor a must, then I’d guess going M26/M36’s for flanking would be wise. Any thoughts?
Yes the Tiger will be unleashed. Your right though too much risk and I feel it would demoralize my opponent too much. I have a pak 40 and sfz 250 I’ll use.
I’ve been reading a lot on Mortars any thoughts? I have a disc. Spotter and a 81 mm what about mg42’s I have a couple of those too. It just seems a steep price to pay (20pts) for a mortar and support.
Again I was skunked on sspg at my local shop. Are SS stormtroopers as good?
The starter is not meant, unfortunately, to be a stand-alone game. You must buy at least a few more booster packs to get a good mix of units to mix-n-match a decent army together.
That’s exactly it. You’ll need probably 4 or more boosters to make the starter actually enjoyable. Anything less than 100 point battles just aren’t fun.