Regularkid (Axis) vs. Shin Ji (Allies) - G40 Balance Mod 2.0 Rematch

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                20 artilleries and 40 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Tambov
                1 fighter moved from Russia to Tambov
                1 infantry moved from Samara to Tambov
                1 artillery and 10 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                1 armour moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Samara to Vologda
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Vologda
                8 infantry moved from Samara to Russia
                1 infantry moved from Samara to Volgograd
                1 artillery moved from Samara to Vologda
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 fighter moved from Russia to Smolensk
                2 armour and 2 mech_infantrys moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Vologda
                2 armour moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 armour, 3 artilleries, 12 infantry and 1 mech_infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Vologda from Germans with 2 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Vologda: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in Smolensk
                    Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Smolensk from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 mech_infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Smolensk: 1 mech_infantry
                    EDIT: Turning off Edit Mode
                Battle in Tambov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Tambov: 2 infantry
                    EDIT: Turning off Edit Mode
                Battle in Bryansk
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                2 aaGuns moved from Samara to Volgograd
                3 aaGuns moved from Russia to Vologda

    Place Units - Russians
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 21 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_38070_Rus9.tsvg

  • '15

    Alright!  This version works fine.  SOrry for the repeated die rolls - I just edited to reflect the results from the first time.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from French Indo China to Kazakhstan
                1 bomber moved from French Indo China to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                2 tactical_bombers moved from Philippines to 34 Sea Zone
                2 tactical_bombers moved from Philippines to 21 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                3 fighters moved from 35 Sea Zone to 21 Sea Zone
                3 fighters moved from 35 Sea Zone to 34 Sea Zone
                6 fighters moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Alaska
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking Alaska from Americans, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 6 fighters and 1 submarine
                    ANZAC defend with 1 cruiser
                    Japanese win with 6 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 carrier and 5 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                5 fighters moved from 45 Sea Zone to 35 Sea Zone
                3 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                3 fighters moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                6 infantry moved from French Indo China to 36 Sea Zone
                1 aaGun, 2 armour, 8 artilleries, 11 infantry and 10 mech_infantrys moved from India to West India
                1 bomber moved from Kazakhstan to Szechwan
                1 bomber moved from Novosibirsk to Shensi
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Anhwe to Manchuria
                1 mech_infantry moved from Kiangsu to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Burma to Yunnan
                2 infantry moved from Yunnan to French Indo China
                1 armour moved from Burma to West India
                1 armour moved from Burma to West India
                6 infantry and 6 transports moved from 36 Sea Zone to 35 Sea Zone
                8 infantry moved from 35 Sea Zone to Philippines
                1 marine moved from 35 Sea Zone to Philippines
                3 infantry moved from Malaya to Shan State
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India

    Place Units - Japanese
                1 fighter and 1 infantry placed in Japan
                1 destroyer and 2 submarines placed in 36 Sea Zone
                3 infantry placed in Kiangsu
                Japanese undo move 3.
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 transport placed in 39 Sea Zone
                2 infantry placed in India
                3 infantry placed in Malaya
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_38070_Jap9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                3 mech_infantrys moved from Persia to Northwest Persia
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                4 artilleries and 4 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                3 fighters moved from Gibraltar to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Western United States to Alaska
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 65 Sea Zone
                3 artilleries and 3 infantry moved from 65 Sea Zone to Chile

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chile
                    Americans attack with 3 artilleries and 3 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Chile from Neutral_True with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters
                    Germans defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Northwest Persia
                    Americans attack with 1 bomber, 3 infantry and 3 mech_infantrys
                    Germans defend with 3 mech_infantrys
                    3 mech_infantrys owned by the Americans and 2 infantry owned by the Americans retreated to Persia
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Northwest Persia to Persia
                3 infantry moved from Portugal to 91 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                3 marines moved from Caroline Islands to 33 Sea Zone
                1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 15 fighters, 3 marines, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                3 marines moved from 54 Sea Zone to Queensland
                1 artillery moved from Queensland to South Australia
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Alaska to Western United States

    Place Units - Americans
                1 artillery and 9 infantry placed in Eastern United States
                1 mech_infantry placed in Western United States
                1 armour and 2 mech_infantrys placed in Central United States
                1 factory_minor placed in Spain
                3 fighters placed in Persia

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    triplea_38070_Ame9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Spain to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 marine moved from Trans-Jordan to Syria
                3 fighters moved from Persia to Syria

    Combat - British
                Battle in Holland Belgium
                Battle in Syria
                    British attack with 3 fighters and 1 marine
                    Germans defend with 1 mech_infantry
                    British win, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 marine

    Non Combat Move - British
                3 fighters moved from Syria to Persia
                3 aaGuns, 1 artillery and 24 infantry moved from Eastern Persia to Persia
                1 marine moved from Trans-Jordan to 98 Sea Zone
                1 cruiser and 1 marine moved from 98 Sea Zone to 80 Sea Zone
                1 marine moved from 80 Sea Zone to Persia
                1 infantry moved from Eastern Persia to Persia
                1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                2 submarines moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Mozambique to Tanganyika Territory
                1 armour moved from Tanganyika Territory to Kenya
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 7 infantry placed in United Kingdom
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific

    triplea_38070_UK_9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Spain to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 marine moved from Trans-Jordan to Syria
                3 fighters moved from Persia to Syria

    Combat - British
                Battle in Holland Belgium
                Battle in Syria
                    British attack with 3 fighters and 1 marine
                    Germans defend with 1 mech_infantry
                    British win, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 marine

    Non Combat Move - British
                3 fighters moved from Syria to Persia
                3 aaGuns, 1 artillery and 24 infantry moved from Eastern Persia to Persia
                1 marine moved from Trans-Jordan to 98 Sea Zone
                1 cruiser and 1 marine moved from 98 Sea Zone to 80 Sea Zone
                1 marine moved from 80 Sea Zone to Persia
                1 infantry moved from Eastern Persia to Persia
                1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                2 submarines moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Mozambique to Tanganyika Territory
                1 armour moved from Tanganyika Territory to Kenya
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 7 infantry placed in United Kingdom
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 5 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode

    triplea_38070_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Turkey to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 mech_infantry moved from Turkey to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 bomber moved from Rostov to 80 Sea Zone

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 cruiser
                    British win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in Southern France
                    Italians attack with 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    retreated to Southern France
                    Americans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Western Germany
                2 armour moved from Southern Italy to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                1 aaGun, 1 artillery and 3 infantry moved from Greece to Turkey
                1 infantry moved from Turkey to Caucasus

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                Italians collect 13 PUs (3 lost to blockades); end with 22 PUs total

    triplea_38070_Ita9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Turkey to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 mech_infantry moved from Turkey to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 bomber moved from Rostov to 80 Sea Zone

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 cruiser
                    British win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in Southern France
                    Italians attack with 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    retreated to Southern France
                    Americans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Western Germany
                2 armour moved from Southern Italy to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                1 aaGun, 1 artillery and 3 infantry moved from Greece to Turkey
                1 infantry moved from Turkey to Caucasus

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                Italians collect 13 PUs (3 lost to blockades); end with 22 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 6 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 6 infantry
                EDIT: Removing units owned by Italians from Southern Italy: 1 artillery

    triplea_38070_Ita9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 fighters moved from Queensland to 42 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 4 fighters and 1 transport
                    Japanese defend with 1 destroyer
                    ANZAC win with 4 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java

    Non Combat Move - ANZAC
                4 fighters moved from 42 Sea Zone to Western Australia
                4 armour and 2 mech_infantrys moved from Queensland to Western Australia
                1 infantry moved from South Australia to Western Australia
                2 artilleries moved from South Australia to Western Australia

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_38070_ANZ9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38070_Fre9.tsvg

  • '15

    If you decide to attack Persia, assume best defense unless your rolls are truly awful.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 2x factory_major; Remaining resources: 83 PUs;
                Germans buy 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Iraq to Egypt
                      Germans take Egypt from British
                1 mech_infantry moved from Iraq to Saudi Arabia
                      Germans take Saudi Arabia from Americans
                8 artilleries, 18 infantry and 4 mech_infantrys moved from Rostov to Bryansk
                2 armour and 3 infantry moved from Ukraine to Bryansk
                4 bombers moved from Turkey to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
                7 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Northern Italy to Southern France
                2 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Turkey to Normandy Bordeaux
                1 mech_infantry moved from Germany to Holland Belgium
                4 fighters and 1 tactical_bomber moved from Turkey to 80 Sea Zone

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 4 fighters and 1 tactical_bomber
                    British defend with 1 cruiser
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 5 bombers, 5 fighters, 7 infantry and 2 tactical_bombers
                    British defend with 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry; Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 5 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 6 infantry
                    Casualties for British: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 4 artilleries and 7 infantry
                Battle in Bryansk
                    Germans attack with 2 armour, 8 artilleries, 21 infantry and 14 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Bryansk from Russians with 2 armour, 8 artilleries, 20 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Germans attack with 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from Americans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                5 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                5 bombers moved from Normandy Bordeaux to France
                3 infantry moved from Switzerland to France
                1 aaGun moved from Northern Italy to France
                1 mech_infantry moved from Northwest Persia to Iraq
                1 aaGun moved from Rostov to Bryansk
                1 mech_infantry moved from Iraq to Northwest Persia
                1 fighter moved from 80 Sea Zone to Iraq
                2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Turkey
                6 mech_infantrys moved from Turkey to Iraq
                1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Western Germany
                Germans undo move 2.
                3 artilleries placed in Ukraine
                3 infantry placed in Western Ukraine
                2 infantry placed in Western Germany
                3 mech_infantrys placed in Germany
                1 bomber and 2 fighters placed in Western Germany
                Germans undo move 5.
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6
                Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_38070_Ger10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 26 PUs;
                Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 fighter moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Archangel
                1 artillery moved from Vologda to Archangel
                1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
                      Russians take Urals from Japanese
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Evenkiyskiy from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                    Russians win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Archangel
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Russia
                1 armour moved from Smolensk to Russia
                3 aaGuns, 1 armour, 2 artilleries and 9 infantry moved from Vologda to Russia
                1 infantry moved from Tambov to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 armour moved from Volgograd to Russia
                2 aaGuns, 20 artilleries and 37 infantry moved from Volgograd to Tambov
                1 fighter moved from Caucasus to Tambov
                1 fighter moved from Kazakhstan to Russia

    Place Units - Russians
                5 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_38070_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters, 5 infantry, 4 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Kansu to Novosibirsk
                1 bomber moved from Shensi to Novosibirsk
                1 mech_infantry moved from Shensi to Novosibirsk
                1 mech_infantry moved from Jehol to Manchuria
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Yunnan to India
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to Manchuria
                10 infantry moved from Philippines to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                10 infantry and 9 transports moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                12 infantry and 9 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                18 infantry and 9 transports moved from 37 Sea Zone to 42 Sea Zone
                2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 9 fighters, 1 marine, 5 submarines and 6 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                10 infantry and 1 marine moved from 42 Sea Zone to Java
                8 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Philippines to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 bomber moved from Szechwan to Novosibirsk
                1 armour moved from West India to Afghanistan
                      Japanese take Afghanistan from British
                1 armour moved from Afghanistan to Eastern Persia
                      Japanese take Eastern Persia from British
                3 armour, 8 artilleries, 11 infantry and 10 mech_infantrys moved from West India to Eastern Persia
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in Novosibirsk
                    Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 armour
                    Japanese win, taking Aleutian Islands from Americans, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines, 6 tactical_bombers and 9 transports
                    ANZAC defend with 1 transport
                    Japanese win with 2 battleships, 8 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines, 6 tactical_bombers and 9 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 18 infantry and 1 marine
                    ANZAC defend with 1 armour and 1 infantry
                    Japanese win, taking Java from ANZAC with 17 infantry and 1 marine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from West India to Eastern Persia
                2 bombers moved from Novosibirsk to Szechwan

    Place Units - Japanese
                1 fighter and 2 mech_infantrys placed in India
                1 carrier and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan
                1 transport placed in 36 Sea Zone
                1 transport placed in 37 Sea Zone
                2 infantry placed in Malaya
                2 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3
                Japanese collect 76 PUs (2 lost to blockades); end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_38070_Jap10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 1 Sea Zone to 8 Sea Zone
                1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Western United States to Alaska
                      Americans take Alaska from Japanese
                2 fighters moved from Western United States to Hawaiian Islands
                3 artilleries and 3 infantry moved from Chile to Argentina
                3 transports moved from 65 Sea Zone to 89 Sea Zone
                1 armour and 2 mech_infantrys moved from Central United States to Central America
                1 mech_infantry moved from Persia to Northwest Persia
                1 bomber moved from Persia to Egypt
                1 fighter moved from Persia to 80 Sea Zone
                2 fighters moved from Persia to Northwest Persia

    Combat - Americans
                Battle in 80 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Northwest Persia
                    Americans attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Northwest Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Argentina
                    Americans attack with 3 artilleries and 3 infantry
                    Neutral_True defend with 4 infantry
                    Neutral_True win with 2 infantry remaining. Battle score for attacker is -15
                    Casualties for Americans: 3 artilleries and 3 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Americans
                2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 9 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Egypt to Persia
                1 fighter moved from 80 Sea Zone to Persia
                2 fighters moved from Northwest Persia to Persia

    Place Units - Americans
                3 infantry placed in Persia
                3 infantry placed in Spain
                1 artillery, 2 fighters and 3 infantry placed in Western United States
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_38070_Ame10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Kenya to Egypt
                1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters moved from Persia to Trans-Jordan
                1 destroyer moved from 110 Sea Zone to 124 Sea Zone

    Combat - British
                Battle in 124 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Egypt
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 3 fighters
                    Italians defend with 1 mech_infantry
                    British win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Trans-Jordan to Persia
                1 aaGun, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    triplea_38070_UK_10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Kenya to Egypt
                1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters moved from Persia to Trans-Jordan
                1 destroyer moved from 110 Sea Zone to 124 Sea Zone

    Combat - British
                Battle in 124 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Egypt
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 3 fighters
                    Italians defend with 1 mech_infantry
                    British win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Trans-Jordan to Persia
                1 aaGun, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from South Australia: 1 artillery
                EDIT: Adding units owned by Americans to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode

    triplea_38070_UK_10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Kenya to Egypt
                1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters moved from Persia to Trans-Jordan
                1 destroyer moved from 110 Sea Zone to 124 Sea Zone

    Combat - British
                Battle in 124 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Egypt
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 3 fighters
                    Italians defend with 1 mech_infantry
                    British win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Trans-Jordan to Persia
                1 aaGun, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from South Australia: 1 artillery
                EDIT: Adding units owned by Americans to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 56 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from New South Wales: 1 artillery
                EDIT: Adding units owned by Americans to Queensland: 1 artillery
                EDIT: Turning off Edit Mode

    triplea_38070_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery moved from Turkey to Caucasus
                1 infantry moved from Turkey to Caucasus
                1 fighter moved from Western Germany to Southern Italy
                1 infantry moved from Turkey to Caucasus
                1 infantry and 1 mech_infantry moved from Turkey to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 infantry and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Northwest Persia from Americans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,5
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs

    triplea_38070_Ita10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery moved from Turkey to Caucasus
                1 infantry moved from Turkey to Caucasus
                1 fighter moved from Western Germany to Southern Italy
                1 infantry moved from Turkey to Caucasus
                1 infantry and 1 mech_infantry moved from Turkey to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 infantry and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Northwest Persia from Americans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,5
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Turkey: 1 aaGun
                EDIT: Adding units owned by Italians to Iraq: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_38070_Ita10.tsvg

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