Regularkid (Axis) vs. Pete (Allies) - G40 Balanced


  • if you want to continue, let me know, otherwise I’ll post the game soon.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 17 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Szechwan to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 mech_infantry moved from Chahar to Kweichow
                1 mech_infantry moved from Anhwe to Szechwan
                1 artillery moved from French Indo China to Yunnan
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 22 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese

    Place Units - Japanese
                1 fighter placed in Japan
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 marine placed in Japan
                2 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6
                Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs total

    triplea_37983_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 infantry, 10 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from 91 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 artillery
                    Japanese win, taking 93 Sea Zone from Italians with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Celebes
                Battle in Algeria
                    Americans attack with 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Celebes from Japanese, taking Algeria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Algeria to 92 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 aaGun moved from Morocco to Algeria
                2 fighters moved from Eastern United States to 92 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
                1 tactical_bomber moved from Wake Island to Hawaiian Islands
                1 fighter moved from 54 Sea Zone to 26 Sea Zone
                2 destroyers moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 mech_infantry moved from Volgograd to Bryansk

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_37983_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 71 Sea Zone: 5 transports
                EDIT: Adding units owned by Americans to 83 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode
                British buy 1 airfield, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 39 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from India: 1 infantry
                EDIT: Adding units owned by Americans to 42 Sea Zone: 1 infantry and 1 transport
                EDIT: Turning off Edit Mode
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
                1 fighter moved from India to Java
                1 destroyer and 1 submarine moved from 41 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in Crete
                Battle in 43 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    British win, taking Crete from Italians, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 submarine
                Battle in Java
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                    Japanese defend with 1 infantry and 2 marines
                    Japanese win with 1 marine remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry and 1 marine
                    Casualties for British: 1 artillery, 1 infantry and 1 marine
                    1 fighter owned by the British retreated
                Battle in 110 Sea Zone
                    British attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                    British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 110 Sea Zone to Gibraltar
                2 fighters moved from Egypt to Bryansk
                1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Bryansk
                3 mech_infantrys moved from Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Trans-Jordan to Egypt
                3 submarines moved from 98 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from Java to 42 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry

    triplea_37983_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Ukraine
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    triplea_37983_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 infantry and 1 marine moved from New Guinea to 46 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry and 1 marine moved from 42 Sea Zone to Java
                1 fighter moved from Philippines to Java
                2 fighters moved from Philippines to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Java
                    ANZAC attack with 1 fighter, 1 infantry and 1 marine
                    Japanese defend with 1 marine
                    ANZAC win, taking Java from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 marine
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from 34 Sea Zone to Philippines
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                4 infantry moved from Northern Territory to Queensland
                2 aaGuns moved from Northern Territory to Queensland
                1 submarine moved from 46 Sea Zone to 34 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_37983_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 81 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_37983_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bessarabia to Bryansk
                4 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
                17 armour, 17 artilleries, 23 infantry and 29 mech_infantrys moved from Ukraine to Bryansk
                5 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 25 armour, 17 artilleries, 4 fighters, 25 infantry, 38 mech_infantrys and 4 tactical_bombers
                    British defend with 1 armour, 2 bombers, 9 fighters, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 2 armour, 15 artilleries, 69 infantry and 9 mech_infantrys
                    Russians win with 3 armour, 6 artilleries, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is -205
                    Casualties for Germans: 25 armour, 17 artilleries, 4 fighters, 25 infantry, 38 mech_infantrys and 4 tactical_bombers
                    Casualties for British: 2 bombers and 3 mech_infantrys
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun, 9 artilleries, 69 infantry and 9 mech_infantrys
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer
                    British defend with 1 submarine
                    Germans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Germans
                1 aaGun moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Romania to Bessarabia
                2 fighters moved from 97 Sea Zone to Ukraine
                1 fighter moved from Western Germany to Ukraine
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod
                4 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 armour placed in Ukraine
                1 bomber and 1 infantry placed in Western Germany
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_37983_Ger12.tsvg


  • Thought it would be worth one final push on the eastern front at 20% odds. GG bro. will report the result


  • GG. I’m looking forward to the next iteration of the mod - how’s that coming along?

    You must be busy but I’m always happy to start a new game with you, no rush on turns.

    game on, dude  :-)

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