ACGTO LOTR redrum (Evil) v Bacala (Good)

  • TripleA

    Game on! Good luck.

  • TripleA

    Test summary from TripleA, engine version: 1.8.0.9, time: 15:46:20

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Saruman
                Saruman buy 2 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs and 1 raiders moved from Isengard to Westfold
                1 orcs, 3 raiderss, 8 urukhais and 1 wizard moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 1 orcs and 1 raiders
                    Rohan defend with 1 spearInfantry
                    Saruman win, taking Westfold from Rohan with 1 orcs and 1 raiders remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry
                Battle in Fangorn
                    Saruman attack with 1 orcs, 3 raiderss, 8 urukhais and 1 wizard
                    Elves defend with 8 entss
                    8 urukhais and 1 wizard retreated to Isengard
                    Elves win with 2 entss remaining. Battle score for attacker is 15
                    Casualties for Saruman: 1 orcs and 3 raiderss
                    Casualties for Elves: 6 entss

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 1 siegeTower placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.917
            Median : 3.000
            Variance : 1.304
            Standard Deviation : 1.142
            Total rolls : 24

    Saruman Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.733
            Median : 3.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

    Elves Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Rohan Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37940_Sar1.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Freefolk
                Freefolk buy 1 hobbits and 3 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
                2 hobbitss moved from Shire to Minhiriath
                1 lightCavalry moved from Breelands to Minhiriath
                2 archerss and 3 spearInfantrys moved from Bree to S. Downs
                2 hobbitss moved from Hobbiton to Shire
                1 archers moved from Breelands to S. Downs
                1 archers and 2 spearInfantrys moved from Fornost to Breelands

    Combat - Freefolk
                Battle in Minhiriath
                    Freefolk attack with 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating Minhiriaths neutrality.
                    Freefolk win, taking Minhiriath from Neutral with 1 archers, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is -1
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Freefolk: 2 hobbitss

    Non Combat Move - Freefolk

    Place Units - Freefolk
                3 lightCavalrys placed in Bree
                1 hobbits placed in Hobbiton
                Freefolk undo move 2.
                Freefolk undo move 1.
                1 hobbits and 2 lightCavalrys placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 15 PUs; end with 15 PUs total

    triplea_37940_Fre1.tsvg

  • '18 '16

    Good luck and have fun.

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Mordor
                Mordor buy 4 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                    Mordor loses 0 PUs for violating Debatable Lands neutrality.
                    Mordor loses 0 PUs for violating Dagorlads neutrality.
                1 trolls moved from Minas Morgul to Debatable Land
                      Mordor take S. Ithilien from Gondor
                      Mordor take Debatable Land from Neutral
                2 orcss moved from Udun to Dagorlad
                      Mordor take Dagorlad from Neutral
                3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
                8 orcss, 6 siegeTowers and 2 trollss moved from Minas Morgul to N. Ithilien
                      Mordor take N. Ithilien from Gondor
                6 orcss moved from Gorgoroth to Minas Morgul
                3 nazguls moved from Barad Dur to Minas Morgul

    Combat - Mordor
                Battle in S. Mirkwood
                    Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                    Elves defend with 2 entss and 2 hunterss
                    Mordor win, taking S. Mirkwood from Elves with 2 trollss remaining. Battle score for attacker is 5
                    Casualties for Mordor: 3 orcss and 1 siegeTower
                    Casualties for Elves: 2 entss and 2 hunterss

    Non Combat Move - Mordor

    Place Units - Mordor
                3 orcss and 2 siegeTowers placed in Minas Morgul
                1 orcs placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 23 PUs; end with 23 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.591
            Median : 4.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Mordor Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Elves Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    triplea_37940_Mor1.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 spearInfantry moved from Helms Deep to Westfold
                1 heavyCavalry and 4 spearInfantrys moved from Eastfold to Westfold
                2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys
                    Saruman defend with 1 orcs and 1 raiders
                    Rohan win, taking Westfold from Saruman with 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys remaining. Battle score for attacker is 7
                    Casualties for Saruman: 1 orcs and 1 raiders

    Non Combat Move - Rohan

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    triplea_37940_Roh1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Goblins
                Goblins buy 2 shooterss and 4 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                    Goblins loses 0 PUs for violating Eregions neutrality.
                    Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                    Goblins loses 0 PUs for violating Celebrans neutrality.
                    Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                    Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                    Goblins loses 0 PUs for violating Gladdens neutrality.
                1 shooters moved from N. Caves to Eregion
                      Goblins take Eregion from Neutral
                1 shooters moved from N. Caves to Drimrill Dale
                      Goblins take Drimrill Dale from Neutral
                5 shooterss and 8 stabberss moved from Moria to Celebran
                      Goblins take Celebran from Neutral
                1 stabbers moved from N. Caves to Anduin West Bank
                      Goblins take Anduin West Bank from Neutral
                3 wargss moved from Dol Goldur to W. Mirkwood
                1 bats moved from N. Caves to W. Mirkwood
                1 bats moved from Moria to W. Mirkwood
                1 wargs moved from Dol Goldur to Gladden
                      Goblins take Gladden from Neutral
                3 shooterss and 4 stabberss moved from S. Caves to Celebran

    Combat - Goblins
                Battle in W. Mirkwood
                    Goblins attack with 2 batss and 3 wargss
                    Elves defend with 1 eagles and 1 ents
                    Goblins win, taking W. Mirkwood from Elves with 2 batss and 3 wargss remaining. Battle score for attacker is 11
                    Casualties for Elves: 1 eagles and 1 ents

    Non Combat Move - Goblins
                2 batss moved from W. Mirkwood to S. Mirkwood
                2 trollss moved from Moria to Celebran
                1 wargs moved from S. Caves to Celebran
                2 wargss moved from N. Caves to Celebran
                2 wargss moved from Moria to Celebran

    Place Units - Goblins
                2 shooterss and 4 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 18 PUs; end with 18 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.083
            Standard Deviation : 0.289
            Total rolls : 13

    Goblins Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Elves Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_37940_Gob1.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Elves
                Elves buy 4 fortificationss, 4 hobbitss and 2 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                    Elves loses 0 PUs for violating Carrocks neutrality.
                    Elves loses 0 PUs for violating Anduin East Banks neutrality.
                1 hobbits and 1 hunters moved from Rivendell to Eregion
                5 hunterss and 2 wizards moved from Rivendell to Cardolan
                1 ents moved from High Mirkwood to Carrock
                      Elves take Carrock from Neutral
                1 ents moved from E. Mirkwood to W. Mirkwood
                1 ents moved from N. Mirkwood to W. Mirkwood
                2 wizards moved from High Mirkwood to W. Mirkwood
                3 hunterss moved from High Mirkwood to W. Mirkwood
                2 hunterss moved from N. Mirkwood to Carrock
                1 hunters moved from High Mirkwood to Carrock
                1 hunters moved from High Mirkwood to W. Mirkwood
                1 hunters moved from High Mirkwood to Carrock
                1 hunters moved from Lorien to Anduin East Bank
                      Elves take Anduin East Bank from Neutral
                1 ents moved from Fangorn to Westfold
                1 hunters moved from Lorien to Drimrill Dale
                2 eagless moved from Lorien to Drimrill Dale
                1 eagles moved from E. Mirkwood to Drimrill Dale

    Combat - Elves
                Battle in Cardolan
                    Elves attack with 5 hunterss and 2 wizards
                    Neutral defend with 1 spearInfantry
                    Elves loses 0 PUs for violating Cardolans neutrality.
                    Elves win, taking Cardolan from Neutral with 5 hunterss and 2 wizards remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Drimrill Dale
                    Elves attack with 3 eagless and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win with 3 eagless remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 hunters
                Battle in W. Mirkwood
                    Elves attack with 2 entss, 4 hunterss and 2 wizards
                    Goblins defend with 3 wargss
                    Elves win, taking W. Mirkwood from Goblins with 2 entss, 4 hunterss and 2 wizards remaining. Battle score for attacker is 15
                    Casualties for Goblins: 3 wargss
                Battle in Eregion
                    Elves attack with 1 hobbits and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win, taking Eregion from Goblins with 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters

    Non Combat Move - Elves
                3 eagless moved from Drimrill Dale to High Mirkwood

    Place Units - Elves
                4 fortificationss placed in Lorien
                2 hobbitss and 2 hunterss placed in Rivendell
                1 hobbits placed in High Mirkwood
                1 hobbits placed in Rivendell

    Turn Complete - Elves
                Elves collect 25 PUs; end with 25 PUs total

    triplea_37940_Elv1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Haradrim
                Haradrim buy 2 caravels and 1 castle; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                4 corsairss moved from Minas Morgul to N. Ithilien
                2 oliphants moved from Harad Road to N. Ithilien
                4 spearInfantrys moved from Harad Road to S. Ithilien
                1 oliphant moved from N. Haradwaith to S. Ithilien
                1 oliphant moved from Umbar to S. Ithilien
                2 spearInfantrys moved from N. Haradwaith to Debatable Land
                2 spearInfantrys moved from Umbar to Debatable Land
                3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
                4 galleons moved from Bay of Harad to Umbar Peninsula Coast
                1 galleon moved from Harnen to Umbar Peninsula Coast

    Non Combat Move - Haradrim

    Place Units - Haradrim
                1 castle placed in Umbar
                2 caravels placed in Bay of Harad

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total

    triplea_37940_Har1.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Gondor
                Gondor buy 2 fortificationss, 1 galleon, 2 spearInfantrys, 2 towerGuards and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry moved from Minas Tirith to Anorien
                2 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Lossarnach
                3 heavyCavalrys moved from Minas Tirith to W. Osg.
                2 heavyCavalrys moved from E. Osg. to W. Osg.
                3 spearInfantrys moved from E. Osg. to W. Osg.
                3 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui
                2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Morthond
                3 spearInfantrys and 1 towerGuard moved from Morthond to Lebennin
                3 spearInfantrys moved from Anfalas to Morthond
                1 spearInfantry moved from Belfalas to Morthond
                2 galleons and 4 spearInfantrys moved from Morthond to Anduin Mouth
                4 spearInfantrys moved from Anduin Mouth to W. Osg.
                3 heavyCavalrys moved from Anfalas to Lebennin
                1 caravel moved from S. Gondor Coast to Anduin Mouth
                1 spearInfantry moved from Tolfolas to Anduin Mouth
                1 spearInfantry moved from Anduin Mouth to W. Osg.
                1 caravel and 2 galleons moved from S. Gondor Coast to Anduin Mouth
                2 galleons moved from Gilrain to Morthond
                10 undeads moved from Paths of the Dead to Lamedon

    Non Combat Move - Gondor

    Place Units - Gondor
                1 galleon placed in Morthond
                2 trebuches placed in W. Osg.
                1 fortifications placed in E. Osg.
                1 fortifications, 2 spearInfantrys and 2 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 31 PUs; end with 31 PUs total

    triplea_37940_Gon1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                    Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                    Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                    Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
                3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills
                1 spearInfantry moved from Rhun to E. Rhovanion
                      Rhun take E. Rhovanion from Neutral
                1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                      Rhun take S. E. Rhovanion from Neutral
                1 spearInfantry moved from S. Rhun to S. Rhovanion
                      Rhun take S. Rhovanion from Neutral

    Combat - Rhun
                Battle in Iron Hills
                    Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
                    Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
                    Rhun win, taking Iron Hills from Dwarves with 7 chariotArcherss, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 12
                    Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
                    Casualties for Rhun: 6 spearInfantrys

    Non Combat Move - Rhun
                1 spearInfantry moved from Rhun to N. Rhun
                3 chariotArcherss moved from S. Rhun to E. Rhovanion
                2 warChariots moved from Udun to S. Rhovanion

    Place Units - Rhun
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 19 PUs; end with 19 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 14 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.595
            Median : 3.500
            Variance : 2.146
            Standard Deviation : 1.465
            Total rolls : 42

    Dwarves Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Rhun Combat
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.852
            Standard Deviation : 1.361
            Total rolls : 28

    triplea_37940_Rhu1.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Dale
                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 spearInfantry moved from N. Dale to N. Rhun
                1 archers moved from S. Dale to N. Rhun

    Combat - Dale
                Battle in N. Rhun
                    Dale attack with 1 archers and 1 spearInfantry
                    Rhun defend with 1 spearInfantry
                    Dale win, taking N. Rhun from Rhun with 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Dale: 1 archers
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dale
                1 spearInfantry moved from N. Dale to S. Dale
                3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                1 archers and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    triplea_37940_Dal1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Khand
                Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 raiderCavalrys moved from Khand to N. Ithilien
                1 warWolves moved from Khand to S. Ithilien
                4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
                3 raiderss moved from S. Khand to Khand

    Non Combat Move - Khand

    Place Units - Khand
                2 warWolvess and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 10 PUs total

    triplea_37940_Kha1.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Dwarves
                Dwarves buy 2 cannons and 1 phalanx; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale

    Non Combat Move - Dwarves

    Place Units - Dwarves
                2 cannons and 1 phalanx placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

    triplea_37940_Dwa1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Saruman
                Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                    Saruman loses 0 PUs for violating Rhovanions neutrality.
                2 orcss and 1 siegeTower moved from Isengard to Fangorn
                1 urukhai moved from Dol Goldur to Rhovanion
                      Saruman take Rhovanion from Neutral
                3 urukhais moved from Dol Goldur to Anduin East Bank

    Combat - Saruman
                Battle in Anduin East Bank
                    Saruman attack with 3 urukhais
                    Elves defend with 1 hunters
                    Saruman win, taking Anduin East Bank from Elves with 2 urukhais remaining. Battle score for attacker is -1
                    Casualties for Saruman: 1 urukhai
                    Casualties for Elves: 1 hunters
                Battle in Fangorn
                    Saruman attack with 2 orcss and 1 siegeTower
                    Elves defend with 1 ents
                    Saruman win, taking Fangorn from Elves with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 2
                    Casualties for Saruman: 1 orcs
                    Casualties for Elves: 1 ents

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Saruman Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Elves Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_37940_Sar2.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 2 hobbitss and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers, 1 lightCavalry and 1 spearInfantry moved from Minhiriath to Lond Daer
                2 lightCavalrys moved from Bree to Lond Daer
                1 lightCavalry moved from Hobbiton to Lond Daer
                1 archers and 2 spearInfantrys moved from Breelands to E. Arnor
                3 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
                2 hobbitss moved from Shire to Minhiriath
                1 hobbits moved from Bree to S. Downs

    Combat - Freefolk
                Battle in E. Arnor
                    Freefolk attack with 1 archers and 2 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating E. Arnors neutrality.
                    Freefolk win, taking E. Arnor from Neutral with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Lond Daer
                    Freefolk attack with 1 archers, 4 lightCavalrys and 1 spearInfantry
                    Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Freefolk loses 0 PUs for violating Lond Daers neutrality.
                    Freefolk win, taking Lond Daer from Neutral with 4 lightCavalrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
                    Casualties for Freefolk: 1 archers and 1 spearInfantry

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 archers and 2 lightCavalrys placed in Bree
                2 hobbitss placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 18 PUs; end with 18 PUs total

    triplea_37940_Fre2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Mordor
                Mordor buy 1 orcs, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                    Mordor loses 0 PUs for violating S. Brown Landss neutrality.
                2 nazguls moved from Minas Morgul to S. Gondor
                1 nazgul moved from Minas Morgul to Anorien
                1 orcs moved from N. Ithilien to Anorien
                1 trolls moved from Debatable Land to E. Osg.
                7 orcss, 6 siegeTowers and 2 trollss moved from N. Ithilien to E. Osg.
                1 orcs moved from Dagorlad to S. Brown Lands
                      Mordor take S. Brown Lands from Neutral

    Combat - Mordor
                Battle in S. Gondor
                    Mordor attack with 2 nazguls
                    Gondor defend with 1 spearInfantry
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win with 2 nazguls remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry
                Battle in E. Osg.
                    Mordor attack with 7 orcss, 6 siegeTowers and 3 trollss
                    Gondor defend with 1 castle and 1 fortifications
                    Mordor win, taking E. Osg. from Gondor with 6 orcss, 6 siegeTowers and 3 trollss remaining. Battle score for attacker is -1
                    Casualties for Mordor: 1 orcs
                    Casualties for Gondor: 1 fortifications
                Battle in Anorien
                    Mordor attack with 1 nazgul and 1 orcs
                    Gondor defend with 1 spearInfantry
                    Mordor win, taking Anorien from Gondor with 1 nazgul and 1 orcs remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Mordor
                2 nazguls moved from S. Gondor to N. Ithilien
                1 nazgul moved from Anorien to N. Ithilien
                9 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
                1 orcs moved from Dagorlad to N. Ithilien
                1 orcs moved from Dol Goldur to S. Mirkwood
                2 trollss moved from S. Mirkwood to Dol Goldur

    Place Units - Mordor
                2 trollss placed in Minas Morgul
                1 orcs and 2 siegeTowers placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 26 PUs; end with 26 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.808
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    Mordor Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Gondor Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_37940_Mor2.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rohan
                Rohan buy 2 fortificationss and 5 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 spearInfantry moved from Westfold to Fangorn
                2 lightCavalrys moved from Westfold to Fangorn
                1 spearInfantry moved from Eastfold to Anorien
                2 lightCavalrys moved from Westfold to Anorien
                3 spearInfantrys moved from Eastfold to Westfold
                2 spearInfantrys moved from Helms Deep to Westfold

    Combat - Rohan
                Battle in Anorien
                    Rohan attack with 2 lightCavalrys and 1 spearInfantry
                    Mordor defend with 1 orcs
                    Rohan win, taking Anorien from Mordor with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is -1
                    Casualties for Mordor: 1 orcs
                    Casualties for Rohan: 1 lightCavalry
                Battle in Fangorn
                    Rohan attack with 2 lightCavalrys and 1 spearInfantry
                    Saruman defend with 1 orcs and 1 siegeTower
                    Rohan win, taking Fangorn from Saruman with 1 lightCavalry remaining. Battle score for attacker is 0
                    Casualties for Saruman: 1 orcs and 1 siegeTower
                    Casualties for Rohan: 1 lightCavalry and 1 spearInfantry

    Non Combat Move - Rohan

    Place Units - Rohan
                1 fortifications and 3 spearInfantrys placed in Eastfold
                Rohan undo move 1.
                2 fortificationss and 2 spearInfantrys placed in Eastfold
                3 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    triplea_37940_Roh2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Goblins
                Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                2 shooterss and 4 stabberss moved from Moria to Eregion
                1 wargs moved from Celebran to E. Emnet
                      Goblins take Wold from Rohan
                      Goblins take E. Emnet from Rohan
                8 shooterss, 12 stabberss, 2 trollss and 4 wargss moved from Celebran to Lorien
                1 wargs moved from Gladden to Lorien
                2 batss moved from S. Mirkwood to Lorien

    Combat - Goblins
                Battle in Eregion
                    Goblins attack with 2 shooterss and 4 stabberss
                    Elves defend with 1 hobbits and 1 hunters
                    Goblins win, taking Eregion from Elves with 2 shooterss and 3 stabberss remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hobbits and 1 hunters
                Battle in Lorien
                    Goblins attack with 2 batss, 8 shooterss, 12 stabberss, 2 trollss and 5 wargss
                    Elves defend with 1 castle, 4 fortificationss, 4 hunterss, 3 towers and 2 wizards
                    Goblins win, taking Lorien from Elves with 2 batss, 4 shooterss, 4 stabberss, 2 trollss and 5 wargss remaining. Battle score for attacker is 31
                    Casualties for Goblins: 4 shooterss and 8 stabberss
                    Casualties for Elves: 4 fortificationss, 4 hunterss, 3 towers and 2 wizards

    Non Combat Move - Goblins
                2 batss moved from Lorien to Moria
                1 wargs moved from E. Emnet to S. Brown Lands
                1 stabbers moved from Anduin West Bank to Gladden
                1 stabbers moved from N. Caves to Anduin West Bank

    Place Units - Goblins
                2 shooterss placed in N. Caves
                2 shooterss and 5 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 25 PUs; end with 25 PUs total

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 11 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 16 times
                6 was rolled 10 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.468
            Standard Deviation : 0.684
            Total rolls : 78

    Goblins Combat
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.389
            Median : 3.000
            Variance : 0.566
            Standard Deviation : 0.752
            Total rolls : 54

    Elves Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.348
            Standard Deviation : 0.590
            Total rolls : 24

    triplea_37940_Gob2.tsvg

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