G40 L Bal Mod Ghostglider (axis) v JWW


  • US attack z91….
    Please give OOL/Casulties.
    Map included

    triplea_37776_US3-Combat.tsvg


  • I assumed you would scramble to z91…Naturally you can pick if you want to or not…


  • @Ghostglider:

    I assumed you would scramble to z91…Naturally you can pick if you want to or not…

    i have you at like 25% here, quite the gamble, perhaps just a strafe?

    Yes, scramble all thanks, lose three subs, then 2 dd, then cv 1 hit, CR, sink CV and then fgt’s….


  • 25%?
    Battlecalculator says Attacker win 49%


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Wake Island to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 91 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 transports
                    Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 transports
                    Casualties for Americans: 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from 16 Sea Zone to Midway
                1 bomber moved from Wake Island to Eastern United States
                1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 27 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 27 Sea Zone to 64 Sea Zone
                1 artillery, 1 carrier, 2 infantry and 2 transports moved from 27 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 destroyers and 6 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_37776_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    retreated to Szechwan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    triplea_37776_Chi3.tsvg


  • @JWW:

    @Ghostglider:

    I assumed you would scramble to z91…Naturally you can pick if you want to or not…

    i have you at like 25% here, quite the gamble, perhaps just a strafe?

    Yes, scramble all thanks, lose three subs, then 2 dd, then cv 1 hit, CR, sink CV and then fgt’s….

    just looked again, I must have made an error….oh boy, I’m afraid to look


  • I guess that’s what 49% looks like. not sure who got lucky there, your 1st round american attack hitting nearly everything or my fgt’s rarely missing?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from 98 Sea Zone to Iraq
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Neutral_Axis
                1 bomber moved from Nigeria to French Equatorial Africa
                1 armour moved from Egypt to French Equatorial Africa
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 bomber moved from French Equatorial Africa to Tanganyika Territory
                1 fighter moved from Egypt to Iraq
                2 fighters moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to French Equatorial Africa
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Equatorial Africa
                    British attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking French Equatorial Africa from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 5 fighters
                    Neutral_Axis defend with 1 infantry
                    British win with 5 fighters remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Kiangsi from Japanese to British
                EDIT: Changing ownership of Kiangsi from British to Chinese
                EDIT: Changing ownership of Kiangsi from Chinese to Japanese
                EDIT: Turning off Edit Mode
                1 infantry moved from West India to India
                2 fighters moved from Iraq to 98 Sea Zone
                3 fighters moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from French Equatorial Africa to Egypt
                1 bomber moved from Tanganyika Territory to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                2 aaGuns and 3 fighters moved from United Kingdom to Scotland
                4 infantry moved from United Kingdom to Scotland
                1 aaGun moved from India to Burma

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 bomber and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,1,4
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 8 infantry

    triplea_37776_UK_3.tsvg


  • I think it was a fair result in the end.
    But even at 50% it was a gamble, because if my round 1 was poor, I had no place to run to…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 marine moved from Morocco to 92 Sea Zone
                1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 submarine moved from 92 Sea Zone to 86 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to Alexandria

    triplea_37776_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 marine moved from Morocco to 92 Sea Zone
                1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 submarine moved from 92 Sea Zone to 86 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in 86 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Malta
                Battle in Cyprus
                Battle in Crete
                Battle in Alexandria
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Malta from British, taking Cyprus from British, taking Crete from Neutral_Allies, taking Alexandria from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Tobruk
                1 fighter moved from Alexandria to Tobruk
                2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 infantry moved from Southern Italy to Northern Italy
                1 marine moved from Algeria to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 bomber and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Cyprus : 1 flag, 1 infantry
        Malta : 1 flag, 1 marine
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 infantry and 1 marine
        Tobruk : 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
        Albania : 1 infantry
        Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 4 infantry
        Bessarabia : 1 flag, 1 artillery and 2 infantry
        96 Sea Zone : 1 cruiser
        86 Sea Zone : 1 submarine
        93 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Crete : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 35 / 37
        Japanese : 54 / 56
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 29 / 30
        UK_Pacific : 12 / 13
        Italians : 21 / 34
        ANZAC : 10 / 14
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 8 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37776_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from India to 37 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Burma
                1 fighter moved from 41 Sea Zone to India
                1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to New Zealand
                1 aaGun and 3 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia
                1 fighter moved from Queensland to New Zealand
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_37776_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French

    triplea_37776_Fre3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Romania to Ukraine
                1 bomber moved from Southern Italy to Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine
                1 bomber moved from Southern Italy to Ukraine

    triplea_37776_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Romania to Ukraine
                1 bomber moved from Southern Italy to Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine
                1 bomber moved from Southern Italy to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Bessarabia
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 aaGun moved from Romania to Bessarabia
                5 armour, 1 artillery and 5 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Bessarabia
                1 mech_infantry moved from Poland to Bessarabia
                1 infantry moved from Poland to Baltic States
                2 aaGuns, 3 armour, 5 artilleries, 16 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
                1 tactical_bomber moved from Gibraltar to Southern Italy
                1 artillery moved from France to Southern France
                      Germans take Southern France from Neutral_Axis
                1 artillery moved from Germany to Poland
                1 artillery moved from Germany to Western Germany
                1 aaGun moved from Germany to Poland
                1 aaGun moved from France to Southern France
                1 aaGun moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Western Ukraine to Bessarabia
                2 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Yugoslavia
                7 infantry moved from Finland to Norway

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 105 Sea Zone
                1 infantry placed in France
                1 fighter placed in France
                1 mech_infantry placed in Germany
                1 fighter and 1 tactical_bomber could not land in 93 Sea Zone and were removed

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Southern France: 1 infantry
                EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery
                EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Removing units owned by Germans from 105 Sea Zone: 1 carrier, 1 destroyer and 1 transport
                EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Gibraltar : 4 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun and 1 artillery
        France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 infantry
        Slovakia Hungary : 2 mech_infantrys
        Western Germany : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
        Poland : 1 aaGun, 1 artillery and 2 mech_infantrys
        Germany : 1 factory_major and 1 mech_infantry
        Norway : 7 infantry
        Northern Italy : 1 aaGun
        Southern Italy : 2 fighters and 3 tactical_bombers
        Baltic States : 1 infantry
        Eastern Poland : 2 aaGuns, 8 armour, 6 artilleries, 21 infantry and 1 mech_infantry
        Bessarabia : 1 aaGun, 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        92 Sea Zone : 2 submarines
        Yugoslavia : 1 mech_infantry
        Finland : 1 flag
        110 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 31 / 37
        Japanese : 54 / 56
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 29 / 30
        UK_Pacific : 12 / 13
        Italians : 21 / 34
        ANZAC : 10 / 16
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37776_Ger4.tsvg


  • Are you sure you can capture S.Fr and build there at the same move?


  • ghost let me know if I messed this up….I was under the impression once G or Ita, walked into S.ITA that the neutral troops and ships would be destroyed but that I would also be able to place units on the S.Fra complex? perhaps once I edited everything a few turns ago it messed up the triple a game mechanics?


  • @Ghostglider:

    Are you sure you can capture S.Fr and build there at the same move?

    I tested the game mechanics a few weeks ago and triple a seemed to allow it unless, I made yet another error. This was my impression but if we find that it isn’t the case, then my long term plan, not taking it a few turns ago, was for naught. This is the entire reason I didn’t take it last turn……


  • anyways if I am mistaken then id like to change the GIB fgt, tac mcm to z93 and then place the navy purchase in z113, hell and then I wouldn’t have taken S.Fra again!

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