@Stucifer We aim to please
Jagula (Axis) vs Inno (Allies) 42 2E
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 10 PUs;
Russians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Evenki National Okrug
4 infantry moved from Vologda to Evenki National Okrug
2 artilleries moved from Vologda to Evenki National Okrug
1 armour moved from Vologda to Evenki National Okrug
4 armour moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 5 armour, 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 7 infantry
Russians roll dice for 5 armour, 2 artilleries, 1 fighter and 5 infantry in Evenki National Okrug, round 2 : 5/13 hits
Japanese roll dice for 2 artilleries and 7 infantry in Evenki National Okrug, round 2 : 3/9 hits
3 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Evenki National Okrug
Russians roll dice for 5 armour, 2 artilleries, 1 fighter and 2 infantry in Evenki National Okrug, round 3 : 3/10 hits
Japanese roll dice for 2 artilleries and 2 infantry in Evenki National Okrug, round 3 : 2/4 hits
2 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Evenki National Okrug
Russians roll dice for 5 armour, 2 artilleries and 1 fighter in Evenki National Okrug, round 4 : 4/8 hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 5 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 7 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 fighter moved from Evenki National Okrug to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 16 PUs totalTerritory Summary for Russians :
Evenki National Okrug : 5 armour and 2 artilleries
Karelia S.S.R. : 1 factory
Russia : 1 aaGun, 8 artilleries, 1 factory, 1 fighter and 26 infantryProduction/PUs Summary :
Russians : 15 / 16
Germans : 29 / 44
British : 29 / 31
Japanese : 45 / 46
Americans : 50 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 14x factory; Remaining resources: 30 PUs;
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to West Russia
2 infantry moved from Ukraine S.S.R. to Belorussia
2 infantry moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
1 fighter moved from Germany to 8 Sea Zone
1 bomber moved from Germany to West Russia
2 bombers moved from Germany to Northwestern Europe
2 fighters moved from Germany to France
2 fighters moved from Germany to Belorussia
1 fighter moved from Germany to France
1 fighter moved from Germany to Northwestern EuropeCombat - Germans
Battle in 8 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in France
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwestern Europe
Germans attack with 2 bombers, 1 fighter and 2 infantry
British defend with 2 infantry
Germans win, taking Northwestern Europe from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in West Russia
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking West Russia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Belorussia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Northwestern Europe to Germany
3 fighters moved from France to Germany
2 bombers moved from Northwestern Europe to Germany
1 fighter moved from 8 Sea Zone to Germany
2 fighters moved from Belorussia to Germany
1 bomber moved from West Russia to Germany
4 artilleries and 5 infantry moved from Ukraine S.S.R. to Bulgaria Romania
11 armour moved from Caucasus to Bulgaria Romania
1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.Place Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
Belorussia : 2 infantry
Bulgaria Romania : 11 armour, 4 artilleries and 5 infantry
Caucasus : 1 flag, 1 factory
Egypt : 1 flag, 1 artillery and 3 infantry
France : 2 infantry
Germany : 1 aaGun, 3 bombers, 1 factory, 7 fighters and 22 infantry
Italy : 1 factory
Kazakh S.S.R. : 1 infantry
Northwestern Europe : 1 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 artillery and 3 infantry
West Russia : 2 infantryProduction/PUs Summary :
Russians : 15 / 16
Germans : 41 / 41
British : 25 / 31
Japanese : 45 / 46
Americans : 42 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from United Kingdom to Belorussia
9 fighters moved from Karelia S.S.R. to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
2 bombers moved from Russia to Kazakh S.S.R.
1 fighter moved from United Kingdom to Northwestern Europe
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Northwestern Europe
1 infantry moved from Baltic States to Poland
British take Poland from Germans
1 artillery moved from Baltic States to Belorussia
1 artillery moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 fighter moved from 5 Sea Zone to Belorussia
1 infantry moved from Baltic States to Belorussia
2 infantry moved from Eastern Australia to Western Australia
British take Western Australia from JapaneseCombat - British
Battle in Northwestern Europe
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
British attack with 1 armour, 1 artillery, 2 bombers and 11 fighters
Japanese defend with 3 armour, 1 artillery and 3 infantry; Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 bombers and 11 fighters in Kazakh S.S.R., round 2 : 7/15 hits
Japanese roll dice for 3 armour, 1 artillery and 4 infantry in Kazakh S.S.R., round 2 : 3/8 hits
1 armour owned by the British, 1 infantry owned by the Germans, 2 armour owned by the Japanese, 3 infantry owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the British and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
British roll dice for 2 bombers and 10 fighters in Kazakh S.S.R., round 3 : 6/12 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
British win with 2 bombers and 10 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 3 armour, 1 artillery and 3 infantry
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 fighter
Battle in Belorussia
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belorussia, round 3 : 4/4 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
8 fighters moved from Kazakh S.S.R. to Russia
1 fighter moved from Northwestern Europe to 5 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Belorussia to Russia
2 bombers moved from Kazakh S.S.R. to Russia
4 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
2 fighters moved from Kazakh S.S.R. to Evenki National Okrug
1 fighter moved from Belorussia to RussiaPlace Units - British
1 artillery, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs totalTerritory Summary for British :
5 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 3 transports
Baltic States : 1 flag
Belgian Congo : 1 armour and 2 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Evenki National Okrug : 2 fighters
Finland : 1 flag
Karelia S.S.R. : 1 aaGun, 1 artillery and 4 infantry
Northwestern Europe : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Russia : 3 bombers and 9 fighters
United Kingdom : 1 artillery, 1 factory, 1 fighter and 5 infantry
Western Australia : 2 infantryProduction/PUs Summary :
Russians : 15 / 16
Germans : 35 / 41
British : 32 / 34
Japanese : 44 / 46
Americans : 42 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;Non Combat Move - Japanese
13 armour, 7 artilleries, 2 bombers, 6 fighters and 2 infantry moved from Caucasus to Kazakh S.S.R.
1 aaGun, 2 artilleries and 4 infantry moved from India to Persia
2 armour and 4 infantry moved from Szechwan to Kazakh S.S.R.
1 artillery and 2 infantry moved from Manchuria to Buryatia S.S.R.
2 transports moved from 35 Sea Zone to 37 Sea Zone
4 infantry moved from East Indies to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to India
2 transports moved from 61 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 battleship, 1 carrier, 1 destroyer and 3 submarines moved from 61 Sea Zone to 35 Sea Zone
3 infantry moved from Yunnan to BurmaPlace Units - Japanese
4 infantry placed in East Indies
4 infantry placed in Japan
1 artillery and 1 infantry placed in India
2 infantry placed in Manchuria
1 armour placed in Manchuria
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
35 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 2 transports
62 Sea Zone : 2 transports
Anhwei : 1 flag
Burma : 1 flag, 3 infantry
Buryatia S.S.R. : 1 flag, 1 artillery and 6 infantry
Caroline Islands : 1 infantry
East Indies : 1 factory and 4 infantry
India : 1 flag, 1 artillery, 1 factory and 6 infantry
Iwo Jima : 1 infantry
Japan : 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 15 armour, 7 artilleries, 2 bombers, 6 fighters and 6 infantry
Manchuria : 1 armour, 1 factory and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 15 / 16
Germans : 35 / 41
British : 32 / 34
Japanese : 44 / 44
Americans : 42 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
4 fighters moved from 5 Sea Zone to France
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
2 bombers moved from Baltic States to Germany
1 bomber moved from United Kingdom to Germany
1 armour moved from Baltic States to West Russia
2 fighters moved from Russia to West Russia
2 fighters moved from Baltic States to West Russia
1 fighter moved from 5 Sea Zone to West RussiaCombat - Americans
Battle in France
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in France, round 2 : 5/6 hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win, taking France from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in West Russia
Americans attack with 1 armour and 5 fighters
Germans defend with 2 infantry
Americans roll dice for 1 armour and 5 fighters in West Russia, round 2 : 3/6 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in West Russia
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits
Bombing raid in Germany rolls: 3,4,4 and causes: 11 damage to unit: factory
Bombing raid in Germany causes 11 damage total.Non Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 36 Sea Zone
1 submarine moved from 46 Sea Zone to 48 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 46 Sea Zone to 48 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone
1 aaGun, 3 artilleries and 17 infantry moved from Baltic States to Belorussia
4 fighters moved from France to 5 Sea Zone
1 fighter moved from West Russia to 5 Sea Zone
4 fighters moved from West Russia to Belorussia
2 bombers moved from Germany to Belorussia
1 bomber moved from Germany to Belorussia
1 armour, 3 artilleries and 4 infantry moved from 3 Sea Zone to Norway
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
2 transports moved from 5 Sea Zone to 3 Sea Zone
1 bomber moved from Eastern United States to Norway
1 artillery and 1 infantry moved from Norway to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
4 infantry moved from Eastern United States to 11 Sea Zone
4 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
4 infantry moved from 2 Sea Zone to GreenlandPlace Units - Americans
2 fighters placed in 3 Sea Zone
10 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs totalTerritory Summary for Americans :
2 Sea Zone : 2 transports
3 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 6 transports
5 Sea Zone : 2 carriers, 2 cruisers, 5 fighters and 1 transport
8 Sea Zone : 1 transport
36 Sea Zone : 1 destroyer
48 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 submarine
Algeria : 1 flag, 1 artillery
Belgian Congo : 1 artillery and 3 infantry
Belorussia : 1 aaGun, 3 artilleries, 3 bombers, 4 fighters and 17 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 factory and 10 infantry
France : 1 flag, 1 infantry
Greenland : 4 infantry
Karelia S.S.R. : 1 armour, 1 artillery and 1 infantry
Libya : 1 flag, 1 infantry
Morocco : 1 flag
Norway : 1 flag, 1 armour, 3 artilleries, 1 bomber, 1 factory and 4 infantry
Solomon Islands : 1 flag
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 15 / 16
Germans : 28 / 41
British : 32 / 34
Japanese : 44 / 44
Americans : 49 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
4 fighters moved from 5 Sea Zone to France
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
2 bombers moved from Baltic States to Germany
1 bomber moved from United Kingdom to Germany
1 armour moved from Baltic States to West Russia
2 fighters moved from Russia to West Russia
2 fighters moved from Baltic States to West Russia
1 fighter moved from 5 Sea Zone to West RussiaCombat - Americans
Battle in France
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking France from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in West Russia
Americans attack with 1 armour and 5 fighters
Germans defend with 2 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,4,4 and causes: 11 damage to unit: factory
Bombing raid in Germany causes 11 damage total.Non Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 36 Sea Zone
1 submarine moved from 46 Sea Zone to 48 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 46 Sea Zone to 48 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone
1 aaGun, 3 artilleries and 17 infantry moved from Baltic States to Belorussia
4 fighters moved from France to 5 Sea Zone
1 fighter moved from West Russia to 5 Sea Zone
4 fighters moved from West Russia to Belorussia
2 bombers moved from Germany to Belorussia
1 bomber moved from Germany to Belorussia
1 armour, 3 artilleries and 4 infantry moved from 3 Sea Zone to Norway
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
2 transports moved from 5 Sea Zone to 3 Sea Zone
1 bomber moved from Eastern United States to Norway
1 artillery and 1 infantry moved from Norway to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
4 infantry moved from Eastern United States to 11 Sea Zone
4 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
4 infantry moved from 2 Sea Zone to GreenlandPlace Units - Americans
2 fighters placed in 3 Sea Zone
10 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 battleship, 1 carrier and 3 destroyers
EDIT: Removing units owned by Americans from 48 Sea Zone: 1 battleship, 1 carrier and 2 destroyers
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 48 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
5 armour moved from Evenki National Okrug to Karelia S.S.R.
1 fighter moved from Russia to Belorussia
2 artilleries moved from Evenki National Okrug to ArchangelCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Archangel : 2 artilleries
Belorussia : 1 fighter
Karelia S.S.R. : 5 armour and 1 factory
Russia : 1 aaGun, 1 armour, 8 artilleries, 1 factory and 28 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 17 / 17
Germans : 26 / 41
British : 32 / 34
Japanese : 44 / 44
Americans : 49 / 49 -
Hey, just posting an update here. Last few weeks have been crazy busy. Found a house, bought a house, moved, am now unpacking and trying to get ready for my daughter’s birthday party this Saturday! My PC still isn’t even set up yet, I’m posting this at work. :|
Either way just wanted to let you know I haven’t forgotten about this game, I’m hoping to get back to it once things settle down next week.
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Hey congratulations for new house! This is definitely a key moment in a life time. I also wish you a good coming party with your daughter, family and friends.
Thanks for let me know the status… Be careful don’t get caught by your boss! (although I did it before too …) Take your time and look forward to more games down the road when you are settled down.
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Okay, another update…my desktop PC didn’t survive the move, not sure how it happened but the fan clipping on the processor fan broke, so the computer overheats and turns itself off. I’m looking to get a new one very soon…
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Hey I’m sorry for hearing this…on the other hand it’s good to know you still remember the game :-D
Ping me any time when you are ready to start again. Thanks for keeping me posted.