I’ll make my moves tonight
Stuck Tojo (Axis) vs (Omega1759 Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 13x factory_major; Remaining resources: 28 PUs;
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
1 armour and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 submarine moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Kazakhstan
Italians attack with 3 armour and 4 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Italians win, taking Kazakhstan from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 mech_infantrys
Battle in Rostov
Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Rostov to Eastern Poland
2 fighters moved from Ukraine to 95 Sea Zone
2 fighters moved from Ukraine to Southern Italy
1 aaGun moved from Ukraine to Bessarabia
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to France
2 infantry moved from Libya to TunisiaPlace Units - Italians
1 armour and 3 infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Shan State to Borneo
3 bombers and 1 fighter moved from Persia to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
1 bomber moved from Norway to Northern ItalyCombat - ANZAC
Battle in Borneo
ANZAC attack with 2 bombers and 2 infantry
Japanese defend with 2 artilleries
ANZAC roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 2 bombers and 2 infantry in Borneo, round 2 : 0/4 hits
Japanese roll dice for 2 artilleries in Borneo, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 2 bombers and 1 infantry in Borneo, round 3 : 1/3 hits
Japanese roll dice for 2 artilleries in Borneo, round 3 : 1/2 hits
1 bomber owned by the ANZAC and 1 artillery owned by the Japanese lost in Borneo
ANZAC roll dice for 1 bomber and 1 infantry in Borneo, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 2 artilleries
Casualties for ANZAC: 1 bomber and 1 infantry
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Northwest Persia
ANZAC attack with 4 bombers and 1 fighter
Germans defend with 2 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC roll dice for 4 bombers and 1 fighter in Northwest Persia, round 2 : 3/5 hits
Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits
2 bombers owned by the ANZAC, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the ANZAC lost in Northwest Persia
ANZAC roll dice for 2 bombers in Northwest Persia, round 3 : 2/2 hits
Italians roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits
1 bomber owned by the ANZAC and 1 fighter owned by the Germans lost in Northwest Persia
ANZAC win with 1 bomber remaining. Battle score for attacker is -11
Casualties for Germans: 2 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 3 bombers and 1 fighterNon Combat Move - ANZAC
1 bomber moved from Northwest Persia to Persia
1 bomber moved from Borneo to Shan State
2 bombers moved from New South Wales to Shan State
1 bomber moved from Northern Italy to NorwayPlace Units - ANZAC
1 factory_minor placed in Queensland
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Shan State : 3 bombers
Borneo : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Norway : 1 bomber
Persia : 1 bomberProduction/PUs Summary :
Germans : 39 / 55
Russians : 29 / 27
Japanese : 10 / 9
Americans : 62 / 87
Chinese : 23 / 31
British : 36 / 33
UK_Pacific : 18 / 20
Italians : 21 / 28
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.553
Median : 3.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 47Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.611
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.611
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy BordeauxCombat - French
Battle in Normandy Bordeaux
French attack with 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
French roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
French roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
French win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Normandy Bordeaux to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 37 / 55
Russians : 29 / 27
Japanese : 10 / 9
Americans : 62 / 87
Chinese : 23 / 31
British : 36 / 33
UK_Pacific : 18 / 20
Italians : 21 / 28
ANZAC : 21 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.564
Median : 3.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 55Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.611
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.611
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18French Combat
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 49 PUs;
Germans buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
4 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
3 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Belarus
3 mech_infantrys moved from Eastern Poland to BelarusCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Germany
4 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
1 artillery moved from Southern France to France
2 infantry moved from Germany to Poland
2 infantry moved from France to Western Germany
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 bombers moved from Belarus to Germany
1 bomber moved from Volgograd to Eastern Poland
2 submarines moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Ukraine to Rostov
3 aaGuns, 11 armour, 5 artilleries, 24 infantry and 10 mech_infantrys moved from Ukraine to Bessarabia
11 armour and 10 mech_infantrys moved from Bessarabia to Eastern Poland
1 armour moved from Southern France to Northern ItalyPlace Units - Germans
1 fighter and 2 infantry placed in France
10 infantry placed in Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,5,2,5,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 armour moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
4 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 mech_infantrys
Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits
Germans roll dice for 4 mech_infantrys in Volgograd, round 2 : 1/4 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 infantry in Tambov, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 3/5 hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 infantry; Italians defend with 1 armour
Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 0/6 hits
Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 2/3 hits
2 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 1/4 hits
Italians roll dice for 1 armour and 2 infantry in Rostov, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 0/3 hits
Italians roll dice for 1 armour and 1 infantry in Rostov, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 1/2 hits
Italians roll dice for 1 armour and 1 infantry in Rostov, round 5 : 2/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Rostov
Italians win with 1 armour remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Korea to Manchuria
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to SamaraPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,5,1,3,4,1,6,2,6,3,1,5,2,3,3,1,5,6,5,6,2,1,4
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs totalTerritory Summary for Russians :
Korea : 1 flag
Manchuria : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 artillery and 3 infantry
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 1 artillery, 2 fighters, 53 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 9 infantry
Tambov : 4 infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery and 3 infantry
Vologda : 2 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Samara : 3 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 54
Russians : 34 / 31
Japanese : 10 / 9
Americans : 62 / 87
Chinese : 23 / 31
British : 33 / 33
UK_Pacific : 18 / 20
Italians : 17 / 28
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.273
Median : 3.000
Variance : 0.920
Standard Deviation : 0.959
Total rolls : 88Null / Other
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.280
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.512
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win, taking 20 Sea Zone from Americans with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,1,2,1,6,3,3,3,6,3,3,4,1,2,2,4,2,6,2,4,6,5,2,3,3,1,4,3,4,2
Japanese collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 factory_minor and 2 infantry; Remaining resources: 5 PUs;Combat Move - Americans
4 bombers moved from Bryansk to Germany
3 fighters moved from Norway to Germany
1 fighter moved from 110 Sea Zone to France
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to France
1 bomber moved from Norway to Northern Italy
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
4 bombers moved from Western United States to 6 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Northern ItalyCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters, 11 submarines and 2 transports
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 3/11 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters and 2 transports in 6 Sea Zone, round 2 : 10/19 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 8/21 hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 3 carriers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 9 submarines in 6 Sea Zone, round 3 : 0/9 hits
Americans roll dice for 1 battleship, 4 bombers, 2 cruisers, 4 destroyers, 8 fighters and 2 transports in 6 Sea Zone, round 3 : 11/19 hits
Japanese roll dice for 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 7/10 hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 1 transport in 6 Sea Zone, round 3 : 4/6 hits
4 submarines owned by the Americans, 2 fighters owned by the Americans, 3 destroyers owned by the Americans, 2 cruisers owned by the Japanese, 3 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 2 cruisers owned by the Americans, 2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 4 : 0/5 hits
Americans roll dice for 1 battleship, 4 bombers, 1 destroyer, 6 fighters and 2 transports in 6 Sea Zone, round 4 : 8/12 hits
Japanese roll dice for 5 fighters in 6 Sea Zone, round 4 : 3/5 hits
3 fighters owned by the Americans, 1 transport owned by the Japanese and 5 fighters owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 bombers, 1 destroyer, 3 fighters, 5 submarines and 2 transports remaining. Battle score for attacker is 92
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Casualties for Americans: 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 6 submarines
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/6 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Air Battle in France
Americans attacks with 2 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits
Bombing raid in Germany rolls: 4,3,3,8 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 5,7 and causes: 10 damage to unit: factory_major
Bombing raid in Northern Italy causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
1 bomber moved from France to Norway
1 bomber moved from Western Germany to Norway
3 fighters moved from Germany to Norway
4 bombers moved from Germany to Norway
1 armour moved from Vyborg to Baltic States
3 armour moved from Karelia to Novgorod
3 armour moved from Norway to Karelia
2 bombers moved from Northern Italy to Norway
2 submarines moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 bombers moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to KoreaPlace Units - Americans
1 factory_minor placed in Finland
1 artillery and 2 infantry placed in Norway
5 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 4 bombers and 3 fighters
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
Midway : 1 airfield
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 5 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Norway : 1 flag, 1 artillery, 8 bombers, 1 factory_minor, 3 fighters and 2 infantry
Karelia : 3 armour
Baltic States : 1 armour
Novgorod : 3 armour
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 8 submarines
Finland : 1 flag, 1 factory_minor
110 Sea Zone : 4 carriers, 2 destroyers, 5 fighters and 5 transportsProduction/PUs Summary :
Germans : 39 / 54
Russians : 34 / 31
Japanese : 10 / 8
Americans : 64 / 94
Chinese : 23 / 31
British : 33 / 33
UK_Pacific : 18 / 20
Italians : 17 / 28
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 39 times
2 was rolled 32 times
3 was rolled 52 times
4 was rolled 46 times
5 was rolled 41 times
6 was rolled 41 times
Average roll : 3.562
Median : 4.000
Variance : 0.924
Standard Deviation : 0.961
Total rolls : 251Null / Other
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 20 times
4 was rolled 19 times
5 was rolled 18 times
6 was rolled 12 times
Average roll : 3.537
Median : 4.000
Variance : 0.734
Standard Deviation : 0.857
Total rolls : 95Japanese Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3.540
Median : 3.500
Variance : 0.612
Standard Deviation : 0.782
Total rolls : 50Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 4 times
Average roll : 4.000
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 20 times
4 was rolled 19 times
5 was rolled 18 times
6 was rolled 12 times
Average roll : 3.537
Median : 4.000
Variance : 0.734
Standard Deviation : 0.857
Total rolls : 95 -
For the attack on Japanese fleet, I optimally spread the Kamikaze 1 per cruiser and then destroyers with the rest.
I also assumed a scramble.
Along with the destruction of the Japanese fleet which was almost certain, the bombing run was devastating for the Germans and Italians.
I think at this point it’s pretty certain that Germany and Italy are on the rout, but if you want to continue, let me know.
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Naw, I’ve pretty much just been letting you have some fun the last round. We can call it quits.
Good game.
I’ll post the results. Let me know if you’d like a re-match, or if you’d like a break.
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Naw, I’ve pretty much just been letting you have some fun the last round. We can call it quits.
Good game.
I’ll post the results. Let me know if you’d like a re-match, or if you’d like a break.
Good game, I’ll take another break!