scramble in normandy? intercept in berlin (4f+bomber vs your 3f)? if you’re not around i’ll probably just assume no to both
16 L G40 The Definitive S (Axis) vs Stucktojo (Allies +14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 3 cruisers moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Kenya to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to French MadagascarCombat - Italians
Battle in French Madagascar
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 3 cruisers and 2 fighters
Americans defend with 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Italians
Units damaged: 2 carriers owned by the Americans
Americans win, taking French Madagascar from French with 1 battleship, 3 carriers, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -64
Casualties for Italians: 1 battleship, 1 bomber, 3 cruisers and 2 fighters
Casualties for Americans: 1 carrier and 1 destroyer
1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans forced to land in SyriaNon Combat Move - Italians
2 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Egypt
2 transports moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total -
Hey, for the OOL for seazone 98 you can edit it if you wanted to lose a mix of carriers and aircraft. I chose to take hits on the carriers as opposed to losing aircraft because you cant edit in damaged carriers. You can edit out the damaged carrier, edit in the new carrier and remove the equal amount of aircraft. Then place the right number of aircraft in seazone 98. Also if you wanted to keep the destroyer just change what you want to suit. Hope that makes sense. Cheers.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 37 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
1 bomber moved from 37 Sea Zone to India
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 fighter moved from India to Yunnan
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1,5,2,4,4,3,3,6,3,4,3,1,3,2,2,5,2
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 2 armour, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
3 fighters moved from Western Germany to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 submarines moved from 95 Sea Zone to 98 Sea Zone
3 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 bomber moved from Germany to Archangel
1 artillery and 2 infantry moved from Novgorod to Archangel
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
Germans win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Germans win, taking 109 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 5 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 battleship, 3 carriers and 4 transports
Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 84
Casualties for Germans: 2 submarines
Casualties for Americans: 1 battleship, 3 carriers and 4 transports
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 infantry moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
1 artillery and 10 infantry moved from Eastern Poland to Belarus
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Belarus to Eastern Poland
1 artillery and 6 infantry moved from Western Germany to Germany
3 infantry moved from Western Germany to France
5 fighters and 1 tactical_bomber moved from 98 Sea Zone to EgyptPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 infantry placed in Novgorod
2 armour and 6 infantry placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Smolensk to Archangel
8 infantry moved from Ukraine to Bessarabia
5 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - Russians
Battle in Archangel
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 5 infantry
Germans defend with 3 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 8 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
4 aaGuns, 5 armour, 7 artilleries and 54 infantry moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Persia to West IndiaPlace Units - Russians
1 infantry placed in Ukraine
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 3 tactical_bombers moved from 44 Sea Zone to Java
2 artilleries moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
5 armour moved from Shan State to Yunnan
2 armour moved from Malaya to Yunnan
1 bomber and 1 fighter moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 destroyers, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 7 armour, 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; Chinese defend with 6 artilleries and 10 infantry
retreated to Yunnan
Chinese win with 4 artilleries and 1 fighter remaining. Battle score for attacker is -29
Casualties for Chinese: 2 artilleries and 10 infantry
Casualties for Japanese: 7 armour, 3 artilleries, 1 fighter and 1 infantry
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Java to 42 Sea Zone
4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 cruisers and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Yunnan to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
2 aaGuns moved from Hunan to Anhwe
1 bomber moved from Yunnan to Anhwe
4 artilleries and 4 infantry moved from Kiangsu to Anhwe
1 transport moved from 44 Sea Zone to 36 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Sakha to Buryatia
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
4 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
2 destroyers moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
1 carrier and 1 cruiser placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 2 destroyers and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 2 fighters and 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
3 artilleries, 9 fighters, 5 infantry and 2 tactical_bombers moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Southern France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Shensi to Suiyuyan
1 artillery moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Persia to 72 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 72 Sea Zone
British attack with 1 fighter
Italians defend with 3 transports
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 3 transportsNon Combat Move - British
1 fighter moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Iraq to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
3 fighters moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
3 infantry moved from Persia to Iraq
2 aaGuns, 4 artilleries and 8 infantry moved from India to Burma
2 armour moved from Persia to Caucasus
1 armour moved from Persia to Trans-Jordan
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West AfricaPlace Units - British
2 transports placed in 71 Sea Zone
1 infantry and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
British collect 24 PUs (4 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from French Central Africa to Anglo Egyptian SudanPlace Units - Italians
1 armour and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to MalayaCombat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Malaya to India
1 fighter moved from Yunnan to VolgogradPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 10 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Belarus to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 bomber moved from Novgorod to Bessarabia
1 armour moved from Belarus to Bessarabia
1 mech_infantry moved from Belarus to Bessarabia
3 infantry moved from Novgorod to Archangel
1 armour and 1 fighter moved from Belarus to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 4 infantry
retreated to Archangel
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery, 1 bomber and 4 mech_infantrys
Russians defend with 8 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 8 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Belarus
1 aaGun moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
2 armour moved from Germany to France
1 aaGun and 12 infantry moved from Germany to Poland
1 bomber moved from Bessarabia to FrancePlace Units - Germans
1 bomber and 2 infantry placed in France
3 armour placed in Western Germany
8 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Novgorod
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
2 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from West India to Burma
1 armour moved from Russia to Ukraine
4 armour moved from Russia to Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 65 PUs;
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 artilleries and 3 infantry moved from Anhwe to Hunan
2 armour moved from Malaya to Shan State
1 bomber moved from Anhwe to Shan State
4 artilleries and 4 infantry moved from Kiangsu to 19 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from Yenisey to Yakut S.S.R.Combat - Japanese
Battle in Western Australia
Battle in Hunan
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 artillery
Japanese win, taking Western Australia from ANZAC, taking Hunan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 armour and 1 bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Shan State to Hainan
2 aaGuns moved from Anhwe to Hunan
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 destroyers moved from 36 Sea Zone to 56 Sea Zone
3 carriers, 3 cruisers, 4 destroyers, 2 fighters and 4 tactical_bombers moved from 44 Sea Zone to 56 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 carrier and 2 destroyers placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
1 destroyer placed in 6 Sea Zone
Japanese undo move 2.
2 destroyers placed in 37 Sea Zone
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries, 9 fighters, 5 infantry and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 artillery moved from French West Africa to Nigeria
British take Nigeria from Italians
1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 4,4 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 91 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Java
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Egypt
Americans attack with 3 artilleries, 9 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 5 fighters and 1 tactical_bomber; Italians defend with 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Italians win, taking Borneo from Japanese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -93
Casualties for Italians: 2 armour, 1 artillery and 10 infantry
Casualties for Americans: 3 artilleries, 9 fighters, 5 infantry and 2 tactical_bombersNon Combat Move - Americans
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 bombers moved from France to United KingdomPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
3 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
Americans undo move 2.
2 infantry placed in Western United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 artilleries and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese win, taking Kwangsi from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Chahar
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter moved from Tanganyika Territory to Egypt
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
2 armour, 4 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from Burma to Shan State
1 armour moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in Shan State
British attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour
British win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Anglo Egyptian Sudan
British attack with 1 armour
Italians defend with 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Egypt
British attack with 2 armour, 1 artillery, 5 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 5 fighters and 1 tactical_bomber; Italians defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Egypt from Italians with 2 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for Germans: 5 fighters and 1 tactical_bomber
Casualties for British: 5 infantry
Casualties for Italians: 1 armour
Battle in French Equatorial AfricaNon Combat Move - British
4 infantry moved from Rhodesia to Tanganyika Territory
4 fighters and 1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Persia to West India
1 infantry moved from Persia to Northwest Persia
2 aaGuns, 2 artilleries and 6 infantry moved from Burma to India
2 armour moved from Caucasus to UkrainePlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern Italy
1 cruiser and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs