15L Playoff Soulblighter (Axis) vs rpg44 (Allies +24)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from New Zealand to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 1 artillery and 7 infantry
        New Guinea : 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 cruiser and 2 fighters
        25 Sea Zone : 2 fighters
        63 Sea Zone : 1 carrier and 1 submarine
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 flag
        Volgograd : 1 infantry
        Greece : 1 flag, 2 fighters
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 4 / 0
        Japanese : 75 / 86
        Americans : 72 / 92
        Chinese : 2 / 3
        British : 46 / 53
        UK_Pacific : 0 / 0
        Italians : 14 / 6
        ANZAC : 12 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_37429_ANZ13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Turkey to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Spain to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 infantry
        Normandy Bordeaux : 1 infantry
        Volgograd : 1 infantry
        Caucasus : 1 infantry
        Northwest Persia : 1 infantry
        Spain : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 4 / 0
        Japanese : 75 / 86
        Americans : 72 / 92
        Chinese : 2 / 3
        British : 46 / 53
        UK_Pacific : 0 / 0
        Italians : 14 / 6
        ANZAC : 12 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_37429_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
                Germans buy 9 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                5 bombers moved from Germany to Holland Belgium
                1 bomber moved from Germany to Rostov
                2 infantry moved from Ukraine to Rostov

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 5 bombers and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Rostov from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Rostov to Ukraine
                2 mech_infantrys moved from Tambov to Russia
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Tambov
                1 infantry moved from Bryansk to Tambov
                10 mech_infantrys moved from Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                5 bombers moved from Holland Belgium to Germany
                2 mech_infantrys moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 infantry placed in Western Germany
                3 infantry placed in France
                10 mech_infantrys placed in Germany
                3 infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,6,5
                Germans collect 55 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_37429_Ger14.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Tsinghai to Kansu
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai
                2 infantry moved from Kazakhstan to Tsinghai
                4 armour moved from Volgograd to Tsinghai
                11 mech_infantrys moved from Volgograd to Tsinghai

    Turn Complete - Russians

    Territory Summary for Russians :

    Tsinghai : 2 aaGuns, 4 armour, 1 fighter, 15 infantry, 13 mech_infantrys and 1 tactical_bomber
        Timguska : 2 infantry
        Tobruk : 1 flag
        Volgograd : 6 aaGuns, 5 artilleries, 1 factory_minor and 44 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 4 / 0
        Japanese : 75 / 86
        Americans : 69 / 92
        Chinese : 2 / 3
        British : 44 / 53
        UK_Pacific : 0 / 0
        Italians : 14 / 6
        ANZAC : 12 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_37429_Rus14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 4 bombers, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                14 armour, 3 artilleries, 3 infantry and 24 mech_infantrys moved from Shensi to Sikang
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                18 artilleries and 17 infantry moved from West India to Afghanistan
                      Japanese take Afghanistan from British
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in Sikang
                    Japanese attack with 14 armour, 4 artilleries, 4 infantry and 24 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Sikang from Chinese with 14 armour, 4 artilleries, 4 infantry and 24 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shensi to Sikang
                1 infantry moved from Shensi to Kansu
                1 aaGun moved from Szechwan to Sikang
                3 infantry moved from India to West India
                2 bombers moved from Kwangtung to French Indo China
                4 infantry moved from Malaya to 37 Sea Zone
                4 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                4 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                4 infantry moved from 34 Sea Zone to Paulau Island
                2 fighters and 2 tactical_bombers moved from Philippines to Paulau Island
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 34 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar
                1 mech_infantry moved from Manchuria to Anhwe

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 20 Sea Zone
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in India
                3 bombers placed in French Indo China
                1 bomber placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                Japanese collect 76 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_37429_Jap14.tsvg

  • '15

    i e-mailed you the file because it won’t post

  • '15

    did you receive it??


  • I did, but I will post today. I started a new job :P.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Romania
                3 fighters moved from Germany to Romania
                3 artilleries, 6 infantry and 2 mech_infantrys moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Romania
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Romania from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Germany
                    Italians attack with 3 artilleries, 6 infantry and 2 mech_infantrys
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Italians win, taking Western Germany from British with 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                3 fighters moved from Romania to Germany
                3 aaGuns moved from Northern Italy to Western Germany

    Turn Complete - Italians

  • '15

    France moved


  • Germany will move within the next 24 hours! If for some reason I forget, please send me a mail and remind me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Russia to Samara
                2 infantry moved from Tambov to Rostov
                1 bomber moved from Ukraine to Samara
                1 infantry moved from Novosibirsk to Kazakhstan
                      Germans take Kazakhstan from Russians
                5 fighters moved from Germany to Holland Belgium
                2 infantry moved from Northern Italy to Southern Italy
                1 tactical_bomber moved from Northern Italy to 95 Sea Zone
                5 tactical_bombers moved from Northern Italy to Southern France
                5 tactical_bombers moved from Northern Italy to Southern Italy
                2 bombers moved from Germany to Bulgaria
                2 bombers moved from Germany to Albania
                1 bomber moved from Germany to Rostov
                2 mech_infantrys moved from Northern Italy to Albania
                2 mech_infantrys moved from Northern Italy to Bulgaria
                1 infantry moved from Northern Italy to Southern France
                2 mech_infantrys moved from Northern Italy to Holland Belgium
                2 tactical_bombers moved from Northern Italy to Southern France
                2 tactical_bombers moved from Northern Italy to Holland Belgium
                1 infantry moved from Northern Italy to Southern France

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Germans attack with 5 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 5 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    French defend with 1 infantry
                    Germans win, taking Rostov from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Bulgaria
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Bulgaria from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Samara from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Germans attack with 2 infantry and 7 tactical_bombers
                    British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
                    Germans win, taking Southern France from French with 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Southern Italy
                    Germans attack with 2 infantry and 5 tactical_bombers
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern Italy from Americans with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Albania
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Albania from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Albania to Western Germany
                2 bombers moved from Bulgaria to Western Germany
                5 fighters moved from Holland Belgium to Germany
                2 mech_infantrys moved from Northern Italy to Yugoslavia
                4 mech_infantrys moved from Ukraine to Romania
                1 bomber moved from Rostov to Ukraine
                1 bomber moved from Samara to Ukraine
                1 infantry moved from Urals to Novosibirsk
                1 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Vologda
                1 armour and 4 mech_infantrys moved from Tambov to Ukraine
                1 mech_infantry moved from Tambov to Ukraine
                1 aaGun, 10 armour, 7 artilleries and 45 infantry moved from Northern Italy to Western Germany
                5 tactical_bombers moved from Southern France to Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                5 tactical_bombers moved from Southern Italy to Western Germany
                10 mech_infantrys moved from Germany to Western Germany
                1 tactical_bomber moved from 95 Sea Zone to Western Germany
                2 mech_infantrys moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Ukraine to Eastern Poland
                2 mech_infantrys moved from Tambov to Ukraine
                2 mech_infantrys moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Western Germany to Germany
                2 tactical_bombers moved from Southern France to Western Germany

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Russia
                3 infantry placed in Ukraine
                10 artilleries placed in Germany
                3 artilleries placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,6,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers, 2 destroyers and 10 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Sikang to Turkmenistan
                      Japanese take Turkmenistan from Russians
                2 mech_infantrys moved from Sikang to Caucasus
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Evenkiyskiy to Timguska
                1 mech_infantry moved from Chahar to Kansu
                3 bombers moved from French Indo China to Caucasus
                3 bombers moved from French Indo China to Timguska
                2 bombers moved from French Indo China to Kansu
                6 bombers moved from French Indo China to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Timguska
                    Japanese attack with 3 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Timguska from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 6 bombers and 1 destroyer
                    British defend with 1 submarine
                    Japanese win with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Caucasus
                    Japanese attack with 3 bombers and 2 mech_infantrys
                    French defend with 1 infantry; Americans defend with 1 infantry
                    Japanese win, taking Caucasus from British with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for French: 1 infantry
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                3 bombers moved from Caucasus to Kazakhstan
                2 aaGuns, 14 armour, 4 artilleries, 4 infantry and 20 mech_infantrys moved from Sikang to Kazakhstan
                18 artilleries and 17 infantry moved from Afghanistan to Kazakhstan
                3 infantry moved from West India to Eastern Persia
                3 mech_infantrys moved from India to Afghanistan
                3 bombers moved from Timguska to Kazakhstan
                2 bombers moved from Kansu to Jehol
                3 mech_infantrys moved from Manchuria to Jehol
                1 mech_infantry moved from Anhwe to Shensi
                1 bomber moved from Kwangtung to French Indo China
                6 bombers moved from 42 Sea Zone to French Indo China
                4 infantry moved from Paulau Island to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from Paulau Island to 34 Sea Zone
                2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 12 submarines, 2 tactical_bombers and 2 transports moved from 34 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour and 2 bombers placed in French Indo China
                3 mech_infantrys placed in Malaya
                2 destroyers placed in 20 Sea Zone
                1 mech_infantry placed in Kwangtung
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs


  • I should post within the next 24 hours.


  • +/- 8 more hours

  • '15

    you realize in the time you took to tell me you were going to move you could have actually moved, its Italy’s turn not Japan’s


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Italians
                3 fighters moved from Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 3 fighters and 1 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Romania to Yugoslavia
                3 fighters moved from Northern Italy to Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,2,2,1,4
                Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Italians
                3 fighters moved from Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 3 fighters and 1 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Romania to Yugoslavia
                3 fighters moved from Northern Italy to Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,2,2,1,4
                Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 2 mech_infantrys
                EDIT: Adding units owned by Italians to Slovakia Hungary: 2 mech_infantrys
                EDIT: Turning off Edit Mode


  • I misclicked and send a plane to france. I want to redo my turn lol.

  • '15

    just edit out the France combat and put the plane back.

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