Axis classic has allied as a MASSIVE favourite. Just look at the forum and see how much experience people bid in extra troops for the axis. Without bid, the consensus is that the axis will lose 99+% of the games.
Axis revised is similar, in my 40+ BGO games with revised, I won all except one game where the bid was less than 10. The game I lost was the game where I lost both the attack on ukraine and the attack on W russia on R1. I had no army left….
( Attack against Ukraine was: 3 inf, 1 art, 2 ftrs and 2 tank against 3 inf, 1 art, 1ftr and 1 tank)
(Attack against W russia was: 9 inf, 1 art, 2 tank against 3 inf, 1 art and 1 tank)
@ChromiumAgeCollector:
I think classic may favor the Allies because you can get from Easter US to France in one move. So the US is getting into the action right away.
I think if Japan doesn’t do tank drive to moscow, the allies chances dramatically increase in most versions.
This is not how you winn about 100% of the games in classic. The way you do it is to create an inf bridge with two groups of 4 transporters going from canada to scandinavia every single turn, while fighting for africa with us and uk.
it is pretty easy to have 8 us troops, 6 british and 8 ussr troops arriving in karelia/moscow every single turn of the game, there is almost no way for japan to actually take moscow then. This is why most people have massive bids in classic. If you bit extra troops, then bids are often above 25IPC in extra starting troops for the axis. if you bid extra production, bids as high as 10-12 ipc extra per turn for germany is not uncommon.