game notes of BM say
“(EM) Japan can fly over UK and French territories before going to war with them.”
I assumed no difference in this for PtV
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to French Indo China
3 infantry moved from Malaya to Shan State
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 1 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from Eastern United States to 28 Sea Zone
1 fighter moved from Eastern United States to 28 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 armour and 1 infantry moved from Brazil to 85 Sea Zone
1 armour, 1 infantry and 1 transport moved from 85 Sea Zone to 68 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 bomber moved from Nigeria to Persia
Place Units - Americans
3 fighters and 3 infantry placed in Western United States
2 fighters placed in Eastern United States
Americans undo move 2.
2 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
1 fighter placed in Eastern United States
Americans undo move 4.
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Shan State to Szechwan
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
1 mech_infantry moved from Shan State to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in Szechwan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 marine moved from Italian Somaliland to 76 Sea Zone
1 cruiser and 1 marine moved from 76 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Alexandria to Persia
1 mech_infantry moved from Kazakhstan to Kansu
3 infantry moved from Persia to Eastern Persia
2 aaGuns, 1 artillery and 8 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 aaGun, 1 artillery and 9 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 4 infantry moved from India to Burma
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
5 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 aaGun, 2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 1 aaGun, 2 artilleries and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery and 4 infantry moved from Morocco to Algeria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Place Units - Italians
1 destroyer, 2 submarines and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
3 fighters moved from Shan State to French Indo China
1 infantry moved from Shan State to Yunnan
1 fighter moved from India to French Indo China
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
1 factory_minor placed in French Indo China
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from French Indo China: 2 fighters
EDIT: Adding units owned by ANZAC to Yunnan: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
7 infantry moved from Bessarabia to Ukraine
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 mech_infantrys moved from Baltic States to Novgorod
2 bombers moved from Gibraltar to 109 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans win, taking 109 Sea Zone from British with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 7 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
3 mech_infantrys moved from Baltic States to Bessarabia
4 mech_infantrys moved from Belarus to Bessarabia
6 artilleries moved from Baltic States to Belarus
2 bombers moved from Gibraltar to Bessarabia
2 bombers moved from 109 Sea Zone to Gibraltar
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Southern France to France
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
1 destroyer placed in 93 Sea Zone
Germans undo move 2.
1 destroyer placed in 112 Sea Zone
Germans undo move 2.
1 destroyer placed in 93 Sea Zone
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
cool game u guys got goin here
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Archangel to Novgorod
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits
Germans roll dice for 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 3/5 hits
3 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
retreated to Novgorod
Germans win with 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Vologda to Archangel
12 infantry moved from Russia to Vologda
4 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Russia
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Volgograd to Tambov
1 infantry moved from Timguska to Kansu
2 infantry moved from Russia to Tambov
1 armour moved from Tambov to Russia
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
4 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 10 infantry and 2 submarines; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Shensi to Kansu
4 mech_infantrys moved from Hopei to Kansu
1 mech_infantry moved from Kweichow to Kansu
3 bombers, 5 fighters and 5 tactical_bombers moved from Anhwe to Kansu
1 infantry moved from Sikang to Szechwan
4 mech_infantrys moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Szechwan
1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 3 bombers, 5 fighters, 4 infantry, 6 mech_infantrys and 5 tactical_bombers
British defend with 1 mech_infantry; Chinese defend with 1 fighter and 4 infantry; Russians defend with 2 aaGuns and 12 infantry
Japanese win with 3 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 1 mech_infantry
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 4 infantry, 6 mech_infantrys and 2 tactical_bombers
Battle in Suiyuyan
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Szechwan from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
3 bombers, 4 fighters and 3 tactical_bombers moved from Kansu to Shensi
1 marine moved from Wake Island to 31 Sea Zone
1 cruiser and 1 marine moved from 31 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
10 infantry moved from Manchuria to Jehol
1 artillery and 9 infantry moved from Korea to Manchuria
1 infantry moved from Hunan to Anhwe
Place Units - Japanese
2 submarines placed in 6 Sea Zone
10 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Japanese collect 36 PUs (1 lost to blockades); end with 36 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
3 fighters moved from 54 Sea Zone to 21 Sea Zone
1 mech_infantry moved from French Indo China to Kiangsi
Chinese take Kiangsi from Japanese
1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 bomber moved from Persia to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 carriers moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to Yunnan
1 fighter moved from 54 Sea Zone to Philippines
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers, 2 fighters and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 submarines moved from 91 Sea Zone to 89 Sea Zone
1 aaGun and 1 infantry moved from Western United States to Central United States
1 fighter moved from 54 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
1 infantry moved from Western United States to Central United States
1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 bomber moved from Ukraine to Russia
Place Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangsi to Kiangsu
Chinese take Kiangsu from Japanese
Combat - British
British creates battle in territory 20 Sea Zone
Battle in Szechwan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
British win, taking 20 Sea Zone from Japanese, taking Szechwan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 infantry moved from Eastern Persia to Turkmenistan
1 aaGun, 1 artillery and 4 infantry moved from Burma to Yunnan
1 aaGun, 2 artilleries and 4 infantry moved from India to Burma
7 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Tobruk
1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Persia to Egypt
Place Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 30 PUs (5 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 aaGun, 1 artillery, 1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Slovakia Hungary to Northern Italy
2 infantry moved from Northern Italy to Southern France
4 infantry moved from Southern Italy to Northern Italy
5 submarines moved from 95 Sea Zone to 93 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 105 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Libya: 1 infantry
EDIT: Changing ownership of Tunisia from Italians to ANZAC
EDIT: Adding units owned by ANZAC to Tunisia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Yunnan to French Indo China
1 infantry moved from Northwest Persia to Caucasus
1 cruiser and 3 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
3 submarines moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in French Indo China
1 transport placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 57 PUs;
Germans buy 17 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bessarabia to Russia
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
9 armour, 15 artilleries, 21 infantry and 10 mech_infantrys moved from Belarus to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Bryansk
Germans attack with 9 armour, 15 artilleries, 21 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 9 armour, 15 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
7 mech_infantrys moved from Bessarabia to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 bombers moved from Gibraltar to Southern Italy
1 bomber moved from Russia to Ukraine
2 artilleries and 8 infantry moved from Germany to Poland
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Karelia to Novgorod
Place Units - Germans
2 infantry placed in Southern France
1 submarine placed in 112 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Novgorod
9 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 aaGun, 1 artillery, 3 fighters, 17 infantry and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns, 1 armour, 3 artilleries, 24 infantry and 1 mech_infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Anhwe to Kiangsu
4 fighters and 3 tactical_bombers moved from Shensi to Kiangsu
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 bombers moved from Shensi to 19 Sea Zone
1 cruiser and 1 marine moved from 16 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
4 mech_infantrys moved from Suiyuyan to Chahar
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 3 bombers and 1 submarine
British defend with 1 destroyer
Japanese win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Chahar
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in Kiangsu
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Siberia from Russians, taking Kiangsu from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 4 artilleries and 2 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Kiangsu to Anhwe
10 infantry moved from Jehol to Anhwe
1 artillery and 9 infantry moved from Manchuria to Jehol
10 infantry moved from Korea to Manchuria
3 bombers moved from 19 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
10 infantry placed in Korea
1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 3/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Kwangtung
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Americans lost in 109 Sea Zone
Americans roll dice for 1 destroyer in 109 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 1/1 hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking Kwangtung from Japanese with 1 submarine remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Wake Island
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win, taking Wake Island from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 carriers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
3 fighters moved from 21 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
2 submarines moved from 89 Sea Zone to 106 Sea Zone
1 infantry moved from Central United States to Western United States
1 infantry moved from Brazil to Suriname
2 infantry moved from Brazil to Suriname
1 bomber moved from Russia to Libya
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Eastern United States
Americans undo move 2.
3 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs