16L G40 Infrastructure (Axis) v Stalingradski (Allies) Balanced Mod vs-asof1-31


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to 97 Sea Zone
                3 fighters moved from Western Germany to 97 Sea Zone
                4 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 submarine moved from 112 Sea Zone to 124 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                2 bombers moved from Western Germany to 123 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to 97 Sea Zone
                3 fighters moved from Western Germany to 97 Sea Zone
                4 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 submarine moved from 112 Sea Zone to 124 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                2 bombers moved from Western Germany to 123 Sea Zone

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Gibraltar, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 97 Sea Zone
                    Germans attack with 4 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser and 2 fighters
                        Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 :  6/8 hits
                        British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 :  2/4 hits
                        1 carrier owned by the British, 2 fighters owned by the Germans, 2 fighters owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
                    Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                Battle in 124 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 124 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 124 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 123 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    British defend with 1 battleship
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British lost in 123 Sea Zone
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship

    Non Combat Move - Germans
                1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from 97 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from 124 Sea Zone to Norway
                2 bombers moved from 123 Sea Zone to Norway
                1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                2 tactical_bombers moved from 97 Sea Zone to Yugoslavia
                1 aaGun moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                1 aaGun moved from France to Northern Italy
                3 armour moved from Romania to Slovakia Hungary
                6 infantry moved from Bulgaria to Romania
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Holland Belgium
                3 armour and 1 mech_infantry moved from France to Germany
                2 armour moved from France to Yugoslavia
                1 armour moved from France to Yugoslavia
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                Germans undo move 1.
                1 destroyer placed in 113 Sea Zone
                1 infantry placed in Normandy Bordeaux
                1 armour, 6 artilleries and 3 infantry placed in Germany
                6 infantry placed in Western Germany
                Germans undo move 4.
                1 infantry placed in Normandy Bordeaux
                5 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode
                Germans undo move 5.
                Germans undo move 3.
                6 artilleries and 4 infantry placed in Germany
                1 armour and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                3 artilleries moved from Novgorod to Belarus
                2 artilleries moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                2 armour and 1 mech_infantry moved from Russia to Belarus
                5 infantry moved from Bryansk to Belarus
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Karelia to Novgorod
                4 infantry moved from Novgorod to Belarus
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Ukraine to Bryansk
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun moved from Belarus to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 4 infantry, 2 marines, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Yunnan
                1 bomber moved from Kwangsi to Hopei
                1 bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 4 infantry, 2 marines, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Yunnan
                1 bomber moved from Kwangsi to Hopei
                1 bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 :  5/15 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Kiangsu to Anhwe
                1 infantry moved from Jehol to Chahar
                1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
                3 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                1 infantry moved from Korea to Manchuria
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Caroline Islands
                1 bomber moved from Kweichow to Kwangsi
                1 bomber moved from Hopei to Kwangsi
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                1 fighter moved from Kwangsi to Siam
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Kwangsi to Siam

    Place Units - Japanese
                1 infantry, 1 marine and 1 mech_infantry placed in Kiangsu
                2 transports placed in 6 Sea Zone
                3 infantry and 1 marine placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 battleship and 1 marine moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 marines moved from Central United States to Western United States
                2 mech_infantrys moved from Western United States to Eastern United States
                1 artillery moved from Central United States to Western United States
                1 destroyer moved from 101 Sea Zone to 28 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 marine moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                1 aaGun moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                2 destroyers and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Yunnan
                3 infantry moved from Szechwan to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Yunnan
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang
                1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                1 bomber moved from Malta to Italian Somaliland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                1 bomber moved from Malta to Italian Somaliland

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Italian Somaliland from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Italian Somaliland to Kenya
                1 armour moved from Ethiopia to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Malta to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 cruiser and 1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Burma to Shan State
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from India to Burma
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 61 Sea Zone to 54 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                1 artillery, 1 infantry and 1 marine placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 4 infantry and 2 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 marine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria
                1 fighter moved from Southern Italy to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 marine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria
                1 fighter moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 cruiser in Malta, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  1/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Malta, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Alexandria
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Alexandria, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Tobruk
                1 bomber moved from Alexandria to Tobruk
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Greece to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 infantry moved from Greece to Bulgaria
                1 aaGun moved from Northern Italy to Yugoslavia
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 marine placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from New South Wales to Queensland
                1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                    French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Americans
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                1 submarine moved from 106 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Central America
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Poland to Eastern Poland
                2 artilleries and 12 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Norway to Baltic States
                1 bomber moved from Norway to Eastern Poland
                1 bomber moved from Norway to Eastern Poland
                1 tactical_bomber moved from Slovakia Hungary to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Americans
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                1 submarine moved from 106 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Central America
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Poland to Eastern Poland
                2 artilleries and 12 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Norway to Baltic States
                1 bomber moved from Norway to Eastern Poland
                1 bomber moved from Norway to Eastern Poland
                1 tactical_bomber moved from Slovakia Hungary to Bessarabia

    Combat - Germans
                Battle in 101 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 2 destroyers and 1 transport
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 101 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers and 1 transport in 101 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Americans lost in 101 Sea Zone
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 101 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 101 Sea Zone
                    Germans win, taking 101 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 23
                    Casualties for Americans: 2 destroyers and 1 transport
                Battle in Central America
                Battle in Bessarabia
                    Germans attack with 2 artilleries, 12 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 12 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/15 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Central America from Americans, taking Bessarabia from Russians with 2 artilleries, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 bombers and 1 infantry in Eastern Poland, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win with 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 armour moved from Slovakia Hungary to Romania
                1 aaGun moved from Slovakia Hungary to Romania
                3 armour moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                1 tactical_bomber moved from Southern Italy to Gibraltar
                1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 tactical_bomber moved from Bessarabia to Romania
                1 tactical_bomber moved from Yugoslavia to Romania
                1 armour moved from Romania to Bessarabia
                1 armour moved from Romania to Bessarabia
                2 artilleries moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Poland
                1 armour moved from Western Germany to Slovakia Hungary
                4 infantry moved from Western Germany to Germany
                1 artillery moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 aaGun, 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
                1 submarine moved from 123 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Eastern Poland to Romania
                1 bomber moved from Eastern Poland to Poland

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                1 fighter placed in Western Germany
                1 submarine placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
                EDIT: Adding units owned by Germans to France: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour
                EDIT: Adding units owned by Germans to Bessarabia: 1 armour
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                2 infantry moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Vyborg
                1 tactical_bomber moved from Novgorod to Baltic States
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 infantry moved from Novgorod to Karelia

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