These VCs could actually be very good for fixing some one problem of the game. “Capture the capitals” is always a terrible victory condition, and because of the slow warfare in this game, the CPs basically have to get an economic advantage to stand a chance (which is virtually impossible). I don’t agree with the non-capitals having production capacity, but I could be convinced if it led to better balance. However, I would change it to 12 VCs after round 4, with one of them having to be an enemy capital, and shared or revolted Russian VCs counting as half a point for both sides. (Perhaps only for the CPs if Russia intentionally revolting itself becomes a problem) Contested VCs are still nothing for either side.