15L Playoff Rd2: [4] JDOW (Axis) vs. [8] Gamerman01 (Allies +25)

  • '12

    Nice defensive hit rate!

  • 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @Boldfresh:

    Nice defensive hit rate!

    there is a bold fresh sighting! Good to see you BF

  • 2022 '15 '11 '10 Official Q&A Moderator

    That’s what it felt like, but actually he hit exactly 1/3

    This time

  • '12

    @JWW:

    @Boldfresh:

    Nice defensive hit rate!

    there is a bold fresh sighting! Good to see you BF

    thanks JWW - I’ve been a busy little bee.

  • 2022 '15 '11 '10 Official Q&A Moderator

  • '15 '14

    Jap 12 combat attached.

    Big battle at Carolines. Japan scored 11 hits round 1, the sub missed, please assign casualties.
    I can’t promise to finish the move tonight, its bed time but I wanted to post before that.

    p.s.: Sorry I forgot to post combat moves before I rolled. However I guess this should be affect anything even in theory.

    triplea_37262_Jap12combat.tsvg

  • 2022 '15 '11 '10 Official Q&A Moderator

    Well, crap.  I finally make a mistake and you roll up more than a hit, to boot
    And of course your infantry have no trouble winning with no losses, even on the heels of my Java disaster
    Well I didn’t mean to give Japan this attack, but it ought to hurt them pretty bad and help Asia anyway

    So take off the 3 subs, damage 3 carriers, and lose 5 destroyers
    Dang, this game just got longer
    Stinking carriers.  Man, you needed this badly.  Japan was getting squeezed
    Nice move

  • '15 '14

    Continuing now, I had to reload the map. I assume the dice will be the same if I click on the battle again. If not, I will roll in the forum.

  • '15 '14

    Okay, you got your reveng, you scored 11 hits total in defense, so this battle might be a shortcut to the end.

  • '15 '14

    Sir, I can’t explain that, I accidently took one plane too little off at Caro. Obviously only 6 planes could land and after the clearence at Caro, the casualty choice is not affected.
    So I hope you don’t mind if I leave the damaged battleship.
    However I don’t know how to add a damaged battle ship to the map. So I add an undamaged battleship. I assume you kill it anyway so you can roll that on the forum. ok?

    All together the Allied defense was I don’t know how many hits above average. So we might have found a shortcut now.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                3 bombers moved from Shan State to Sumatra
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                4 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Shan State to Sumatra
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 23 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Olgiy to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 4 bombers and 2 infantry
                    Americans defend with 1 armour
                    Japanese win, taking Sumatra from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Paulau Island
                    Japanese attack with 3 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Paulau Island from ANZAC with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                    Units damaged: 3 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                    Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                Battle in 46 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    British defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
                    Casualties for British: 1 submarine
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 33 Sea Zone and was removed
                3 carriers moved from 37 Sea Zone to 34 Sea Zone
                1 transport moved from 37 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                3 armour and 10 mech_infantrys moved from Szechwan to Shan State
                3 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                3 mech_infantrys moved from Kweichow to Shan State
                1 tactical_bomber moved from Shensi to Shan State
                1 fighter moved from 41 Sea Zone to Shan State
                4 fighters moved from 42 Sea Zone to Shan State
                4 bombers moved from Sumatra to Shan State
                1 aaGun moved from Dzavhan to Yenisey
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 armour moved from Tsinghai to Shensi
                1 armour moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Kwangtung
                1 infantry moved from Amur to Korea

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 aaGun and 2 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                Japanese collect 67 PUs (5 lost to blockades); end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    triplea_37262_Jap12.tsvg

  • '15 '14

    And a double 3 as convoy roll after you scored 7 damage with 2 subs the round before. 🙂

    So you got the dice you were waiting for.
    After that turn now I believe Japan is the biggest loser dicewise in this game.
    The air strike went 1 above average for you in terms of planes, the Chinese gambit one below. However from there we had 5/9 AA, the Caro battle and an way above average convoy rolls always all the time.

    I think we are moving towards even dice-wise meanwhile.

  • '15 '14

    Oh, once second please, I might reconsider NCM, let me think please.

  • '15 '14

    mhh… no, go ahead please.

  • 2022 '15 '11 '10 Official Q&A Moderator

    Wow, I was just hoping I wouldn’t roll way down
    Yes, looks like a big-time makeup, so you get a break from my complaining!
    Can’t even look now, was just going out the door and thought you might need another choice
    At a glance I think I agree with your analysis though

    Chalk it up to curse of the clever - you are the clever one  😐

  • 2022 '15 '11 '10 Official Q&A Moderator

    To add a damaged unit, you add the unit, then you click on it, then you click “edit unit damage” or something like that.

  • 2022 '15 '11 '10 Official Q&A Moderator

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                3 bombers moved from Shan State to Sumatra
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                4 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Shan State to Sumatra
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 23 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Olgiy to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 4 bombers and 2 infantry
                    Americans defend with 1 armour
                    Japanese win, taking Sumatra from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Paulau Island
                    Japanese attack with 3 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Paulau Island from ANZAC with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                    Units damaged: 3 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                    Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                Battle in 46 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    British defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
                    Casualties for British: 1 submarine
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 33 Sea Zone and was removed
                3 carriers moved from 37 Sea Zone to 34 Sea Zone
                1 transport moved from 37 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                3 armour and 10 mech_infantrys moved from Szechwan to Shan State
                3 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                3 mech_infantrys moved from Kweichow to Shan State
                1 tactical_bomber moved from Shensi to Shan State
                1 fighter moved from 41 Sea Zone to Shan State
                4 fighters moved from 42 Sea Zone to Shan State
                4 bombers moved from Sumatra to Shan State
                1 aaGun moved from Dzavhan to Yenisey
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 armour moved from Tsinghai to Shensi
                1 armour moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Kwangtung
                1 infantry moved from Amur to Korea

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 aaGun and 2 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                Japanese collect 67 PUs (5 lost to blockades); end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Turning off Edit Mode

    triplea_37262_Jap12.tsvg

  • 2022 '15 '11 '10 Official Q&A Moderator

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Wake Island to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                2 bombers moved from India to 46 Sea Zone
                1 bomber moved from Western United States to 46 Sea Zone
                1 bomber moved from Greece to Ukraine
                1 bomber moved from Russia to Volgograd
                1 fighter moved from Tambov to Volgograd
                4 fighters moved from India to 42 Sea Zone
                1 bomber moved from Scotland to France
                1 fighter moved from India to 42 Sea Zone
                7 fighters moved from Greece to Northern Italy
                2 fighters moved from Russia to Volgograd

    Combat - Americans
                Air Battle in Volgograd
                    Americans attacks with 4 units heading to Volgograd
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Strategic bombing raid in Ukraine
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in Northern Italy
                    Americans attack with 7 fighters
                    Italians defend with 1 factory_major and 1 infantry
                    Americans win with 6 fighters remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in 42 Sea Zone
                    Americans attack with 5 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 battleship
                    Americans win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 battleship
                Battle in 46 Sea Zone
                    Americans attack with 3 bombers and 1 destroyer
                    Japanese defend with 1 battleship, 1 destroyer and 1 submarine

    triplea_37262_Ame12.tsvg

  • 2022 '15 '11 '10 Official Q&A Moderator

    Here’s some good news for you, 2 American air down already, and more bombers are vulnerable as I got a poor roll in Z46

    What do you take the 1 hit to?

    And check out the dice in North Italy  😉

  • 2022 '15 '11 '10 Official Q&A Moderator

    Oh, and let me know if you want to intercept at Stalingrad, but it’s 4 against 2

  • '15 '14

    @Gamerman01:

    To add a damaged unit, you add the unit, then you click on it, then you click “edit unit damage” or something like that.

    Ahh, good, thanks! Looking at the map now.

  • '15 '14

    Alright,

    no intercept at Volgo.
    And take the sub off please at sz46.

  • '15 '14

    I expect the bomber at Volgo to go down now btw. AA gunners received extra training after the recent underperformance in Europe and after the rumors about the great fighting skills of the American Navy in the Pacific spread to the Russian front.

  • 2022 '15 '11 '10 Official Q&A Moderator

    I already rolled Volgo, and maximum damage was inflicted, sorry.  But Ukraine is unscathed

  • '15 '14

    @Gamerman01:

    I already rolled Volgo, and maximum damage was inflicted, sorry.  But Ukraine is unscathed

    Yeah, sorry. Axis headquarter is a bit confused after the recent developments  😮

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