Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
G40: Caesar1 (Allies, USA +8/turn) vs. teslas
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
3 artilleries moved from France to Normandy Bordeaux
3 mech_infantrys moved from France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
2 tactical_bombers moved from Western Germany to 91 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
2 bombers moved from Western Germany to Greece
4 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 2 armour, 2 bombers and 4 infantry
Neutral_Allies defend with 4 infantry
3 infantry owned by the Germans and 2 armour owned by the Germans retreated to Bulgaria
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 6 armour, 3 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from French with 6 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries
Casualties for French: 2 artilleries and 2 infantry
Battle in 91 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser and 1 transport
Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 cruiser and 1 transportNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
2 artilleries and 8 infantry moved from Yugoslavia to Romania
6 artilleries and 4 infantry moved from Germany to Poland
1 armour moved from Yugoslavia to Poland
2 bombers moved from Greece to Western GermanyPlace Units - Germans
1 infantry placed in Western Germany
6 armour and 2 mech_infantrys placed in Germany
1 destroyer and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
Alright, I don’t think I need to worry about a massive European landing like I did last game, heh.
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I also just noticed I forgot to move my Balkan tanks. Oh well. It likely won’t affect much.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Caucasus
2 armour moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Rostov to Caucasus
2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
8 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Novgorod to Caucasus
2 fighters moved from Novgorod to Caucasus
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Novgorod to Baltic States
1 aaGun, 1 artillery and 10 infantry moved from Belarus to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 1 artillery and 18 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor and 4 infantry
Western Ukraine : 2 aaGuns, 2 artilleries and 13 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Caucasus : 2 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
123 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 38
Japanese : 39 / 44
Americans : 50 / 78
Chinese : 10 / 16
British : 28 / 35
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I hope we will see some unbelievable dice in one of this turns. Dice are turning and maybe this could be a good factor to see new scenarios instead of the standard one.
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I probably won’t be able to get to my turn until Monday night, sir, as it’s going to take some long-term planning beforehand, and I won’t have a bunch of time all at once until then.
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Oh, and yeah, me too. It’s always great when a game goes “off the rails” a bit and you see some non-standard plays. They make for the best games.
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Probably going to sign to buy a house in the next couple of days, and I just started on a new contract. Might be a few days, sir.
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Still alive, and thank you for your patience. Will be another busy week, but I’ll try to sneak away and get in here so you don’t have to wait yet another week.
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Hi, how are you? 20 days are gone from the last gaming post. Do you think you can continue the game?