Here is a Facebook group for Australian fans who would like to discuss holding an Australian Axis and Allies championship.
ACGTO 270BC DizzKneeLand33 (Anti-Romans) v Entek (Romans)
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TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Macedonia
3 cavalrys, 1 phalanx and 1 warrior moved from Salonae to Sirmium
2 cavalrys moved from Apollonia to Sirmium
2 phalanxs moved from Vindobona to SirmiumPurchase Units - Macedonia
Trigger MACconstruction: buyWall removed from MacedoniaProduction
Trigger MACconstruction: buyWallX added to MacedoniaProduction
Trigger MACconstructionWALL: 1 wall gained by PlayerID named:Macedonia
Macedonia buy 1 catapult, 3 cavalrys, 3 phalanxs, 5 skirmishers and 1 warrior; Remaining resources: 4 techTokens; 0 PUs;Combat - Macedonia
Battle in Sirmium
Macedonia attack with 5 cavalrys, 3 phalanxs and 1 warrior
AI_Barbarians defend with 1 skirmisher
Macedonia win, taking Sirmium from AI_Neutral with 5 cavalrys, 3 phalanxs and 1 warrior remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisherNon Combat Move - Macedonia
1 catapult, 1 phalanx, 6 skirmishers and 2 warriors moved from Pella to Salonae
1 phalanx moved from Apollonia to Salonae
1 leader moved from Athens to Thessalonica
3 cavalrys moved from Thessalonica to Salonae
1 catapult, 6 phalanxs and 2 skirmishers moved from Thessalonica to PellaPlace Units - Macedonia
1 catapult, 1 skirmisher and 1 wall placed in Vindobona
1 skirmisher placed in Sparta
1 phalanx, 1 skirmisher and 1 warrior placed in Apollonia
3 cavalrys, 2 phalanxs and 2 skirmishers placed in ThessalonicaResearch Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia removing all Technology Tokens after unsuccessful research.Turn Complete - Macedonia
Macedonia collect 74 PUs; end with 74 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -6 PUs; end with 68 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 66 PUs
city in Sparta creates 1 techTokens; Macedonia end with 1 techTokens
city in Sparta creates 3 PUs; Macedonia end with 69 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 2 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 72 PUs
city in Vindobona creates 1 techTokens; Macedonia end with 3 techTokens
city in Vindobona creates 3 PUs; Macedonia end with 75 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 4 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 78 PUsTerritory Summary for Macedonia :
Pella : 1 catapult, 6 phalanxs and 2 skirmishers
Sparta : 1 flag, 1 catapult, 1 city, 4 phalanxs and 1 skirmisher
Sirmium : 1 flag, 5 cavalrys, 3 phalanxs and 1 warrior
Thessalonica : 3 cavalrys, 1 city, 1 leader, 2 phalanxs, 2 skirmishers and 3 walls
Corinth : 1 flag
Byzantium : 1 skirmisher
Salonae : 1 flag, 1 catapult, 3 cavalrys, 2 phalanxs, 6 skirmishers and 2 warriors
Athens : 1 flag, 1 phalanx
Delphi : 1 flag
Vindobona : 1 flag, 2 catapults, 6 cavalrys, 1 city, 2 phalanxs, 1 skirmisher and 1 wall
Durostorum : 1 flag
Apollonia : 1 flag, 1 city, 1 phalanx, 1 skirmisher and 1 warriorProduction/PUs Summary :
RomanRepublic : 49 / 56
GreekCityStates : 8 / 34
Pergamon : 33 / 34
Carthage : 89 / 99
Macedonia : 74 / 78
Bosporus : 39 / 44
Pontus : 22 / 32
Seleucid : 115 / 137
Egypt : 13 / 36
Parthia : 10 / 9
Armenia : 14 / 17
AI_Barbarians : 6 / 12
AI_Neutral : 110 / 828 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Bosporus
1 unit repaired.
3 archers moved from Pityus to Phasis
2 cataphracts moved from Majar to Phasis
1 horsearcher moved from Majar to Phasis
2 horsearchers moved from Majar to Albana
1 horsearcher moved from Azara to Albana
8 archers, 1 cataphract, 5 cavalrys, 2 hoplites and 1 leader moved from Armavira to AlbanaPurchase Units - Bosporus
Bosporus buy nothing; Remaining resources: 2 techTokens; 44 PUs;Combat - Bosporus
Battle in Albana
Bosporus attack with 8 archers, 1 cataphract, 5 cavalrys, 2 hoplites, 3 horsearchers and 1 leader
Armenia defend with 1 city, 3 spearmen and 5 walls
Units damaged: 5 walls owned by the Armenia
Units damaged: 1 leader owned by the Bosporus
Bosporus win, taking Albana from Armenia with 7 archers, 4 cavalrys, 1 horsearcher and 1 leader remaining. Battle score for attacker is 67
Casualties for Armenia: 3 spearmen and 5 walls
Casualties for Bosporus: 1 archer, 1 cataphract, 1 cavalry, 2 hoplites and 2 horsearchers
Battle in Phasis
Bosporus attack with 3 archers, 2 cataphracts and 1 horsearcher
Armenia defend with 1 spearman
Bosporus win, taking Phasis from Armenia with 3 archers, 2 cataphracts and 1 horsearcher remaining. Battle score for attacker is 5
Casualties for Armenia: 1 spearmanNon Combat Move - Bosporus
1 cavalry moved from Theodesia to Azara
1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
3 archers moved from Theodesia to SZ 80
3 archers, 1 bireme, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 79
3 archers moved from SZ 79 to PityusResearch Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after unsuccessful research.Turn Complete - Bosporus
Bosporus collect 48 PUs; end with 92 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 90 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 89 PUs
city in Albana creates 1 techTokens; Bosporus end with 1 techTokens
city in Albana creates 3 PUs; Bosporus end with 92 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 2 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 95 PUs
city in Armavira creates 1 techTokens; Bosporus end with 3 techTokens
city in Armavira creates 3 PUs; Bosporus end with 98 PUsTerritory Summary for Bosporus :
Albana : 1 flag, 7 archers, 4 cavalrys, 1 city, 1 horsearcher and 1 leader
Majar : 1 flag
Sarmizegetusa : 1 flag
Phasis : 1 flag, 3 archers, 2 cataphracts and 1 horsearcher
SZ 79 : 1 bireme, 1 flagship and 1 quadrireme
Axiopolis : 1 flag
Theodesia : 1 city and 3 walls
Armavira : 1 flag, 1 city
Istropolis : 1 flag
Azara : 1 cavalry
Pityus : 1 flag, 3 archersProduction/PUs Summary :
RomanRepublic : 49 / 56
GreekCityStates : 8 / 34
Pergamon : 33 / 34
Carthage : 89 / 99
Macedonia : 74 / 78
Bosporus : 48 / 98
Pontus : 22 / 32
Seleucid : 115 / 137
Egypt : 13 / 36
Parthia : 10 / 9
Armenia : 5 / 17
AI_Barbarians : 6 / 12
AI_Neutral : 110 / 828 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Pontus
1 skirmisher moved from Trapezus to Satala
Pontus take Satala from Armenia
2 hoplites and 2 phalanxs moved from Heraclea Pontica to Nicaea
1 leader moved from Sinope to Nicaea
7 chariots, 1 leader and 2 skirmishers moved from Tavium to PessinusPurchase Units - Pontus
Pontus buy 1 catapult, 1 hoplite, 1 phalanx and 2 skirmishers; Remaining resources: 1 techTokens; 1 PUs;Combat - Pontus
Battle in Nicaea
Pontus attack with 2 hoplites, 1 leader and 2 phalanxs
Pergamon defend with 1 phalanx and 1 spearman
Units damaged: 1 leader owned by the Pontus
Pontus win, taking Nicaea from Pergamon with 2 hoplites, 1 leader and 2 phalanxs remaining. Battle score for attacker is 14
Casualties for Pergamon: 1 phalanx and 1 spearman
Battle in Pessinus
Pontus attack with 7 chariots, 1 leader and 2 skirmishers
Pergamon defend with 1 phalanx and 1 skirmisher
Units damaged: 1 leader owned by the Pontus
Pontus win, taking Pessinus from Pergamon with 7 chariots, 1 leader and 2 skirmishers remaining. Battle score for attacker is 13
Casualties for Pergamon: 1 phalanx and 1 skirmisherNon Combat Move - Pontus
1 catapult, 1 hoplite and 2 phalanxs moved from Sinope to Heraclea Pontica
1 hoplite and 1 skirmisher moved from Trapezus to Sinope
1 catapult and 6 phalanxs moved from Artaxata to TrapezusPlace Units - Pontus
1 catapult, 1 hoplite, 1 phalanx and 2 skirmishers placed in SinopeResearch Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after unsuccessful research.Turn Complete - Pontus
Pontus collect 32 PUs; end with 33 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -3 PUs; end with 30 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 33 PUsTerritory Summary for Pontus :
Pessinus : 1 flag, 7 chariots, 1 leader and 2 skirmishers
Heraclea Pontica : 1 catapult, 1 hoplite, 2 phalanxs and 2 walls
Tavium : 1 flag
Sinope : 1 catapult, 1 city, 2 hoplites, 1 phalanx, 3 skirmishers and 7 walls
SZ 76 : 1 flagship and 2 triremes
Trapezus : 1 flag, 1 catapult and 6 phalanxs
Satala : 1 flag, 1 skirmisher
Nicaea : 1 flag, 2 hoplites, 1 leader and 2 phalanxs
Artaxata : 1 flagProduction/PUs Summary :
RomanRepublic : 49 / 56
GreekCityStates : 8 / 34
Pergamon : 25 / 34
Carthage : 89 / 99
Macedonia : 74 / 78
Bosporus : 48 / 98
Pontus : 32 / 33
Seleucid : 115 / 137
Egypt : 13 / 36
Parthia : 10 / 9
Armenia : 3 / 17
AI_Barbarians : 6 / 12
AI_Neutral : 110 / 828 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Seleucid
2 units repaired.
1 phalanx and 1 warelephant moved from Alexandria to Hermopolis
1 leader, 4 phalanxs and 2 warelephants moved from Alexandria to Paraetonium
3 cataphracts moved from Memphis to Hermopolis
1 cataphract moved from Memphis to Paraetonium
4 cataphracts moved from Seleucia to Cyropolis
1 warelephant moved from Gazaca to Cyropolis
6 cataphracts and 1 warelephant moved from Gazaca to Amida
1 cataphract, 3 hoplites, 1 phalanx and 2 warelephants moved from Tarsus to AttaliaPurchase Units - Seleucid
Seleucid buy 11 hoplites and 6 warelephants; Remaining resources: 4 techTokens; 0 PUs;Combat - Seleucid
Battle in Cyropolis
Seleucid attack with 4 cataphracts and 1 warelephant
Armenia defend with 1 spearman
Seleucid win, taking Cyropolis from Parthia with 4 cataphracts and 1 warelephant remaining. Battle score for attacker is 5
Casualties for Armenia: 1 spearman
Battle in Attalia
Seleucid attack with 1 cataphract, 3 hoplites, 1 phalanx and 2 warelephants
Pergamon defend with 2 spearmen
Seleucid win, taking Attalia from Pergamon with 1 cataphract, 3 hoplites, 1 phalanx and 2 warelephants remaining. Battle score for attacker is 10
Casualties for Pergamon: 2 spearmen
Battle in Hermopolis
Seleucid attack with 3 cataphracts, 1 phalanx and 1 warelephant
Egypt defend with 1 phalanx and 1 warelephant
Seleucid win, taking Hermopolis from Egypt with 1 cataphract, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 3
Casualties for Egypt: 1 phalanx and 1 warelephant
Casualties for Seleucid: 2 cataphracts
Battle in Paraetonium
Seleucid attack with 1 cataphract, 1 leader, 4 phalanxs and 2 warelephants
Egypt defend with 1 archer
Units damaged: 1 leader owned by the Seleucid
Seleucid win, taking Paraetonium from Egypt with 1 cataphract, 1 leader, 4 phalanxs and 2 warelephants remaining. Battle score for attacker is 8
Casualties for Egypt: 1 archer
Battle in Amida
Seleucid attack with 6 cataphracts and 1 warelephant
AI_Neutral defend with 2 archer_neutrals and 4 spearman_neutrals
Seleucid win, taking Amida from AI_Neutral with 1 cataphract and 1 warelephant remaining. Battle score for attacker is -40
Casualties for Seleucid: 5 cataphracts
Casualties for AI_Neutral: 2 archer_neutrals and 4 spearman_neutralsNon Combat Move - Seleucid
5 phalanxs and 3 warelephants moved from Antioch to Tarsus
1 phalanx and 1 warelephant moved from Pharan to MemphisPlace Units - Seleucid
5 hoplites and 3 warelephants placed in Antioch
4 hoplites and 3 warelephants placed in Seleucia
2 hoplites placed in PersepolisResearch Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after successful research.
Seleucid discover quinqueremesActivate Technology - Seleucid
Seleucid activating quinqueremesTurn Complete - Seleucid
Seleucid collect 131 PUs; end with 131 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -6 PUs; end with 125 PUs
city in Alexandria creates 1 techTokens; Seleucid end with 1 techTokens
city in Alexandria creates 3 PUs; Seleucid end with 128 PUs
city in Antioch creates 1 techTokens; Seleucid end with 2 techTokens
city in Antioch creates 3 PUs; Seleucid end with 131 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 3 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 134 PUs
city in Persepolis creates 1 techTokens; Seleucid end with 4 techTokens
city in Persepolis creates 3 PUs; Seleucid end with 137 PUsTerritory Summary for Seleucid :
Memphis : 1 flag, 1 phalanx and 1 warelephant
Jerusalem : 1 flag
Hermopolis : 1 flag, 1 cataphract, 1 phalanx and 1 warelephant
Alexandria : 1 flag, 1 city
Petra : 1 flag
Salamis : 1 flag, 1 hoplite
Antioch : 1 city, 5 hoplites, 4 walls and 3 warelephants
Amida : 1 flag, 1 cataphract and 1 warelephant
SZ 60 : 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Tarsus : 5 phalanxs and 3 warelephants
Susa : 1 flag
Seleucia : 1 city, 4 hoplites, 1 wall and 3 warelephants
Ctesiphon : 1 flag
Ecbatana : 1 flag
Cyropolis : 1 flag, 4 cataphracts and 1 warelephant
Paraetonium : 1 flag, 1 cataphract, 1 leader, 4 phalanxs and 2 warelephants
Gazaca : 1 flag
Sidon : 1 flag
Pharan : 1 flag
Attalia : 1 flag, 1 cataphract, 3 hoplites, 1 phalanx and 2 warelephants
Persepolis : 1 flag, 1 city and 2 hoplitesProduction/PUs Summary :
RomanRepublic : 49 / 56
GreekCityStates : 8 / 34
Pergamon : 22 / 34
Carthage : 89 / 99
Macedonia : 74 / 78
Bosporus : 48 / 98
Pontus : 32 / 33
Seleucid : 131 / 137
Egypt : 7 / 36
Parthia : 6 / 9
Armenia : 3 / 17
AI_Barbarians : 6 / 12
AI_Neutral : 107 / 828 -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Egypt
1 unit repaired.
1 flagship moved from SZ 63 to SZ 64
2 quadriremes moved from SZ 63 to SZ 66
1 flagship moved from SZ 64 to SZ 66Purchase Units - Egypt
Egypt buy nothing; Remaining resources: 0 techTokens; 36 PUs;Non Combat Move - Egypt
Turn Complete - Egypt
Egypt collect 7 PUs; end with 43 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokensTerritory Summary for Egypt :
Berenice : 1 flag, 1 archer
SZ 66 : 1 flagship and 2 quadriremesProduction/PUs Summary :
RomanRepublic : 49 / 56
GreekCityStates : 8 / 34
Pergamon : 22 / 34
Carthage : 89 / 99
Macedonia : 74 / 78
Bosporus : 48 / 98
Pontus : 32 / 33
Seleucid : 131 / 137
Egypt : 7 / 43
Parthia : 6 / 9
Armenia : 3 / 17
AI_Barbarians : 6 / 12
AI_Neutral : 107 / 828 -
I think it’s time to give on this one.
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I think it’s time to give on this one.
Good game, Entek! This one is definitely an interesting game, tho it was hard to keep track of all those techs. Good luck in the next round!
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Thanks same to you!
I’m enjoying the LotR game too