ACGTO 270BC DizzKneeLand33 (Anti-Romans) v Entek (Romans)

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Macedonia
                3 cavalrys, 1 phalanx and 1 warrior moved from Salonae to Sirmium
                2 cavalrys moved from Apollonia to Sirmium
                2 phalanxs moved from Vindobona to Sirmium

    Purchase Units - Macedonia
                Trigger MACconstruction: buyWall removed from MacedoniaProduction
                Trigger MACconstruction: buyWallX added to MacedoniaProduction
                Trigger MACconstructionWALL: 1 wall gained by PlayerID named:Macedonia
                Macedonia buy 1 catapult, 3 cavalrys, 3 phalanxs, 5 skirmishers and 1 warrior; Remaining resources: 4 techTokens; 0 PUs;

    Combat - Macedonia
                Battle in Sirmium
                    Macedonia attack with 5 cavalrys, 3 phalanxs and 1 warrior
                    AI_Barbarians defend with 1 skirmisher
                    Macedonia win, taking Sirmium from AI_Neutral with 5 cavalrys, 3 phalanxs and 1 warrior remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher

    Non Combat Move - Macedonia
                1 catapult, 1 phalanx, 6 skirmishers and 2 warriors moved from Pella to Salonae
                1 phalanx moved from Apollonia to Salonae
                1 leader moved from Athens to Thessalonica
                3 cavalrys moved from Thessalonica to Salonae
                1 catapult, 6 phalanxs and 2 skirmishers moved from Thessalonica to Pella

    Place Units - Macedonia
                1 catapult, 1 skirmisher and 1 wall placed in Vindobona
                1 skirmisher placed in Sparta
                1 phalanx, 1 skirmisher and 1 warrior placed in Apollonia
                3 cavalrys, 2 phalanxs and 2 skirmishers placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 74 PUs; end with 74 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -6 PUs; end with 68 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 66 PUs
                city in Sparta creates 1 techTokens; Macedonia end with 1 techTokens
                city in Sparta creates 3 PUs; Macedonia end with 69 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 2 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 72 PUs
                city in Vindobona creates 1 techTokens; Macedonia end with 3 techTokens
                city in Vindobona creates 3 PUs; Macedonia end with 75 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 4 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 78 PUs

    Territory Summary for Macedonia :

    Pella : 1 catapult, 6 phalanxs and 2 skirmishers
        Sparta : 1 flag, 1 catapult, 1 city, 4 phalanxs and 1 skirmisher
        Sirmium : 1 flag, 5 cavalrys, 3 phalanxs and 1 warrior
        Thessalonica : 3 cavalrys, 1 city, 1 leader, 2 phalanxs, 2 skirmishers and 3 walls
        Corinth : 1 flag
        Byzantium : 1 skirmisher
        Salonae : 1 flag, 1 catapult, 3 cavalrys, 2 phalanxs, 6 skirmishers and 2 warriors
        Athens : 1 flag, 1 phalanx
        Delphi : 1 flag
        Vindobona : 1 flag, 2 catapults, 6 cavalrys, 1 city, 2 phalanxs, 1 skirmisher and 1 wall
        Durostorum : 1 flag
        Apollonia : 1 flag, 1 city, 1 phalanx, 1 skirmisher and 1 warrior

    Production/PUs Summary :

    RomanRepublic : 49 / 56
        GreekCityStates : 8 / 34
        Pergamon : 33 / 34
        Carthage : 89 / 99
        Macedonia : 74 / 78
        Bosporus : 39 / 44
        Pontus : 22 / 32
        Seleucid : 115 / 137
        Egypt : 13 / 36
        Parthia : 10 / 9
        Armenia : 14 / 17
        AI_Barbarians : 6 / 12
        AI_Neutral : 110 / 828

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Bosporus
                1 unit repaired.
                3 archers moved from Pityus to Phasis
                2 cataphracts moved from Majar to Phasis
                1 horsearcher moved from Majar to Phasis
                2 horsearchers moved from Majar to Albana
                1 horsearcher moved from Azara to Albana
                8 archers, 1 cataphract, 5 cavalrys, 2 hoplites and 1 leader moved from Armavira to Albana

    Purchase Units - Bosporus
                Bosporus buy nothing; Remaining resources: 2 techTokens; 44 PUs;

    Combat - Bosporus
                Battle in Albana
                    Bosporus attack with 8 archers, 1 cataphract, 5 cavalrys, 2 hoplites, 3 horsearchers and 1 leader
                    Armenia defend with 1 city, 3 spearmen and 5 walls
                    Units damaged: 5 walls owned by the Armenia
                    Units damaged: 1 leader owned by the Bosporus
                    Bosporus win, taking Albana from Armenia with 7 archers, 4 cavalrys, 1 horsearcher and 1 leader remaining. Battle score for attacker is 67
                    Casualties for Armenia: 3 spearmen and 5 walls
                    Casualties for Bosporus: 1 archer, 1 cataphract, 1 cavalry, 2 hoplites and 2 horsearchers
                Battle in Phasis
                    Bosporus attack with 3 archers, 2 cataphracts and 1 horsearcher
                    Armenia defend with 1 spearman
                    Bosporus win, taking Phasis from Armenia with 3 archers, 2 cataphracts and 1 horsearcher remaining. Battle score for attacker is 5
                    Casualties for Armenia: 1 spearman

    Non Combat Move - Bosporus
                1 cavalry moved from Theodesia to Azara
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
                3 archers moved from Theodesia to SZ 80
                3 archers, 1 bireme, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 79
                3 archers moved from SZ 79 to Pityus

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 48 PUs; end with 92 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 90 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 89 PUs
                city in Albana creates 1 techTokens; Bosporus end with 1 techTokens
                city in Albana creates 3 PUs; Bosporus end with 92 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 2 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 95 PUs
                city in Armavira creates 1 techTokens; Bosporus end with 3 techTokens
                city in Armavira creates 3 PUs; Bosporus end with 98 PUs

    Territory Summary for Bosporus :

    Albana : 1 flag, 7 archers, 4 cavalrys, 1 city, 1 horsearcher and 1 leader
        Majar : 1 flag
        Sarmizegetusa : 1 flag
        Phasis : 1 flag, 3 archers, 2 cataphracts and 1 horsearcher
        SZ 79 : 1 bireme, 1 flagship and 1 quadrireme
        Axiopolis : 1 flag
        Theodesia : 1 city and 3 walls
        Armavira : 1 flag, 1 city
        Istropolis : 1 flag
        Azara : 1 cavalry
        Pityus : 1 flag, 3 archers

    Production/PUs Summary :

    RomanRepublic : 49 / 56
        GreekCityStates : 8 / 34
        Pergamon : 33 / 34
        Carthage : 89 / 99
        Macedonia : 74 / 78
        Bosporus : 48 / 98
        Pontus : 22 / 32
        Seleucid : 115 / 137
        Egypt : 13 / 36
        Parthia : 10 / 9
        Armenia : 5 / 17
        AI_Barbarians : 6 / 12
        AI_Neutral : 110 / 828

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Pontus
                1 skirmisher moved from Trapezus to Satala
                      Pontus take Satala from Armenia
                2 hoplites and 2 phalanxs moved from Heraclea Pontica to Nicaea
                1 leader moved from Sinope to Nicaea
                7 chariots, 1 leader and 2 skirmishers moved from Tavium to Pessinus

    Purchase Units - Pontus
                Pontus buy 1 catapult, 1 hoplite, 1 phalanx and 2 skirmishers; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Pontus
                Battle in Nicaea
                    Pontus attack with 2 hoplites, 1 leader and 2 phalanxs
                    Pergamon defend with 1 phalanx and 1 spearman
                    Units damaged: 1 leader owned by the Pontus
                    Pontus win, taking Nicaea from Pergamon with 2 hoplites, 1 leader and 2 phalanxs remaining. Battle score for attacker is 14
                    Casualties for Pergamon: 1 phalanx and 1 spearman
                Battle in Pessinus
                    Pontus attack with 7 chariots, 1 leader and 2 skirmishers
                    Pergamon defend with 1 phalanx and 1 skirmisher
                    Units damaged: 1 leader owned by the Pontus
                    Pontus win, taking Pessinus from Pergamon with 7 chariots, 1 leader and 2 skirmishers remaining. Battle score for attacker is 13
                    Casualties for Pergamon: 1 phalanx and 1 skirmisher

    Non Combat Move - Pontus
                1 catapult, 1 hoplite and 2 phalanxs moved from Sinope to Heraclea Pontica
                1 hoplite and 1 skirmisher moved from Trapezus to Sinope
                1 catapult and 6 phalanxs moved from Artaxata to Trapezus

    Place Units - Pontus
                1 catapult, 1 hoplite, 1 phalanx and 2 skirmishers placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 32 PUs; end with 33 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -3 PUs; end with 30 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 33 PUs

    Territory Summary for Pontus :

    Pessinus : 1 flag, 7 chariots, 1 leader and 2 skirmishers
        Heraclea Pontica : 1 catapult, 1 hoplite, 2 phalanxs and 2 walls
        Tavium : 1 flag
        Sinope : 1 catapult, 1 city, 2 hoplites, 1 phalanx, 3 skirmishers and 7 walls
        SZ 76 : 1 flagship and 2 triremes
        Trapezus : 1 flag, 1 catapult and 6 phalanxs
        Satala : 1 flag, 1 skirmisher
        Nicaea : 1 flag, 2 hoplites, 1 leader and 2 phalanxs
        Artaxata : 1 flag

    Production/PUs Summary :

    RomanRepublic : 49 / 56
        GreekCityStates : 8 / 34
        Pergamon : 25 / 34
        Carthage : 89 / 99
        Macedonia : 74 / 78
        Bosporus : 48 / 98
        Pontus : 32 / 33
        Seleucid : 115 / 137
        Egypt : 13 / 36
        Parthia : 10 / 9
        Armenia : 3 / 17
        AI_Barbarians : 6 / 12
        AI_Neutral : 110 / 828

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Seleucid
                2 units repaired.
                1 phalanx and 1 warelephant moved from Alexandria to Hermopolis
                1 leader, 4 phalanxs and 2 warelephants moved from Alexandria to Paraetonium
                3 cataphracts moved from Memphis to Hermopolis
                1 cataphract moved from Memphis to Paraetonium
                4 cataphracts moved from Seleucia to Cyropolis
                1 warelephant moved from Gazaca to Cyropolis
                6 cataphracts and 1 warelephant moved from Gazaca to Amida
                1 cataphract, 3 hoplites, 1 phalanx and 2 warelephants moved from Tarsus to Attalia

    Purchase Units - Seleucid
                Seleucid buy 11 hoplites and 6 warelephants; Remaining resources: 4 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Cyropolis
                    Seleucid attack with 4 cataphracts and 1 warelephant
                    Armenia defend with 1 spearman
                    Seleucid win, taking Cyropolis from Parthia with 4 cataphracts and 1 warelephant remaining. Battle score for attacker is 5
                    Casualties for Armenia: 1 spearman
                Battle in Attalia
                    Seleucid attack with 1 cataphract, 3 hoplites, 1 phalanx and 2 warelephants
                    Pergamon defend with 2 spearmen
                    Seleucid win, taking Attalia from Pergamon with 1 cataphract, 3 hoplites, 1 phalanx and 2 warelephants remaining. Battle score for attacker is 10
                    Casualties for Pergamon: 2 spearmen
                Battle in Hermopolis
                    Seleucid attack with 3 cataphracts, 1 phalanx and 1 warelephant
                    Egypt defend with 1 phalanx and 1 warelephant
                    Seleucid win, taking Hermopolis from Egypt with 1 cataphract, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 phalanx and 1 warelephant
                    Casualties for Seleucid: 2 cataphracts
                Battle in Paraetonium
                    Seleucid attack with 1 cataphract, 1 leader, 4 phalanxs and 2 warelephants
                    Egypt defend with 1 archer
                    Units damaged: 1 leader owned by the Seleucid
                    Seleucid win, taking Paraetonium from Egypt with 1 cataphract, 1 leader, 4 phalanxs and 2 warelephants remaining. Battle score for attacker is 8
                    Casualties for Egypt: 1 archer
                Battle in Amida
                    Seleucid attack with 6 cataphracts and 1 warelephant
                    AI_Neutral defend with 2 archer_neutrals and 4 spearman_neutrals
                    Seleucid win, taking Amida from AI_Neutral with 1 cataphract and 1 warelephant remaining. Battle score for attacker is -40
                    Casualties for Seleucid: 5 cataphracts
                    Casualties for AI_Neutral: 2 archer_neutrals and 4 spearman_neutrals

    Non Combat Move - Seleucid
                5 phalanxs and 3 warelephants moved from Antioch to Tarsus
                1 phalanx and 1 warelephant moved from Pharan to Memphis

    Place Units - Seleucid
                5 hoplites and 3 warelephants placed in Antioch
                4 hoplites and 3 warelephants placed in Seleucia
                2 hoplites placed in Persepolis

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after successful research.
                Seleucid discover quinqueremes

    Activate Technology - Seleucid
                Seleucid activating quinqueremes

    Turn Complete - Seleucid
                Seleucid collect 131 PUs; end with 131 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -6 PUs; end with 125 PUs
                city in Alexandria creates 1 techTokens; Seleucid end with 1 techTokens
                city in Alexandria creates 3 PUs; Seleucid end with 128 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 2 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 131 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 3 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 134 PUs
                city in Persepolis creates 1 techTokens; Seleucid end with 4 techTokens
                city in Persepolis creates 3 PUs; Seleucid end with 137 PUs

    Territory Summary for Seleucid :

    Memphis : 1 flag, 1 phalanx and 1 warelephant
        Jerusalem : 1 flag
        Hermopolis : 1 flag, 1 cataphract, 1 phalanx and 1 warelephant
        Alexandria : 1 flag, 1 city
        Petra : 1 flag
        Salamis : 1 flag, 1 hoplite
        Antioch : 1 city, 5 hoplites, 4 walls and 3 warelephants
        Amida : 1 flag, 1 cataphract and 1 warelephant
        SZ 60 : 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
        Tarsus : 5 phalanxs and 3 warelephants
        Susa : 1 flag
        Seleucia : 1 city, 4 hoplites, 1 wall and 3 warelephants
        Ctesiphon : 1 flag
        Ecbatana : 1 flag
        Cyropolis : 1 flag, 4 cataphracts and 1 warelephant
        Paraetonium : 1 flag, 1 cataphract, 1 leader, 4 phalanxs and 2 warelephants
        Gazaca : 1 flag
        Sidon : 1 flag
        Pharan : 1 flag
        Attalia : 1 flag, 1 cataphract, 3 hoplites, 1 phalanx and 2 warelephants
        Persepolis : 1 flag, 1 city and 2 hoplites

    Production/PUs Summary :

    RomanRepublic : 49 / 56
        GreekCityStates : 8 / 34
        Pergamon : 22 / 34
        Carthage : 89 / 99
        Macedonia : 74 / 78
        Bosporus : 48 / 98
        Pontus : 32 / 33
        Seleucid : 131 / 137
        Egypt : 7 / 36
        Parthia : 6 / 9
        Armenia : 3 / 17
        AI_Barbarians : 6 / 12
        AI_Neutral : 107 / 828

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Egypt
                1 unit repaired.
                1 flagship moved from SZ 63 to SZ 64
                2 quadriremes moved from SZ 63 to SZ 66
                1 flagship moved from SZ 64 to SZ 66

    Purchase Units - Egypt
                Egypt buy nothing; Remaining resources: 0 techTokens; 36 PUs;

    Non Combat Move - Egypt

    Turn Complete - Egypt
                Egypt collect 7 PUs; end with 43 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens

    Territory Summary for Egypt :

    Berenice : 1 flag, 1 archer
        SZ 66 : 1 flagship and 2 quadriremes

    Production/PUs Summary :

    RomanRepublic : 49 / 56
        GreekCityStates : 8 / 34
        Pergamon : 22 / 34
        Carthage : 89 / 99
        Macedonia : 74 / 78
        Bosporus : 48 / 98
        Pontus : 32 / 33
        Seleucid : 131 / 137
        Egypt : 7 / 43
        Parthia : 6 / 9
        Armenia : 3 / 17
        AI_Barbarians : 6 / 12
        AI_Neutral : 107 / 828

  • '20 '19 '18 '17 '16

    I think it’s time to give on this one.

  • '20 '16 '15 '14

    @Entek:

    I think it’s time to give on this one.

    Good game, Entek!  This one is definitely an interesting game, tho it was hard to keep track of all those techs.  Good luck in the next round!

  • '20 '19 '18 '17 '16

    Thanks same to you!
    I’m enjoying the LotR game too

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