ACGTO Lord of the Rings - DizzKneeLand33 (Good) v Entek (Evil)


  • 2019 2018 2017 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Khand
                Khand buy 1 raiderCavalry, 1 raiders and 1 warWolves; Remaining resources: 0 PUs;

    Combat Move - Khand

    Combat - Khand

    Non Combat Move - Khand
                2 raiderss and 1 xbowInfantry moved from S. Ithilien to N. Ithilien
                1 raiderCavalry and 2 warWolvess moved from S. Ithilien to E. Osg.
                1 raiderCavalry and 2 warWolvess moved from Khand to Harad Road

    Place Units - Khand
                1 raiderCavalry, 1 raiders and 1 warWolves placed in Khand

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total

    Territory Summary for Khand :

    N. Ithilien : 1 flag, 2 raiderCavalrys, 6 raiderss and 4 xbowInfantrys
        E. Osg. : 1 raiderCavalry and 2 warWolvess
        S. Gondor : 1 flag
        Khand : 1 castle, 2 fortificationss, 1 raiderCavalry, 1 raiders and 1 warWolves
        Harad Road : 1 raiderCavalry and 2 warWolvess
        Debatable Land : 1 flag

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 42 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 3 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

    triplea_37128_Kha6.tsvg


  • 2020 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry, 2 berzerkerss and 2 mortars; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry moved from S. E. Rhovanion to S. Rhun
                      Dwarves take S. Rhun from Rhun

    Combat - Dwarves

    Non Combat Move - Dwarves
                6 axeInfantrys and 2 cannons moved from E. Mirkwood to W. Mirkwood
                2 axeInfantrys, 1 mortar and 2 phalanxs moved from Celduin to Rhovanion
                1 zepplin moved from N. Dale to Rhovanion
                3 berzerkerss and 1 phalanx moved from Rhun to Celduin
                1 zepplin moved from N. Dale to Rhovanion
                4 axeInfantrys, 1 berzerkers, 1 cannon and 2 phalanxs moved from Iron Hills to N. Dale

    Place Units - Dwarves
                1 axeInfantry, 2 berzerkerss and 2 mortars placed in Rhun

    Turn Complete - Dwarves
                Dwarves collect 29 PUs; end with 29 PUs total

    Territory Summary for Dwarves :

    W. Mirkwood : 6 axeInfantrys and 2 cannons
        S. Rhun : 1 flag, 1 axeInfantry
        Rhun : 1 flag, 1 axeInfantry, 2 berzerkerss, 1 castle and 2 mortars
        S. E. Rhovanion : 1 flag
        Rhovanion : 2 axeInfantrys, 1 mortar, 2 phalanxs and 2 zepplins
        E. Rhovanion : 1 flag
        Celduin : 1 flag, 3 berzerkerss and 1 phalanx
        N. Dale : 4 axeInfantrys, 1 berzerkers, 1 cannon and 2 phalanxs
        Lonely Mtn. : 1 castle and 6 fortificationss
        Withered Heath : 1 flag
        Iron Hills : 1 castle

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 42 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 29 / 29

    triplea_37128_Dwa6.tsvg


  • 2019 2018 2017 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Saruman
                Saruman buy 1 orcs and 2 raiderss; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs and 1 raiders moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 1 orcs and 1 raiders
                    Rohan defend with 1 spearInfantry
                        Saruman roll dice for 1 orcs and 1 raiders in Fangorn, round 2 :  0/2 hits
                        Elves roll dice for 1 spearInfantry in Fangorn, round 2 :  0/1 hits
                        Saruman roll dice for 1 orcs and 1 raiders in Fangorn, round 3 :  1/2 hits
                        Elves roll dice for 1 spearInfantry in Fangorn, round 3 :  0/1 hits
                        1 spearInfantry owned by the Rohan lost in Fangorn
                    Saruman win, taking Fangorn from Elves with 1 orcs and 1 raiders remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Saruman

    Place Units - Saruman
                1 orcs and 2 raiderss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 12 PUs; end with 12 PUs total

    Territory Summary for Saruman :

    Fangorn : 1 flag, 1 orcs and 1 raiders
        Isengard : 1 castle, 4 fortificationss, 6 orcss, 6 raiderss, 1 tower and 1 trolls

    Production/PUs Summary :

    Saruman : 12 / 12
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 29 / 29

    triplea_37128_Sar7.tsvg


  • 2020 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 2 lightCavalrys and 4 spearInfantrys; Remaining resources: 0 PUs;

    Non Combat Move - Freefolk
                2 hobbitss moved from S. Caves to Celebran
                2 hobbitss moved from N. Dunland to S. Dunland
                2 archerss, 5 hobbitss, 1 lightCavalry and 2 spearInfantrys moved from N. Enedwaith to Enedwaith
                5 archerss, 6 hobbitss, 1 lightCavalry and 3 spearInfantrys moved from Enedwaith to S. Dunland
                2 hobbitss moved from Lond Daer to N. Enedwaith
                2 hobbitss moved from Tharbad to N. Enedwaith
                2 hobbitss and 1 spearInfantry moved from Cardolan to N. Enedwaith
                2 archerss moved from S. Downs to Cardolan
                3 lightCavalrys moved from Bree to N. Enedwaith

    Place Units - Freefolk
                2 lightCavalrys placed in S. Caves
                2 spearInfantrys placed in Tharbad
                1 archers and 1 spearInfantry placed in Lond Daer
                1 spearInfantry placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 23 PUs total

    Territory Summary for Freefolk :

    S. Caves : 1 flag, 1 castle and 2 lightCavalrys
        Celebran : 2 hobbitss
        S. Dunland : 7 archerss, 8 hobbitss, 5 lightCavalrys and 5 spearInfantrys
        Enedwaith : 2 archerss, 5 hobbitss and 2 spearInfantrys
        Lond Daer : 1 flag, 1 archers, 1 castle and 1 spearInfantry
        N. Enedwaith : 1 flag, 6 hobbitss, 3 lightCavalrys and 1 spearInfantry
        Tharbad : 1 flag, 1 castle and 2 spearInfantrys
        Minhiriath : 1 flag
        Cardolan : 1 flag, 2 archerss
        Fornost : 1 castle
        Bree : 1 castle, 2 fortificationss and 1 spearInfantry
        Hobbiton : 1 castle

    Production/PUs Summary :

    Saruman : 12 / 12
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 29 / 29

    triplea_37128_Fre7.tsvg


  • 2019 2018 2017 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Mordor
                Mordor buy 7 orcss; Remaining resources: 1 PUs;

    Combat Move - Mordor
                3 nazguls moved from E. Osg. to S. Rhun
                1 orcs moved from Dagorlad to S. Rhun

    Combat - Mordor
                Battle in S. Rhun
                    Mordor attack with 3 nazguls and 1 orcs
                    Dwarves defend with 1 axeInfantry
                        Mordor roll dice for 3 nazguls and 1 orcs in S. Rhun, round 2 :  3/4 hits
                        Dwarves roll dice for 1 axeInfantry in S. Rhun, round 2 :  1/1 hits
                    Units damaged: 1 nazgul owned by the Mordor
                        1 axeInfantry owned by the Dwarves lost in S. Rhun
                    Mordor win, taking S. Rhun from Dwarves with 3 nazguls and 1 orcs remaining. Battle score for attacker is 4
                    Casualties for Dwarves: 1 axeInfantry

    Non Combat Move - Mordor
                3 nazguls moved from S. Rhun to Dagorlad
                1 siegeTower and 3 trollss moved from N. Ithilien to Dagorlad
                2 orcss moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                1 orcs placed in Udun
                5 orcss placed in Minas Morgul
                1 orcs placed in Barad Dur

    Turn Complete - Mordor
                Mordor collect 24 PUs; end with 25 PUs total

    Territory Summary for Mordor :

    N. Ithilien : 2 orcss
        S. Ithilien : 1 flag
        E. Osg. : 2 orcss, 1 siegeTower and 2 trollss
        Minas Morgul : 1 castle, 6 fortificationss, 5 orcss and 4 towers
        Barad Dur : 1 castle, 8 fortificationss, 1 orcs and 1 tower
        Udun : 1 castle, 4 fortificationss, 1 orcs and 2 towers
        S. Rhun : 1 flag, 1 orcs
        Dol Goldur : 1 castle, 2 fortificationss, 1 siegeTower, 1 tower and 3 trollss
        Dagorlad : 1 flag, 3 nazguls, 1 siegeTower and 3 trollss

    Production/PUs Summary :

    Saruman : 12 / 12
        Freefolk : 23 / 23
        Mordor : 24 / 25
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 29

    triplea_37128_Mor7.tsvg


  • 2020 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Rohan
                Rohan buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rohan
                12 spearInfantrys and 3 trebuches moved from Westfold to Isengard

    Combat - Rohan
                Battle in Isengard
                    Rohan attack with 12 spearInfantrys and 3 trebuches
                    Saruman defend with 1 castle, 4 fortificationss, 6 orcss, 6 raiderss, 1 tower and 1 trolls
                    Rohan captures 12PUs while taking Saruman capital
                    Rohan win, taking Isengard from Saruman with 4 spearInfantrys and 3 trebuches remaining. Battle score for attacker is 37
                    Casualties for Saruman: 4 fortificationss, 6 orcss, 6 raiderss, 1 tower and 1 trolls
                    Casualties for Rohan: 8 spearInfantrys

    Non Combat Move - Rohan
                1 spearInfantry and 3 trebuches moved from Eastfold to Anorien
                1 trebuche moved from Helms Deep to Eastfold

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                1 spearInfantry and 1 trebuche placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 29 PUs; end with 41 PUs total

    Territory Summary for Rohan :

    Anorien : 1 spearInfantry and 3 trebuches
        Helms Deep : 1 castle, 6 fortificationss, 1 spearInfantry, 1 tower and 1 trebuche
        Eastfold : 1 castle, 4 fortificationss, 4 spearInfantrys and 1 trebuche
        Isengard : 1 flag, 1 castle, 4 spearInfantrys and 3 trebuches
        Adorn : 1 flag

    Production/PUs Summary :

    Saruman : 2 / 0
        Freefolk : 23 / 23
        Mordor : 24 / 25
        Rohan : 29 / 41
        Goblins : 0 / 0
        Elves : 40 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 29

    triplea_37128_Roh7.tsvg


  • 2020 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Elves
                Elves buy 1 griffin, 3 hunterss and 3 wizards; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hunters and 7 wizards moved from Gladden to Dol Goldur
                1 ents moved from S. Mirkwood to Dol Goldur
                1 eagles and 6 griffins moved from W. Mirkwood to Dol Goldur
                8 hunterss moved from Moria to Fangorn
                4 hunterss moved from Lorien to Fangorn
                1 ents moved from S. Rhovanion to S. Rhun

    Combat - Elves
                Battle in Dol Goldur
                    Elves attack with 1 eagles, 1 ents, 6 griffins, 1 hunters and 7 wizards
                    Mordor defend with 1 castle, 2 fortificationss, 1 siegeTower, 1 tower and 3 trollss
                    Elves win, taking Dol Goldur from Mordor with 5 griffins and 7 wizards remaining. Battle score for attacker is 9
                    Casualties for Mordor: 2 fortificationss, 1 siegeTower, 1 tower and 3 trollss
                    Casualties for Elves: 1 eagles, 1 ents, 1 griffin and 1 hunters
                Battle in S. Rhun
                    Elves attack with 1 ents
                    Mordor defend with 1 orcs
                    Elves win, taking S. Rhun from Mordor with 1 ents remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in Fangorn
                    Elves attack with 12 hunterss
                    Saruman defend with 1 orcs and 1 raiders
                    Elves win, taking Fangorn from Saruman with 12 hunterss remaining. Battle score for attacker is 7
                    Casualties for Saruman: 1 orcs and 1 raiders

    Non Combat Move - Elves
                5 griffins moved from Dol Goldur to S. Mirkwood

    Place Units - Elves
                1 griffin and 3 wizards placed in Lorien
                3 hunterss placed in Moria

    Turn Complete - Elves
                Elves collect 49 PUs; end with 49 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss and 1 tower
        S. Mirkwood : 5 griffins and 2 hunterss
        Lorien : 1 castle, 1 griffin, 3 towers and 3 wizards
        Fangorn : 12 hunterss
        Anorien : 4 entss
        S. Rhun : 1 flag, 1 ents
        Dol Goldur : 1 flag, 1 castle and 7 wizards
        N. Caves : 1 flag, 1 castle
        Moria : 1 flag, 1 castle and 3 hunterss
        S. Brown Lands : 1 flag, 1 ents
        N. Brown Lands : 1 flag
        S. Rhovanion : 1 flag
        Rhovanion : 1 flag
        Anduin East Bank : 1 flag
        Gladden : 1 flag
        Carrock : 1 flag
        Anduin West Bank : 1 flag
        Drimrill Dale : 1 flag
        Celebran : 1 flag
        Eregion : 1 flag
        Ettenmoors : 1 flag
        E. Arnor : 1 flag

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 23 / 23
        Mordor : 17 / 25
        Rohan : 29 / 41
        Goblins : 0 / 0
        Elves : 49 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 29

    triplea_37128_Elv7.tsvg


  • 2019 2018 2017 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Haradrim
                Haradrim buy 1 corsairs, 2 rafts and 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                4 units repaired.

    Combat - Haradrim

    Non Combat Move - Haradrim
                1 corsairs, 1 oliphant and 3 spearInfantrys moved from Umbar to N. Haradwaith
                1 oliphant moved from N. Haradwaith to Debatable Land
                2 spearInfantrys moved from Debatable Land to S. Ithilien

    Place Units - Haradrim
                2 spearInfantrys placed in E. Osg.
                1 corsairs and 2 spearInfantrys placed in City of Corsairs
                2 rafts placed in Bay of Harad

    Turn Complete - Haradrim
                Haradrim collect 20 PUs; end with 20 PUs total

    Territory Summary for Haradrim :

    S. Ithilien : 2 spearInfantrys
        E. Osg. : 1 flag, 1 castle, 4 oliphants, 4 spearInfantrys and 1 trebuche
        N. Haradwaith : 1 corsairs and 3 spearInfantrys
        City of Corsairs : 1 castle, 2 corsairss, 2 fortificationss and 2 spearInfantrys
        Debatable Land : 1 oliphant
        Bay of Harad : 2 caravels and 2 rafts

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 23 / 23
        Mordor : 17 / 25
        Rohan : 29 / 41
        Goblins : 0 / 0
        Elves : 49 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 29

    triplea_37128_Har7.tsvg


  • 2020 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Gondor
                Gondor buy 2 fortificationss, 5 spearInfantrys, 3 towerGuards and 1 trebuche; Remaining resources: 0 PUs;

    Non Combat Move - Gondor
                1 spearInfantry, 5 towerGuards and 2 trebuches moved from Anorien to W. Osg.
                4 spearInfantrys, 3 towerGuards and 2 trebuches moved from Minas Tirith to Anorien
                2 heavyCavalrys moved from Eastfold to W. Osg.
                1 spearInfantry and 1 towerGuard moved from S. Dunland to Westfold

    Place Units - Gondor
                2 fortificationss placed in W. Osg.
                5 spearInfantrys, 3 towerGuards and 1 trebuche placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 34 PUs; end with 34 PUs total

    Territory Summary for Gondor :

    W. Osg. : 1 castle, 4 fortificationss, 2 heavyCavalrys, 14 spearInfantrys, 7 towerGuards and 4 trebuches
        Minas Tirith : 1 castle, 7 fortificationss, 5 spearInfantrys, 4 towers, 3 towerGuards and 1 trebuche
        Anorien : 4 spearInfantrys, 3 towerGuards and 2 trebuches
        Anfalas : 1 castle and 3 fortificationss
        Andrast : 1 castle and 4 fortificationss
        Westfold : 1 spearInfantry and 1 towerGuard
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        S. Dunland : 1 flag
        N. Dunland : 1 flag
        Enedwaith : 1 flag
        Enedwaith Coast : 1 flag
        S. Gondor Coast : 4 galleons and 3 rafts

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 23 / 23
        Mordor : 17 / 25
        Rohan : 29 / 41
        Goblins : 0 / 0
        Elves : 49 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 29

    triplea_37128_Gon7.tsvg


  • 2019 2018 2017 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Turn Complete - Rhun

    Territory Summary for Rhun :

    Dagorlad : 3 chariotArcherss

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 23 / 23
        Mordor : 17 / 25
        Rohan : 29 / 41
        Goblins : 0 / 0
        Elves : 49 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 29

    triplea_37128_Rhu7.tsvg


  • 2020 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Dale
                Dale buy 3 lightCavalrys; Remaining resources: 0 PUs;

    Non Combat Move - Dale
                5 archerss and 7 spearInfantrys moved from Celduin to Rhovanion
                3 lightCavalrys moved from S. Mirkwood to Rhovanion
                3 lightCavalrys moved from Lake Town to Rhovanion

    Place Units - Dale
                3 lightCavalrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    Territory Summary for Dale :

    N. Rhun : 1 flag
        Rhovanion : 5 archerss, 6 lightCavalrys and 7 spearInfantrys
        Lake Town : 1 castle, 4 fortificationss and 3 lightCavalrys

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 23 / 23
        Mordor : 17 / 25
        Rohan : 29 / 41
        Goblins : 0 / 0
        Elves : 49 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 29

    triplea_37128_Dal7.tsvg


  • 2019 2018 2017 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Khand
                Khand buy 3 raiderss; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 raiderCavalry and 2 warWolvess moved from Harad Road to E. Osg.

    Combat - Khand

    Non Combat Move - Khand
                1 raiderCavalry, 1 raiders and 1 warWolves moved from Khand to Harad Road
                1 raiderCavalry and 1 warWolves moved from Harad Road to S. Ithilien

    Place Units - Khand
                3 raiderss placed in Khand

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total

    Territory Summary for Khand :

    N. Ithilien : 1 flag, 2 raiderCavalrys, 6 raiderss and 4 xbowInfantrys
        S. Ithilien : 1 raiderCavalry and 1 warWolves
        E. Osg. : 2 raiderCavalrys and 4 warWolvess
        S. Gondor : 1 flag
        Khand : 1 castle, 2 fortificationss and 3 raiderss
        Harad Road : 1 raiders
        Debatable Land : 1 flag

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 23 / 23
        Mordor : 17 / 25
        Rohan : 29 / 41
        Goblins : 0 / 0
        Elves : 49 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 29

    triplea_37128_Kha7.tsvg


  • 2020 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Dwarves
                Dwarves buy 2 axeInfantrys, 3 berzerkerss and 1 phalanx; Remaining resources: 0 PUs;

    Non Combat Move - Dwarves
                3 berzerkerss and 1 phalanx moved from Celduin to Rhovanion
                6 axeInfantrys and 2 cannons moved from W. Mirkwood to S. Mirkwood
                4 axeInfantrys, 1 berzerkers, 1 cannon and 2 phalanxs moved from N. Dale to Celduin
                1 axeInfantry, 2 berzerkerss and 2 mortars moved from Rhun to Celduin

    Place Units - Dwarves
                2 axeInfantrys, 3 berzerkerss and 1 phalanx placed in Rhun

    Turn Complete - Dwarves
                Dwarves collect 26 PUs; end with 26 PUs total

    Territory Summary for Dwarves :

    S. Mirkwood : 6 axeInfantrys and 2 cannons
        Rhun : 1 flag, 2 axeInfantrys, 3 berzerkerss, 1 castle and 1 phalanx
        S. E. Rhovanion : 1 flag
        Rhovanion : 2 axeInfantrys, 3 berzerkerss, 1 mortar, 3 phalanxs and 2 zepplins
        E. Rhovanion : 1 flag
        Celduin : 1 flag, 5 axeInfantrys, 3 berzerkerss, 1 cannon, 2 mortars and 2 phalanxs
        Lonely Mtn. : 1 castle and 6 fortificationss
        Withered Heath : 1 flag
        Iron Hills : 1 castle

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 23 / 23
        Mordor : 17 / 25
        Rohan : 29 / 41
        Goblins : 0 / 0
        Elves : 49 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

    triplea_37128_Dwa7.tsvg


  • 2019 2018 2017 '16

    I think it’s time to call this one.  GG, this is an interesting map for sure


  • 2020 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Freefolk
                Freefolk buy 5 lightCavalrys; Remaining resources: 3 PUs;

    Non Combat Move - Freefolk
                7 archerss, 8 hobbitss, 5 lightCavalrys and 5 spearInfantrys moved from S. Dunland to Westfold
                5 lightCavalrys moved from Westfold to Anorien
                3 lightCavalrys moved from N. Enedwaith to Westfold
                2 lightCavalrys moved from S. Caves to Westfold
                2 archerss, 5 hobbitss and 2 spearInfantrys moved from Enedwaith to S. Dunland
                1 archers and 1 spearInfantry moved from Lond Daer to N. Enedwaith
                6 hobbitss and 1 spearInfantry moved from N. Enedwaith to Enedwaith
                2 spearInfantrys moved from Tharbad to N. Enedwaith
                2 archerss moved from Cardolan to Tharbad
                1 spearInfantry moved from Bree to S. Downs
                2 hobbitss moved from Celebran to Wold

    Place Units - Freefolk
                2 lightCavalrys placed in S. Caves
                2 lightCavalrys placed in Tharbad
                1 lightCavalry placed in Lond Daer

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 26 PUs total

    Territory Summary for Freefolk :

    Anorien : 5 lightCavalrys
        Westfold : 7 archerss, 8 hobbitss, 5 lightCavalrys and 5 spearInfantrys
        S. Caves : 1 flag, 1 castle and 2 lightCavalrys
        Wold : 2 hobbitss
        S. Dunland : 2 archerss, 5 hobbitss and 2 spearInfantrys
        Enedwaith : 6 hobbitss and 1 spearInfantry
        Lond Daer : 1 flag, 1 castle and 1 lightCavalry
        N. Enedwaith : 1 flag, 1 archers and 3 spearInfantrys
        Tharbad : 1 flag, 2 archerss, 1 castle and 2 lightCavalrys
        Minhiriath : 1 flag
        Cardolan : 1 flag
        Fornost : 1 castle
        Bree : 1 castle and 2 fortificationss
        S. Downs : 1 spearInfantry
        Hobbiton : 1 castle

    Production/PUs Summary :

    Saruman : 0 / 0
        Freefolk : 23 / 26
        Mordor : 17 / 25
        Rohan : 29 / 41
        Goblins : 0 / 0
        Elves : 49 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

    triplea_37128_Fre8.tsvg


  • 2020 '16 '15 '14

    @Entek:

    I think it’s time to call this one.  GG, this is an interesting map for sure

    GG, Entek!  It really is fun – hard to figure out all of the possibilities, but I bet we will be there soon.  🙂


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