Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
ACGTO Lord of the Rings - DizzKneeLand33 (Good) v Entek (Evil)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Elves
Elves buy 1 griffin, 3 hunterss and 3 wizards; Remaining resources: 0 PUs;Combat Move - Elves
1 hunters and 7 wizards moved from Gladden to Dol Goldur
1 ents moved from S. Mirkwood to Dol Goldur
1 eagles and 6 griffins moved from W. Mirkwood to Dol Goldur
8 hunterss moved from Moria to Fangorn
4 hunterss moved from Lorien to Fangorn
1 ents moved from S. Rhovanion to S. RhunCombat - Elves
Battle in Dol Goldur
Elves attack with 1 eagles, 1 ents, 6 griffins, 1 hunters and 7 wizards
Mordor defend with 1 castle, 2 fortificationss, 1 siegeTower, 1 tower and 3 trollss
Elves win, taking Dol Goldur from Mordor with 5 griffins and 7 wizards remaining. Battle score for attacker is 9
Casualties for Mordor: 2 fortificationss, 1 siegeTower, 1 tower and 3 trollss
Casualties for Elves: 1 eagles, 1 ents, 1 griffin and 1 hunters
Battle in S. Rhun
Elves attack with 1 ents
Mordor defend with 1 orcs
Elves win, taking S. Rhun from Mordor with 1 ents remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Fangorn
Elves attack with 12 hunterss
Saruman defend with 1 orcs and 1 raiders
Elves win, taking Fangorn from Saruman with 12 hunterss remaining. Battle score for attacker is 7
Casualties for Saruman: 1 orcs and 1 raidersNon Combat Move - Elves
5 griffins moved from Dol Goldur to S. MirkwoodPlace Units - Elves
1 griffin and 3 wizards placed in Lorien
3 hunterss placed in MoriaTurn Complete - Elves
Elves collect 49 PUs; end with 49 PUs totalTerritory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss and 2 towers
High Mirkwood : 1 castle, 2 fortificationss and 1 tower
S. Mirkwood : 5 griffins and 2 hunterss
Lorien : 1 castle, 1 griffin, 3 towers and 3 wizards
Fangorn : 12 hunterss
Anorien : 4 entss
S. Rhun : 1 flag, 1 ents
Dol Goldur : 1 flag, 1 castle and 7 wizards
N. Caves : 1 flag, 1 castle
Moria : 1 flag, 1 castle and 3 hunterss
S. Brown Lands : 1 flag, 1 ents
N. Brown Lands : 1 flag
S. Rhovanion : 1 flag
Rhovanion : 1 flag
Anduin East Bank : 1 flag
Gladden : 1 flag
Carrock : 1 flag
Anduin West Bank : 1 flag
Drimrill Dale : 1 flag
Celebran : 1 flag
Eregion : 1 flag
Ettenmoors : 1 flag
E. Arnor : 1 flagProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 23 / 23
Mordor : 17 / 25
Rohan : 29 / 41
Goblins : 0 / 0
Elves : 49 / 49
Haradrim : 20 / 20
Gondor : 34 / 34
Rhun : 0 / 0
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 26 / 29 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 2 rafts and 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
4 units repaired.Combat - Haradrim
Non Combat Move - Haradrim
1 corsairs, 1 oliphant and 3 spearInfantrys moved from Umbar to N. Haradwaith
1 oliphant moved from N. Haradwaith to Debatable Land
2 spearInfantrys moved from Debatable Land to S. IthilienPlace Units - Haradrim
2 spearInfantrys placed in E. Osg.
1 corsairs and 2 spearInfantrys placed in City of Corsairs
2 rafts placed in Bay of HaradTurn Complete - Haradrim
Haradrim collect 20 PUs; end with 20 PUs totalTerritory Summary for Haradrim :
S. Ithilien : 2 spearInfantrys
E. Osg. : 1 flag, 1 castle, 4 oliphants, 4 spearInfantrys and 1 trebuche
N. Haradwaith : 1 corsairs and 3 spearInfantrys
City of Corsairs : 1 castle, 2 corsairss, 2 fortificationss and 2 spearInfantrys
Debatable Land : 1 oliphant
Bay of Harad : 2 caravels and 2 raftsProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 23 / 23
Mordor : 17 / 25
Rohan : 29 / 41
Goblins : 0 / 0
Elves : 49 / 49
Haradrim : 20 / 20
Gondor : 34 / 34
Rhun : 0 / 0
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 26 / 29 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Gondor
Gondor buy 2 fortificationss, 5 spearInfantrys, 3 towerGuards and 1 trebuche; Remaining resources: 0 PUs;Non Combat Move - Gondor
1 spearInfantry, 5 towerGuards and 2 trebuches moved from Anorien to W. Osg.
4 spearInfantrys, 3 towerGuards and 2 trebuches moved from Minas Tirith to Anorien
2 heavyCavalrys moved from Eastfold to W. Osg.
1 spearInfantry and 1 towerGuard moved from S. Dunland to WestfoldPlace Units - Gondor
2 fortificationss placed in W. Osg.
5 spearInfantrys, 3 towerGuards and 1 trebuche placed in Minas TirithTurn Complete - Gondor
Gondor collect 34 PUs; end with 34 PUs totalTerritory Summary for Gondor :
W. Osg. : 1 castle, 4 fortificationss, 2 heavyCavalrys, 14 spearInfantrys, 7 towerGuards and 4 trebuches
Minas Tirith : 1 castle, 7 fortificationss, 5 spearInfantrys, 4 towers, 3 towerGuards and 1 trebuche
Anorien : 4 spearInfantrys, 3 towerGuards and 2 trebuches
Anfalas : 1 castle and 3 fortificationss
Andrast : 1 castle and 4 fortificationss
Westfold : 1 spearInfantry and 1 towerGuard
Druwaith Laur : 1 flag
Angren Bank : 1 flag
S. Dunland : 1 flag
N. Dunland : 1 flag
Enedwaith : 1 flag
Enedwaith Coast : 1 flag
S. Gondor Coast : 4 galleons and 3 raftsProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 23 / 23
Mordor : 17 / 25
Rohan : 29 / 41
Goblins : 0 / 0
Elves : 49 / 49
Haradrim : 20 / 20
Gondor : 34 / 34
Rhun : 0 / 0
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 26 / 29 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Turn Complete - Rhun
Territory Summary for Rhun :
Dagorlad : 3 chariotArcherss
Production/PUs Summary :
Saruman : 0 / 0
Freefolk : 23 / 23
Mordor : 17 / 25
Rohan : 29 / 41
Goblins : 0 / 0
Elves : 49 / 49
Haradrim : 20 / 20
Gondor : 34 / 34
Rhun : 0 / 0
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 26 / 29 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dale
Dale buy 3 lightCavalrys; Remaining resources: 0 PUs;Non Combat Move - Dale
5 archerss and 7 spearInfantrys moved from Celduin to Rhovanion
3 lightCavalrys moved from S. Mirkwood to Rhovanion
3 lightCavalrys moved from Lake Town to RhovanionPlace Units - Dale
3 lightCavalrys placed in Lake TownTurn Complete - Dale
Dale collect 12 PUs; end with 12 PUs totalTerritory Summary for Dale :
N. Rhun : 1 flag
Rhovanion : 5 archerss, 6 lightCavalrys and 7 spearInfantrys
Lake Town : 1 castle, 4 fortificationss and 3 lightCavalrysProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 23 / 23
Mordor : 17 / 25
Rohan : 29 / 41
Goblins : 0 / 0
Elves : 49 / 49
Haradrim : 20 / 20
Gondor : 34 / 34
Rhun : 0 / 0
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 26 / 29 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Khand
Khand buy 3 raiderss; Remaining resources: 0 PUs;Combat Move - Khand
1 raiderCavalry and 2 warWolvess moved from Harad Road to E. Osg.Combat - Khand
Non Combat Move - Khand
1 raiderCavalry, 1 raiders and 1 warWolves moved from Khand to Harad Road
1 raiderCavalry and 1 warWolves moved from Harad Road to S. IthilienPlace Units - Khand
3 raiderss placed in KhandTurn Complete - Khand
Khand collect 12 PUs; end with 12 PUs totalTerritory Summary for Khand :
N. Ithilien : 1 flag, 2 raiderCavalrys, 6 raiderss and 4 xbowInfantrys
S. Ithilien : 1 raiderCavalry and 1 warWolves
E. Osg. : 2 raiderCavalrys and 4 warWolvess
S. Gondor : 1 flag
Khand : 1 castle, 2 fortificationss and 3 raiderss
Harad Road : 1 raiders
Debatable Land : 1 flagProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 23 / 23
Mordor : 17 / 25
Rohan : 29 / 41
Goblins : 0 / 0
Elves : 49 / 49
Haradrim : 20 / 20
Gondor : 34 / 34
Rhun : 0 / 0
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 26 / 29 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys, 3 berzerkerss and 1 phalanx; Remaining resources: 0 PUs;Non Combat Move - Dwarves
3 berzerkerss and 1 phalanx moved from Celduin to Rhovanion
6 axeInfantrys and 2 cannons moved from W. Mirkwood to S. Mirkwood
4 axeInfantrys, 1 berzerkers, 1 cannon and 2 phalanxs moved from N. Dale to Celduin
1 axeInfantry, 2 berzerkerss and 2 mortars moved from Rhun to CelduinPlace Units - Dwarves
2 axeInfantrys, 3 berzerkerss and 1 phalanx placed in RhunTurn Complete - Dwarves
Dwarves collect 26 PUs; end with 26 PUs totalTerritory Summary for Dwarves :
S. Mirkwood : 6 axeInfantrys and 2 cannons
Rhun : 1 flag, 2 axeInfantrys, 3 berzerkerss, 1 castle and 1 phalanx
S. E. Rhovanion : 1 flag
Rhovanion : 2 axeInfantrys, 3 berzerkerss, 1 mortar, 3 phalanxs and 2 zepplins
E. Rhovanion : 1 flag
Celduin : 1 flag, 5 axeInfantrys, 3 berzerkerss, 1 cannon, 2 mortars and 2 phalanxs
Lonely Mtn. : 1 castle and 6 fortificationss
Withered Heath : 1 flag
Iron Hills : 1 castleProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 23 / 23
Mordor : 17 / 25
Rohan : 29 / 41
Goblins : 0 / 0
Elves : 49 / 49
Haradrim : 20 / 20
Gondor : 34 / 34
Rhun : 0 / 0
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 26 / 26 -
I think it’s time to call this one. GG, this is an interesting map for sure
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Freefolk
Freefolk buy 5 lightCavalrys; Remaining resources: 3 PUs;Non Combat Move - Freefolk
7 archerss, 8 hobbitss, 5 lightCavalrys and 5 spearInfantrys moved from S. Dunland to Westfold
5 lightCavalrys moved from Westfold to Anorien
3 lightCavalrys moved from N. Enedwaith to Westfold
2 lightCavalrys moved from S. Caves to Westfold
2 archerss, 5 hobbitss and 2 spearInfantrys moved from Enedwaith to S. Dunland
1 archers and 1 spearInfantry moved from Lond Daer to N. Enedwaith
6 hobbitss and 1 spearInfantry moved from N. Enedwaith to Enedwaith
2 spearInfantrys moved from Tharbad to N. Enedwaith
2 archerss moved from Cardolan to Tharbad
1 spearInfantry moved from Bree to S. Downs
2 hobbitss moved from Celebran to WoldPlace Units - Freefolk
2 lightCavalrys placed in S. Caves
2 lightCavalrys placed in Tharbad
1 lightCavalry placed in Lond DaerTurn Complete - Freefolk
Freefolk collect 23 PUs; end with 26 PUs totalTerritory Summary for Freefolk :
Anorien : 5 lightCavalrys
Westfold : 7 archerss, 8 hobbitss, 5 lightCavalrys and 5 spearInfantrys
S. Caves : 1 flag, 1 castle and 2 lightCavalrys
Wold : 2 hobbitss
S. Dunland : 2 archerss, 5 hobbitss and 2 spearInfantrys
Enedwaith : 6 hobbitss and 1 spearInfantry
Lond Daer : 1 flag, 1 castle and 1 lightCavalry
N. Enedwaith : 1 flag, 1 archers and 3 spearInfantrys
Tharbad : 1 flag, 2 archerss, 1 castle and 2 lightCavalrys
Minhiriath : 1 flag
Cardolan : 1 flag
Fornost : 1 castle
Bree : 1 castle and 2 fortificationss
S. Downs : 1 spearInfantry
Hobbiton : 1 castleProduction/PUs Summary :
Saruman : 0 / 0
Freefolk : 23 / 26
Mordor : 17 / 25
Rohan : 29 / 41
Goblins : 0 / 0
Elves : 49 / 49
Haradrim : 20 / 20
Gondor : 34 / 34
Rhun : 0 / 0
Dale : 12 / 12
Khand : 12 / 12
Dwarves : 26 / 26 -
I think it’s time to call this one. GG, this is an interesting map for sure
GG, Entek! It really is fun – hard to figure out all of the possibilities, but I bet we will be there soon. :)