Nice!
Adding the 4th Marine Regiment & Yangtze River Patrol to A&A Pacific 1940.
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Question,
(and i don’t know who deleted the original message or why)
But i just got my copy of A&A Pacific 1940, 2nd edition and was looking at the map and was thinking is it possible since this is 1940 and war has not yet been declared between the United States and the Empire of Japan to place a U.S. Marine counter w/chip in Kiangsu Province to represent the 4th Marine Regiment (The old “China Marines”), that was stationed there (the two Battalions were in Shanghai until November, 1941) as well a Gunboat counter w/ 4 chips to represent the famous “Yangtze River Patrol” that was assigned there. (until November, 1941 as well), I would like to get some feed back from some of you on this to work these into a set of “House Rules” to make the game interesting and on the movement and defense of the gunboats.
Steve -
Hi Steve
Yea idk why you got deleted either. Sometimes when you’re new you can get confused with spam. Anyway I assume you didn’t see my reply.
Is the marine unit gonna be the same as a infantry unit and is the gunboat gonna be a different unit with different abilities ?
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Depicting a single regiment would be problematic in terms of game scale. In general terms, a game on the scale of Global 1940 represents (admittedly in very abstract terms) the actions of units that are mostly the size of army groups and fleets – and, furthermore, of army groups and fleets which have no specific identity other than their nationality. It would be hard to justify saying that one particular regiment-sized unit, with a specific name, ought to be added to the game; by that rationale, there are hundreds of other regiments that could be added too.
The obvious exception to the above principle is the single fighter which represents the Flying Tiger squadron in China…so it’s not an ironclad rule that units smaller than army groups and fleets are never represented in the game. It can be argued, however, that the Flying Tigers are a special case because of their high profile, and because in the game China lacks aviation forces of its own. China doesn’t lack infantry, however, so adding a USMC unit doesn’t bring anything distinctive to China’s forces.
Additionally, Global 1940 has no rules that govern riverine operations – which is understandable, because the game map doesn’t depict any rivers. Even the Saint Lawrence, which is huge in real life, isn’t depicted: on the map, it looks like a strip of land. There are a few lakes depicted, plus a few canals and narrow straights, but no rivers. So a river patrol unit in China would literally have nowhere to go.
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house rules where it belongs
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@Imperious:
house rules where it belongs
Thanks, that’s where it’ll definitely go.
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Hi Steve
Yea idk why you got deleted either. Sometimes when you’re new you can get confused with spam. Anyway I assume you didn’t see my reply.
Is the marine unit gonna be the same as a infantry unit and is the gunboat gonna be a different unit with different abilities ?
On the 4th Marine Regiment being at Shangahi in Kiangsu Province, China, they would Attack at 2, and Defend at 2, (since they’re considered “Elite” Infantry, ask the Japanese about that one at Wake Island in 1941) and on the Gunboats (if they last that long before war is declared) would cost 3 IPC to either build or repair, and they would have a Attack at 2 and move at 1.
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@CWO:
Depicting a single regiment would be problematic in terms of game scale. In general terms, a game on the scale of Global 1940 represents (admittedly in very abstract terms) the actions of units that are mostly the size of army groups and fleets – and, furthermore, of army groups and fleets which have no specific identity other than their nationality. It would be hard to justify saying that one particular regiment-sized unit, with a specific name, ought to be added to the game; by that rationale, there are hundreds of other regiments that could be added too.
The obvious exception to the above principle is the single fighter which represents the Flying Tiger squadron in China…so it’s not an ironclad rule that units smaller than army groups and fleets are never represented in the game. It can be argued, however, that the Flying Tigers are a special case because of their high profile, and because in the game China lacks aviation forces of its own. China doesn’t lack infantry, however, so adding a USMC unit doesn’t bring anything distinctive to China’s forces.
Additionally, Global 1940 has no rules that govern riverine operations – which is understandable, because the game map doesn’t depict any rivers. Even the Saint Lawrence, which is huge in real life, isn’t depicted: on the map, it looks like a strip of land. There are a few lakes depicted, plus a few canals and narrow straights, but no rivers. So a river patrol unit in China would literally have nowhere to go.
If you just using A&A Pacific, 1940 (2nd Edit.) as a “Stand Alone” game only, and using this as a “Special House Rule” scenario it wouldn’t be problematic and would make this interesting for the folllowing reasons - By the rulebook, the U.S. and Japan are not a war yet until Japan attacks first (which would be stupid to do outright) and if this is played in the “House Rules”, Japan may place their all of their units in the Sea and Land zone of Kiangsu Province. HOWEVER, they DO NOT recieve the IPC for it until either ALL American Forces in China (the 4th Marine Regiment and the Yangtze River Patrol at Shanghai) are either evacuated out of China and headed towards either the Philippine Islands (which both actually did do in 1941) or eastward towards Hawaii or one of the outlaying Island outposts before war is declared or Japan decides to “sneak attack” and goes after the American Forces in China and wins, that is when they finally recieve the IPC for the Province. Until then NOTHING, it would be a “Eyeball to Eyeball” scenario in the “Special House Rules” to see who blinks first. And thanks for reminding me about the AVG (the Flying Tigers") in China, i will definitely add them in the “House Rules” as well.