First off, I’m sorry if there’s already a topic about this (if so, please point me to it). I don’t know if it is like this for everyone, but the “google custom search” functionality places its results overlaid on the topic overview, making one unreadable mess of letters :-( .
As far as I know, that happens to everyone.
So my questions:
– Would this be feasible, or is it too OP?
– How many points do you think this unit should cost?
– Do you have specific rules for rocket artillery, and what are they?
While everyone else seems focused on their own ideas of an MLRS unit, I’ll comment on your idea.
I think it is definitely feasible. To avoid being OP, I’d either up the cost from 4 to 5, or keep cost at 4 but drop the defense value to 1 instead of 2 like artillery, since rocket artillery always seemed more offensive than defensive to me.
I have no specific rules myself, but a unit with your fire twice ever other round property and the following values would likely be used by me:
C5 A2 D1 M2 (no blitz), can support Infantry on attack.