I wasn’t saying that your idea was bad.
But yes, that makes sense.
Grasshopper’s G40 Victory Objectives
YouTube video explanation
https://www.youtube.com/watch?v=4X-47c75SyI
Victory Objectives and Victory Tokens
Once a victory objective is achieved, a victory token will be awarded, the side with the most victory tokens at the end of the day wins the game. Victory tokens are awarded immediately upon completion regardless of when, or how the objective was achieved, and a token can never be taken away or awarded twice for the same objective. It doesn’t matter which game round the game ends, however, a win or a tie can only be declared at the end of a full game round.
Optional Rule: The first side to achieve 3 victory tokens will immediately win the game.
New Research & Development Rule:
Research & Development rolls may no longer be purchased, instead, nations are awarded development rolls when victory objectives have been achieved. Once a victory token is gained, the nation with the corisponding (*) instructions listed with each objective will choose a breakthrough chart, and then make a free development roll with the resulting breakthrough taking effect immediately (may not effect units already in battle during the turn in which the breakthrough was achieved). Also, when one UK nation receives a R&D breakthrough, both UK Europe, and Pacific will receive the technology.
Here is a list of all victory objectives for each side.
Axis Powers
London
The Axis control London
(R&D) *The nation that takes control
Moscow
The Axis control Moscow
(R&D) *The nation that takes control
Calcutta
The Axis control Calcutta
(R&D) *The nation that takes control
Sydney
The Axis control Sydney
(R&D) *The nation that takes control
North Africa
The Axis control Morocco, Algeria, Tunisia, Libya, Tobruk, Alexandria, and Egypt.
(R&D) *The nation with the most
Pacific
The Axis control 6 victory cities on the Pacific map
(R&D) *The nation with the most
Europe
The Axis control 7 victory cities on the Europe map
(R&D) *The nation with the most
Global Economy
All 3 Axis powers have a combined total of 136 IPCs on the income tracker
(R&D) *The nation with the most
Allied Powers
Berlin
The Allies control Berlin
(R&D) *The nation that takes control
Rome
The Allies control Rome
(R&D) *The nation that takes control
Tokyo
The Allies control Tokyo
(R&D) *The nation that takes control
Africa
The Allied powers control all territories on the continent of Africa
(R&D) *The nation with the most
Paris Liberation
The Allies have liberated Paris
(R&D) *The nation that takes control
Philippines Liberation
The Allies have liberated the Philippines
(R&D) *The United States
Asia
The Allies control the Burma road as well as Hong Kong and Shanghai
(R&D) *The United Kingdom
Pacific Fleet
There are no Japanese Capital ships on the board
(R&D) *The United States
This seems like an elegant successor to the original rules, thanks for posting these. I assume you have played according to these house rules quite a bit before posting, could you elaborate on how balanced you found them to be?
Hey man,
Did you sack the UK Pacific Nation rule or is this Delta just a light version?
Hey man,
Did you sack the UK Pacific Nation rule or is this Delta just a light version?
Didn’t sack it, just ironing out some final details… the 4th and last video in my house rules series will cover everything about UK Pacific nation.
@Young:
Hey man,
Did you sack the UK Pacific Nation rule or is this Delta just a light version?
Didn’t sack it, just ironing out some final details… the 4th and last video in my house rules series will cover everything about UK Pacific nation.
Ok nice!
What about the American War Production and Political Exile house rules?