Prelim Playoff - Radiant vs MakeMaps (Allies +20)



  • I messed up and ended my combat turn before I could make my moves, so I posted this to show that I got jet power.



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 86 to 76
                EDIT: Adding Technology Jet Power for Americans
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 3 armour, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Belgian Congo to Kenya
                2 infantry moved from French West Africa to French Central Africa
                2 artilleries moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 armour moved from Archangel to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 armour moved from Norway to Finland
                1 artillery moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 armour moved from Novgorod to Nenetsia
                1 tactical_bomber moved from 127 Sea Zone to Nenetsia
                8 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Nenetsia
                    Americans attack with 1 armour and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Nenetsia from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Finland
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Nenetsia to Russia
                3 transports moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                Americans undo move 1.
                2 armour placed in Normandy Bordeaux
                3 fighters placed in Norway
                1 destroyer placed in 110 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total



  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Italians



  • I’m not sure if I’ll pull through. You have India, which has been a really big game changer even though Russia defended and is now on the offensive.



  • Yea really close game, and really fun.  Can’t wait to see the conclusion.



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 armour and 3 fighters moved from Southern France to Normandy Bordeaux
                3 armour moved from Northern Italy to Normandy Bordeaux
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Syria to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                7 infantry moved from Tambov to Bryansk

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 7 armour and 3 fighters
                    British defend with 6 fighters and 6 infantry; Americans defend with 2 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 7 armour and 3 fighters in Normandy Bordeaux, round 2 :  7/10 hits
                        Americans roll dice for 2 armour, 6 fighters and 6 infantry in Normandy Bordeaux, round 2 :  7/14 hits
                        1 armour owned by the Americans, 7 armour owned by the Italians and 6 infantry owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 3 fighters in Normandy Bordeaux, round 3 :  2/3 hits
                        Americans roll dice for 1 armour and 6 fighters in Normandy Bordeaux, round 3 :  5/7 hits
                        1 armour owned by the Americans, 3 fighters owned by the Italians and 1 fighter owned by the British lost in Normandy Bordeaux
                    Americans win with 5 fighters remaining. Battle score for attacker is -32
                    Casualties for Italians: 7 armour and 3 fighters
                    Casualties for British: 1 fighter and 6 infantry
                    Casualties for Americans: 2 armour
                Battle in Egypt
                    Italians attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Egypt, round 2 :  0/6 hits
                        British roll dice for 3 infantry in Egypt, round 2 :  2/3 hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                        Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 3 :  1/4 hits
                        British roll dice for 2 infantry in Egypt, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Egypt
                        Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 4 :  0/4 hits
                        British roll dice for 1 infantry in Egypt, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Egypt, round 5 :  1/3 hits
                        British roll dice for 1 infantry in Egypt, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 3 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Italians
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 87 Sea Zone to 89 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 mech_infantrys placed in Iraq
                3 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs



  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Ukraine
                3 armour moved from Volgograd to Ukraine
                1 artillery and 1 infantry moved from Samara to Vologda
                      Germans take Vologda from Russians
                3 artilleries and 10 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 fighter moved from Germany to Romania
                1 fighter moved from Germany to Romania
                9 armour moved from Northwest Persia to Rostov

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 13 infantry
                    British defend with 5 fighters; Americans defend with 1 factory_minor and 1 harbour
                        Germans roll dice for 3 artilleries and 13 infantry in Normandy Bordeaux, round 2 :  1/16 hits
                        Americans roll dice for 5 fighters in Normandy Bordeaux, round 2 :  3/5 hits
                        1 fighter owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries and 10 infantry in Normandy Bordeaux, round 3 :  4/13 hits
                        Americans roll dice for 4 fighters in Normandy Bordeaux, round 3 :  3/4 hits
                        4 fighters owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 32
                    Casualties for Germans: 6 infantry
                    Casualties for British: 5 fighters
                Battle in Romania
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 fighters and 1 infantry in Romania, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Ukraine
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                6 infantry moved from Germany to Poland
                1 fighter moved from Romania to Germany
                1 fighter moved from Romania to Germany
                5 infantry moved from Germany to Western Germany
                1 infantry moved from Karelia to Vyborg

    Place Units - Germans
                10 infantry placed in Germany
                1 armour and 2 mech_infantrys placed in Volgograd
                3 artilleries placed in France
                3 artilleries placed in Southern France

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs



  • So big mess ups for me. I had no idea subs can go through Galbitrar and I forgot to put my british infantry in Normandy last turn.

    You know what. I’m just going to let you have this win.
    Costly mistakes I’ve made that have led me to losing the game.



  • Really close game, I think we both made mistakes and I think we will both get better cause of this game.  If you want a re-match send me a PM.


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