Prelim Playoff - Radiant vs MakeMaps (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                2 armour moved from Northern Italy to Southern France
                4 fighters moved from France to Southern France
                1 bomber moved from France to Trans-Jordan
                1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 :  2/3 hits
                        British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 :  1/4 hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 3 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 5 :  0/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 6 :  1/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 6 :  0/1 hits
                        1 infantry owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Italians attack with 2 armour and 4 fighters
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 2 armour and 4 fighters in Southern France, round 2 :  0/6 hits
                        British roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                        1 armour owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour and 4 fighters in Southern France, round 3 :  4/5 hits
                        British roll dice for 3 infantry in Southern France, round 3 :  0/3 hits
                        3 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 armour and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for British: 3 infantry

    Non Combat Move - Italians
                4 fighters moved from Southern France to France
                3 armour moved from Southern Italy to Northern Italy
                1 bomber moved from Trans-Jordan to Iraq

    Place Units - Italians
                3 armour placed in Iraq
                2 fighters placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 35 PUs; end with 35 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to New South Wales

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 infantry
                    Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 22 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Rostov to Tambov
                1 artillery moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 bomber moved from Germany to Smolensk
                1 bomber moved from Germany to Smolensk
                11 armour moved from Burma to India

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in India
                    Germans attack with 11 armour
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Germans roll dice for 11 armour in India, round 2 :  6/11 hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 armour owned by the Germans lost in India
                    Germans captures 6PUs while taking UK_Pacific capital
                    Germans converts factory_major into different units
                    Germans win, taking India from UK_Pacific with 10 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                3 infantry moved from Karelia to Finland
                3 infantry moved from Novgorod to Karelia
                1 artillery and 1 infantry moved from Holland Belgium to France
                10 infantry moved from France to Southern France
                10 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                4 fighters, 5 infantry and 2 tactical_bombers moved from Germany to Western Germany
                1 bomber moved from Smolensk to Bryansk
                1 bomber moved from Smolensk to Bryansk
                3 artilleries moved from Ukraine to Bryansk

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 infantry placed in France
                10 infantry placed in Western Germany
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 68 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Samara to Russia
                1 artillery moved from Vologda to Russia

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 bomber and 1 factory_minor; Remaining resources: 3 SuicideAttackTokens; 10 PUs;

    Combat Move - Japanese
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Kansu to Tsinghai
                1 armour moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Tsinghai
                1 fighter moved from Hopei to Shensi
                1 tactical_bomber moved from Hopei to Shensi
                3 infantry moved from Kiangsu to 19 Sea Zone
                1 battleship, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                4 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from Kwangsi to 35 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Tsinghai, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shensi to Burma
                1 armour, 7 fighters and 3 tactical_bombers moved from Burma to India
                1 armour moved from Yunnan to India
                1 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Shensi to Burma
                1 fighter moved from Tsinghai to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 tactical_bomber moved from Tsinghai to Kweichow
                3 armour moved from Malaya to Burma
                3 armour moved from Shan State to India
                2 infantry moved from Shan State to Burma
                1 artillery and 6 infantry moved from 35 Sea Zone to Philippines
                3 armour moved from Kwangtung to Yunnan

    Place Units - Japanese
                3 armour placed in Malaya
                1 factory_minor placed in French Indo China
                3 armour placed in Kwangtung
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs


  • Scramble?


  • Hold on


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 76 to 61
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 4 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 1 infantry moved from 95 Sea Zone to Southern Italy
                3 bombers moved from Normandy Bordeaux to 95 Sea Zone
                11 bombers moved from Normandy Bordeaux to Southern Italy


  • Scramble?


  • FYI, I added 3 bombers to the sea zone. So now only 11 Bombers are attacking Southern Italy.


  • No scramble, well played didn’t see that coming.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 76 to 61
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 4 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 1 infantry moved from 95 Sea Zone to Southern Italy
                3 bombers moved from Normandy Bordeaux to 95 Sea Zone
                11 bombers moved from Normandy Bordeaux to Southern Italy
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone


  • Had to include landing on Morocco before I did the rolls. I thought that was included in the save map.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 76 to 61
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 4 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 1 infantry moved from 95 Sea Zone to Southern Italy
                3 bombers moved from Normandy Bordeaux to 95 Sea Zone
                11 bombers moved from Normandy Bordeaux to Southern Italy
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 2 artilleries, 11 bombers and 1 infantry
                    Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                    Americans captures 51PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 artillery and 7 bombers remaining. Battle score for attacker is -12
                    Casualties for Italians: 4 aaGuns, 2 fighters and 1 infantry
                    Casualties for Americans: 1 artillery, 4 bombers and 1 infantry
                Battle in Morocco

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 carrier moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 submarines moved from 125 Sea Zone to 110 Sea Zone
                2 carriers moved from 125 Sea Zone to 110 Sea Zone
                3 bombers moved from 95 Sea Zone to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                6 bombers moved from Southern Italy to Normandy Bordeaux
                1 carrier moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                4 artilleries and 4 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 111 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 131 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                11 infantry moved from Normandy Bordeaux to Southern France
                6 fighters moved from Normandy Bordeaux to Southern France
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Italians

    Combat - British
                Battle in Southern France
                    British attack with 6 fighters and 11 infantry
                    Germans defend with 10 infantry; Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    British win, taking Southern France from Italians with 6 fighters and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 10 infantry
                    Casualties for British: 8 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                6 fighters moved from Southern France to Normandy Bordeaux
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                3 aaGuns, 6 artilleries and 13 infantry moved from West India to Eastern Persia
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                3 infantry placed in Egypt
                1 infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,5,1,3,5,6,6,6,5,1,4,6,5,5,1,6,3,1,4,3
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Italians
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                4 fighters moved from France to 92 Sea Zone
                7 infantry moved from Bryansk to Tambov
                1 armour moved from Novosibirsk to Yenisey
                      Italians take Timguska from Russians
                1 armour moved from Iraq to Persia
                1 bomber moved from Iraq to Egypt
                1 armour moved from Iraq to Persia
                1 armour moved from Iraq to Egypt
                9 submarines moved from 98 Sea Zone to 95 Sea Zone
                4 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Yenisey
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Yenisey, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Yenisey, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Yenisey, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Yenisey
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Italians attack with 2 armour
                    British defend with 1 infantry
                        Italians roll dice for 2 armour in Persia, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for British: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 6 infantry; French defend with 1 fighter
                        Italians roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry in Egypt, round 2 :  2/5 hits
                        British roll dice for 1 fighter and 6 infantry in Egypt, round 2 :  4/7 hits
                        1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 armour owned by the Italians and 3 infantry owned by the British lost in Egypt
                    British win with 1 fighter and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
                    Casualties for British: 3 infantry
                    1 bomber owned by the Italians retreated
                Battle in 92 Sea Zone
                    Italians attack with 4 fighters
                    Americans defend with 1 carrier and 1 destroyer
                        Italians roll dice for 4 fighters in 92 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier and 1 destroyer in 92 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                        Italians roll dice for 3 fighters in 92 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 1 carrier in 92 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 3 fighters in 92 Sea Zone, round 4 :  1/3 hits
                        Americans roll dice for 1 carrier in 92 Sea Zone, round 4 :  1/1 hits
                        1 carrier owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 fighters
                    Casualties for Americans: 1 carrier and 1 destroyer
                Battle in 95 Sea Zone
                    Italians attack with 9 submarines
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 95 Sea Zone
                        Italians roll dice for 9 submarines in 95 Sea Zone, round 2 :  2/9 hits
                    Italians win with 9 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Southern Italy
                    Italians attack with 4 armour, 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 4 armour, 1 artillery and 2 infantry in Southern Italy, round 2 :  4/7 hits
                        Americans roll dice for 1 artillery in Southern Italy, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern Italy
                    Italians win, taking Southern Italy from Americans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Algeria
                1 fighter moved from 92 Sea Zone to Algeria
                1 bomber moved from Egypt to Iraq

    Turn Complete - Italians
                Italians collect 33 PUs; end with 33 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - ANZAC
                ANZAC spend 10 on tech rolls
                ANZAC removing all Technology Tokens after unsuccessful research.

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

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