Prelim Playoff - Radiant vs MakeMaps (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Rhodesia to Union of South Africa
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from Alexandria to Egypt

    Combat - British

    Non Combat Move - British
                1 aaGun moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 126 Sea Zone to 112 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians repair damage of 3x factory_minor; Remaining resources: 37 PUs;
                Italians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 87 Sea Zone
                1 infantry moved from Iraq to Syria
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 7 transports
                        7 transports owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 42
                    Casualties for Americans: 7 transports
                Battle in 87 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 87 Sea Zone
                        Italians roll dice for 1 submarine in 87 Sea Zone, round 2 :  1/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 transport
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Syria
                    Italians attack with 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 infantry in Syria, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Syria
                    Italians win, taking Syria from British with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 destroyer and 2 submarines moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 armour placed in Northern Italy
                1 mech_infantry placed in Southern Italy
                1 artillery and 2 mech_infantrys placed in Iraq
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales
                4 fighters moved from Queensland to New South Wales
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 17 Sea Zone to 25 Sea Zone

    Combat - ANZAC
                Battle in New South Wales
                    ANZAC attack with 4 fighters and 2 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC win, taking New South Wales from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from New South Wales to Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,4,3,3,3,5,3,3,4,5,6,4,2,3,4,2,1,2,5,3,1,6,5,5,5
                ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales
                4 fighters moved from Queensland to New South Wales
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 17 Sea Zone to 25 Sea Zone

    Combat - ANZAC
                Battle in New South Wales
                    ANZAC attack with 4 fighters and 2 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC win, taking New South Wales from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from New South Wales to Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,4,3,3,3,5,3,3,4,5,6,4,2,3,4,2,1,2,5,3,1,6,5,5,5
                ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 fighters and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Volgograd to Rostov
                      Germans take Rostov from Russians
                2 infantry moved from Volgograd to Samara
                1 artillery moved from Tambov to Samara
                9 armour moved from Eastern Persia to Northwest Persia
                8 artilleries and 20 infantry moved from France to Normandy Bordeaux
                3 artilleries moved from Southern France to Normandy Bordeaux

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 11 artilleries and 20 infantry
                    British defend with 1 aaGun, 6 fighters and 5 infantry; Americans defend with 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 tactical_bombers
                        Germans roll dice for 11 artilleries and 20 infantry in Normandy Bordeaux, round 2 :  6/31 hits
                        Americans roll dice for 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 6 fighters, 7 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 :  14/22 hits
                        1 bomber owned by the Americans, 1 aaGun owned by the British, 2 infantry owned by the Americans, 14 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 11 artilleries and 6 infantry in Normandy Bordeaux, round 3 :  3/17 hits
                        Americans roll dice for 3 armour, 2 artilleries, 6 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 :  6/17 hits
                        6 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 11 artilleries in Normandy Bordeaux, round 4 :  7/11 hits
                        Americans roll dice for 3 armour, 2 artilleries, 6 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 :  7/14 hits
                        2 tactical_bombers owned by the Americans, 3 armour owned by the Americans, 2 artilleries owned by the Americans and 7 artilleries owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 4 artilleries in Normandy Bordeaux, round 5 :  1/4 hits
                        Americans roll dice for 6 fighters and 1 tactical_bomber in Normandy Bordeaux, round 5 :  4/7 hits
                        1 tactical_bomber owned by the Americans and 4 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win with 6 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 11 artilleries and 20 infantry
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Americans: 3 armour, 2 artilleries, 1 bomber, 2 infantry and 3 tactical_bombers

    Non Combat Move - Germans
                10 infantry moved from Western Germany to France
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Finland to Karelia

    Place Units - Germans
                3 artilleries placed in France
                3 infantry placed in Southern France
                3 armour placed in Volgograd
                2 fighters and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Japanese


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 2 battleships, 1 destroyer, 1 factory_minor, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                2 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 62 Sea Zone to Queensland
                1 tactical_bomber moved from 62 Sea Zone to Queensland
                1 fighter moved from 62 Sea Zone to New South Wales
                1 tactical_bomber moved from 62 Sea Zone to New South Wales
                1 tactical_bomber moved from 62 Sea Zone to Queensland
                5 destroyers and 4 transports moved from 62 Sea Zone to 56 Sea Zone
                5 battleships moved from 62 Sea Zone to 54 Sea Zone
                2 armour moved from Caucasus to Ukraine
                1 bomber moved from Iraq to Ukraine
                1 armour moved from Persia to Caucasus
                3 armour moved from Eastern Persia to Northwest Persia
                3 armour moved from West India to Eastern Persia
                3 armour moved from Eastern Persia to Persia
                6 mech_infantrys moved from Burma to West India
                3 mech_infantrys moved from Yunnan to Kiangsi
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                3 fighters moved from 6 Sea Zone to Kiangsu
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 infantry moved from India to West India
                6 fighters and 5 tactical_bombers moved from Iraq to Egypt
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Tsagaan Olom to Olgiy
                1 mech_infantry moved from Novosibirsk to Nenetsia
                      Japanese take Nenetsia from Russians
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in New South Wales, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in New South Wales, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Kiangsu
                    Japanese attack with 3 fighters
                    Americans defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters in Kiangsu, round 2 :  3/3 hits
                        Chinese roll dice for 3 infantry in Kiangsu, round 2 :  2/3 hits
                        2 fighters owned by the Japanese, 1 infantry owned by the Chinese and 2 infantry owned by the Americans lost in Kiangsu
                    Japanese win with 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Americans: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 fighters
                Battle in Ukraine
                    Japanese attack with 2 armour and 1 bomber
                    Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                        Japanese roll dice for 2 armour and 1 bomber in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Ukraine
                        Japanese roll dice for 1 bomber in Ukraine, round 3 :  1/1 hits
                        Russians roll dice for 1 armour and 1 artillery in Ukraine, round 3 :  1/2 hits
                        1 artillery owned by the Russians and 1 bomber owned by the Japanese lost in Ukraine
                    Russians win with 1 armour remaining. Battle score for attacker is -17
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 armour and 1 bomber
                Battle in Egypt
                    Japanese attack with 6 fighters and 5 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 6 infantry; French defend with 1 fighter
                        Japanese roll dice for 6 fighters and 5 tactical_bombers in Egypt, round 2 :  4/11 hits
                        British roll dice for 1 fighter and 6 infantry in Egypt, round 2 :  4/7 hits
                        3 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 4 infantry owned by the British lost in Egypt
                        Japanese roll dice for 3 fighters and 4 tactical_bombers in Egypt, round 3 :  5/7 hits
                        British roll dice for 1 fighter and 2 infantry in Egypt, round 3 :  1/3 hits
                        1 fighter owned by the French, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Egypt
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -24
                    Casualties for British: 6 infantry
                    Casualties for French: 1 fighter
                    Casualties for Japanese: 3 fighters and 2 tactical_bombers
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 transport
                Battle in Queensland
                    Japanese attack with 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
                        Japanese roll dice for 3 battleships in Queensland, round 2 :  2/3 hits
                        Japanese roll dice for 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Queensland, round 2 :  5/6 hits
                        ANZAC roll dice for 3 fighters in Queensland, round 2 :  2/3 hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 3 fighters owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                1 tactical_bomber moved from Queensland to 62 Sea Zone
                1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from 56 Sea Zone to Western Australia
                3 fighters and 3 tactical_bombers moved from Egypt to Iraq
                1 fighter moved from Kiangsu to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 factory_minor placed in Manchuria
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                2 battleships, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 3 armour, 3 fighters and 5 submarines; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Americans
                8 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 mech_infantry moved from Soviet Far East to Siberia

    Combat - Americans

    Non Combat Move - Americans
                Turning on Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 3 armour, 3 fighters and 5 submarines; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Americans
                8 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 mech_infantry moved from Soviet Far East to Siberia

    Combat - Americans

    Non Combat Move - Americans
                Turning on Edit Mode


  • I messed up and ended my combat turn before I could make my moves, so I posted this to show that I got jet power.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 86 to 76
                EDIT: Adding Technology Jet Power for Americans
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 3 armour, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Belgian Congo to Kenya
                2 infantry moved from French West Africa to French Central Africa
                2 artilleries moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 armour moved from Archangel to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 armour moved from Norway to Finland
                1 artillery moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 armour moved from Novgorod to Nenetsia
                1 tactical_bomber moved from 127 Sea Zone to Nenetsia
                8 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Nenetsia
                    Americans attack with 1 armour and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Nenetsia from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Finland
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Nenetsia to Russia
                3 transports moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                Americans undo move 1.
                2 armour placed in Normandy Bordeaux
                3 fighters placed in Norway
                1 destroyer placed in 110 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Italians


  • I’m not sure if I’ll pull through. You have India, which has been a really big game changer even though Russia defended and is now on the offensive.


  • Yea really close game, and really fun.  Can’t wait to see the conclusion.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 armour and 3 fighters moved from Southern France to Normandy Bordeaux
                3 armour moved from Northern Italy to Normandy Bordeaux
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Syria to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                7 infantry moved from Tambov to Bryansk

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 7 armour and 3 fighters
                    British defend with 6 fighters and 6 infantry; Americans defend with 2 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 7 armour and 3 fighters in Normandy Bordeaux, round 2 :  7/10 hits
                        Americans roll dice for 2 armour, 6 fighters and 6 infantry in Normandy Bordeaux, round 2 :  7/14 hits
                        1 armour owned by the Americans, 7 armour owned by the Italians and 6 infantry owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 3 fighters in Normandy Bordeaux, round 3 :  2/3 hits
                        Americans roll dice for 1 armour and 6 fighters in Normandy Bordeaux, round 3 :  5/7 hits
                        1 armour owned by the Americans, 3 fighters owned by the Italians and 1 fighter owned by the British lost in Normandy Bordeaux
                    Americans win with 5 fighters remaining. Battle score for attacker is -32
                    Casualties for Italians: 7 armour and 3 fighters
                    Casualties for British: 1 fighter and 6 infantry
                    Casualties for Americans: 2 armour
                Battle in Egypt
                    Italians attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Egypt, round 2 :  0/6 hits
                        British roll dice for 3 infantry in Egypt, round 2 :  2/3 hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                        Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 3 :  1/4 hits
                        British roll dice for 2 infantry in Egypt, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Egypt
                        Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 4 :  0/4 hits
                        British roll dice for 1 infantry in Egypt, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Egypt, round 5 :  1/3 hits
                        British roll dice for 1 infantry in Egypt, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 3 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Italians
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 87 Sea Zone to 89 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 mech_infantrys placed in Iraq
                3 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Ukraine
                3 armour moved from Volgograd to Ukraine
                1 artillery and 1 infantry moved from Samara to Vologda
                      Germans take Vologda from Russians
                3 artilleries and 10 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 fighter moved from Germany to Romania
                1 fighter moved from Germany to Romania
                9 armour moved from Northwest Persia to Rostov

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 13 infantry
                    British defend with 5 fighters; Americans defend with 1 factory_minor and 1 harbour
                        Germans roll dice for 3 artilleries and 13 infantry in Normandy Bordeaux, round 2 :  1/16 hits
                        Americans roll dice for 5 fighters in Normandy Bordeaux, round 2 :  3/5 hits
                        1 fighter owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries and 10 infantry in Normandy Bordeaux, round 3 :  4/13 hits
                        Americans roll dice for 4 fighters in Normandy Bordeaux, round 3 :  3/4 hits
                        4 fighters owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 32
                    Casualties for Germans: 6 infantry
                    Casualties for British: 5 fighters
                Battle in Romania
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 fighters and 1 infantry in Romania, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Ukraine
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                6 infantry moved from Germany to Poland
                1 fighter moved from Romania to Germany
                1 fighter moved from Romania to Germany
                5 infantry moved from Germany to Western Germany
                1 infantry moved from Karelia to Vyborg

    Place Units - Germans
                10 infantry placed in Germany
                1 armour and 2 mech_infantrys placed in Volgograd
                3 artilleries placed in France
                3 artilleries placed in Southern France

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs

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