Key strategy Allies



  • Let’s assume the US spends 7/8 of it’s income in The Pacific. What should be the main target, and why?

    Thank you for voting!


  • '15

    This question is somewhat nonsensical.



  • Other:
    Get at the IJN as soon as you can. Strike at them as hard as you can and keep moving on.



  • Stop japan and then kill its navy.
    The islands can be taken by the australians and the UK.

    Once japan cannot reinforce from the mainland and lost her fleet mop up the factories and put some subs there and you are done.


  • '15

    Harass Japan.  That’s it.  Kill their ships any time you get a chance.



  • IMO there is no specific territory to focus on.  The USA (and it’s minor allies) need to stop Japan from taking the final victory city in the Pacific (if you play for VC’s).  That includes snatching islands, taking out unprotected or under protected transports, blocking, destroyer/sub trading.  It’s a game of patience and chess in the Pacific.



  • I think that any question when we are trying to improve our skills is a good question…especially if we are really trying to learn.  The Hessian and ShadowHAwk are right.  The key to the Pacific are the two power fleets of Japan and the U.S.  The U.S. must go after the Japanese fleets.  Carriers loaded with planes are very important as well as the subs and detroyers.  As a side mission and with the permission of your Soviet ally, land troops in Siberia and help take back Soviet territories from the Japanese if they have begun to starve out the Soviet Far East.  It takes resources from the Japanese and can alter the attention of the Japanese player a turn or two if they are interested in defending Korea or pressuring the Soviets.


  • '15

    @Dafyd:

    I think that any question when we are trying to improve our skills is a good question…especially if we are really trying to learn.  The Hessian and ShadowHAwk are right.  The key to the Pacific are the two power fleets of Japan and the U.S.  The U.S. must go after the Japanese fleets.  Carriers loaded with planes are very important as well as the subs and detroyers.  As a side mission and with the permission of your Soviet ally, land troops in Siberia and help take back Soviet territories from the Japanese if they have begun to starve out the Soviet Far East.  It takes resources from the Japanese and can alter the attention of the Japanese player a turn or two if they are interested in defending Korea or pressuring the Soviets.

    Good stuff here.  I’m a fan of 3 part attacks on Japanese fleets.  As an example:

    Japan leaves a chunk of its fleet in SZ42 (off Java) for whatever reason.  They’re not worried about an attack because America doesn’t have the fleet off of Queensland to come after them.  What I’ve done in those situations is attack with the American ships, then follow up with India planes and Anzac ships/planes to finish them off. You’ll lose your American ships, some India planes and Anzac ships/planes, but if you wipe out half of the Japanese fleet it’s brutal for Japan because, as dominate as they can be, they can’t afford to lose too many major pieces.  America can lose a mini fleet and replace it; Japan cannot afford to be spending multiple turns rebuilding its fleet.


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