Corrected the sub in SZ101, which should be US, not UK.
Info behind the setup here:
buy the fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 armour moved from Central Mongolia to Kansu
1 infantry moved from Samara to Kazakhstan
1 armour and 21 infantry moved from Kazakhstan to Caucasus
Non Combat Move - Russians
2 aaGuns moved from Kazakhstan to Caucasus
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Malaya
Non Combat Move - Japanese
1 bomber moved from Philippines to Japan
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters, 7 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Japanese collect 26 PUs (5 lost to blockades); end with 26 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 fighters moved from Gibraltar to 95 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 4 fighters and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 bombers moved from Gibraltar to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
9 artilleries moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands
7 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from Eastern United States to Spain
2 fighters moved from United Kingdom to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
1 artillery moved from Sakha to Amur
1 fighter moved from 25 Sea Zone to Korea
1 battleship, 6 carriers, 4 cruisers, 1 destroyer, 5 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
scramble?
Send one Ita Ftr up to scramble.
Ool is:
tip, sink CV
tip BB
sink SS 1,2,3
sink DD,
sink CR 1,2
sink BB
loose Ftr’s last
Good luck.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 fighters moved from Gibraltar to 95 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 4 fighters and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 bombers moved from Gibraltar to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
9 artilleries moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands
7 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from Eastern United States to Spain
2 fighters moved from United Kingdom to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
1 artillery moved from Sakha to Amur
1 fighter moved from 25 Sea Zone to Korea
1 battleship, 6 carriers, 4 cruisers, 1 destroyer, 5 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Portugal
Americans attack with 7 artilleries and 7 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 7 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in 95 Sea Zone
Americans attack with 1 battleship, 2 bombers, 3 carriers, 3 destroyers, 8 fighters and 2 submarines
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 bombers, 2 carriers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 62
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 2 submarines
Battle in Line Islands
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Line Islands from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
3 fighters moved from 95 Sea Zone to Spain
2 bombers moved from 95 Sea Zone to Spain
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
1 airfield and 1 factory_minor placed in Spain
2 fighters placed in Korea
1 submarine placed in 6 Sea Zone
Americans undo move 3.
1 bomber placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,4,1,3,6,5,5,6,5,5,3,4,2,1,3,2,6,1,1,4,2,1,6,4,2,1,3,3,3,1,6,6,5,2,2,4,4,5,6,5,1,3,6,1,1,5,5,2,2,6,5,3
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Jehol to Anhwe
1 fighter moved from Kwangsi to Tsinghai
Place Units - Chinese
3 infantry placed in Kansu
3 infantry placed in Tsinghai
2 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkey to Greece
British take Greece from Germans
1 infantry moved from Spain to Southern France
2 infantry moved from Gibraltar to Spain
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Southern France
1 fighter moved from United Kingdom to Southern France
1 artillery and 2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from Northwest Persia to India
1 destroyer, 2 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone
Combat - British
Battle in 42 Sea Zone
ANZAC loiter and taunt; British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
British attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Battle in Rostov
British attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 armour
British win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Southern France to Gibraltar
1 bomber moved from Southern France to Spain
3 armour moved from Kazakhstan to Caucasus
7 armour, 3 artilleries and 5 infantry moved from Turkey to Caucasus
3 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
4 mech_infantrys moved from Eastern Persia to Northwest Persia
3 aaGuns, 1 artillery and 9 infantry moved from Burma to Shan State
2 armour moved from Saudi Arabia to Northwest Persia
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Alexandria
3 infantry moved from Brazil to Suriname
2 fighters moved from Egypt to Gibraltar
1 fighter moved from Egypt to Gibraltar
1 fighter moved from 42 Sea Zone to Shan State
Place Units - British
6 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 1 bomber
EDIT: Adding units owned by British to Caucasus: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 3 infantry
EDIT: Adding units owned by British to India: 3 infantry
EDIT: Removing units owned by British from West India: 4 infantry
EDIT: Adding units owned by British to Eastern Persia: 4 infantry
EDIT: Turning off Edit Mode
2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 2 fighters
EDIT: Turning off Edit Mode
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 fighter
British defend with 1 infantry
Italians roll dice for 1 fighter in Greece, round 2 : 0/1 hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Greece
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Rostov
Italians attack with 3 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 3 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits
2 infantry owned by the Italians lost in Rostov
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians retreated to Ukraine
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 carriers moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 60 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to Queensland
1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 transport moved from 29 Sea Zone to 53 Sea Zone
1 battleship and 1 cruiser moved from 29 Sea Zone to 26 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Yunnan to Szechwan
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Rostov
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans buy 5 artilleries, 1 carrier, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Urals to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
2 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 fighter moved from Russia to Rostov
7 bombers moved from Novgorod to 95 Sea Zone
2 fighters moved from Romania to 95 Sea Zone
3 bombers moved from Western Germany to 95 Sea Zone
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Romania to Greece
Combat - Germans
Battle in Greece
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Greece, round 2 : 1/1 hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 2 armour and 1 fighter
British defend with 1 artillery and 1 infantry; French defend with 1 infantry
Germans roll dice for 2 armour and 1 fighter in Rostov, round 2 : 2/3 hits
British roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits
1 infantry owned by the British, 2 armour owned by the Germans and 1 infantry owned by the French lost in Rostov
retreated to Rostov
British win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Casualties for French: 1 infantry
Battle in 95 Sea Zone
Germans attack with 10 bombers and 2 fighters
Americans defend with 1 battleship, 2 carriers, 1 destroyer and 4 fighters
Germans roll dice for 10 bombers and 2 fighters in 95 Sea Zone, round 2 : 10/12 hits
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 6/8 hits
1 battleship owned by the Americans, 4 bombers owned by the Germans, 2 carriers owned by the Americans, 2 fighters owned by the Germans, 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 95 Sea Zone
Germans win with 6 bombers remaining. Battle score for attacker is 32
Casualties for Germans: 4 bombers and 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer and 4 fighters
Non Combat Move - Germans
6 bombers moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to France
2 fighters moved from Novgorod to 112 Sea Zone
1 fighter moved from Rostov to Russia
2 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to Southern Italy
1 armour and 4 mech_infantrys moved from Northern Italy to Western Germany
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Germans
1 carrier and 2 submarines placed in 112 Sea Zone
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery placed in France
4 artilleries placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 factory_minor
EDIT: Turning off Edit Mode
Units in Slovakia Hungary being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Slovakia Hungary
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 factory_upgrade
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Kazakhstan to Samara
Russians take Samara from Germans
1 armour moved from Kansu to Sikang
1 armour and 21 infantry moved from Caucasus to Rostov
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Caucasus to Rostov
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
9 fighters and 5 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 12 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 12 fighters and 5 tactical_bombers in 16 Sea Zone, round 2 : 9/18 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 12 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Alaska
Non Combat Move - Japanese
5 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
9 fighters moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Japan
Place Units - Japanese
1 battleship and 1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Japanese collect 23 PUs (10 lost to blockades); end with 23 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 armour, 4 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 bomber moved from Western United States to Alaska
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Gibraltar to Southern France
1 fighter moved from Spain to Southern France
1 bomber and 2 fighters moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
9 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Line Islands to 29 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
7 artilleries and 6 infantry moved from Portugal to Spain
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Alaska
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 2 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Southern France to Spain
2 fighters moved from Normandy Bordeaux to Gibraltar
2 bombers moved from Normandy Bordeaux to Spain
1 bomber moved from Alaska to Western United States
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 mech_infantry placed in Western United States
3 armour placed in Spain
2 destroyers placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,6,3,1,3,6,2,5,3,4,5,1,3,4,6,3,5,6,6,5,1,1,6,5,4,3,3,1,3,4,5,3,4,5,1,3,5,2,3,3,5,3,1,4,5,6,2,4,4,1,1,2
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
1 artillery and 2 infantry placed in Tsinghai
1 artillery and 3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 6 armour and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 8 infantry moved from Shan State to Malaya
2 mech_infantrys moved from Iraq to Greece
1 mech_infantry moved from Caucasus to Novosibirsk
1 mech_infantry moved from Caucasus to Tambov
1 mech_infantry moved from Caucasus to Tambov
1 mech_infantry moved from Caucasus to Bryansk
British take Bryansk from Italians
12 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Novosibirsk
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
1 fighter and 1 tactical_bomber moved from Caucasus to Novosibirsk
2 armour and 4 mech_infantrys moved from Northwest Persia to Volgograd
4 artilleries and 20 infantry moved from Caucasus to Rostov
1 bomber moved from Caucasus to Tambov
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
4 infantry moved from Eastern Persia to Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Alexandria to Tobruk
1 infantry moved from Spain to Southern France
British take Southern France from Italians
1 fighter moved from Caucasus to Tambov
Combat - British
Battle in Greece
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 2 mech_infantrys
Battle in Java
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Borneo
Battle in Sumatra
Battle in Novosibirsk
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Novosibirsk from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Tambov
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Tambov from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Volgograd
British attack with 14 armour and 6 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 14 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Malaya
British attack with 1 artillery and 8 infantry
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Shan State to Malaya
1 fighter moved from Shan State to India
1 fighter moved from India to Caucasus
2 aaGuns moved from Shan State to Burma
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Novosibirsk to Caucasus
1 fighter moved from Tambov to Caucasus
1 bomber moved from Tambov to Persia
1 fighter and 1 tactical_bomber moved from Greece to Caucasus
Place Units - British
5 infantry placed in United Kingdom
3 armour placed in Iraq
3 armour placed in Persia
Turn Complete - British
British collect 52 PUs; end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
British roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits
British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
6 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Ukraine
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
5 fighters moved from Queensland to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
1 transport moved from 53 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Korea to 26 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs