Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 cruiser moved from 28 Sea Zone to 89 Sea Zone
                2 bombers moved from Western United States to 89 Sea Zone
                4 bombers moved from Midway to 89 Sea Zone
                1 submarine moved from 25 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 15 Sea Zone
                1 tactical_bomber moved from Midway to 16 Sea Zone
                1 fighter moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 24 Sea Zone
                2 fighters moved from Midway to 15 Sea Zone

    Combat - Americans
                Battle in 15 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 7 bombers, 1 carrier and 1 cruiser
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 6 bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Casualties for Americans: 1 bomber, 1 carrier and 1 cruiser
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 24 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 24 Sea Zone to Johnston Island
                1 battleship, 1 carrier and 2 cruisers moved from 25 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 30 Sea Zone
                2 fighters moved from 15 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                3 bombers moved from 89 Sea Zone to Southeast Mexico
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                1 armour moved from Eastern United States to Western United States
                2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 30 Sea Zone to Johnston Island
                2 aaGuns moved from Central United States to Western United States
                1 aaGun moved from Eastern United States to Central United States
                1 bomber moved from 89 Sea Zone to Hawaiian Islands
                2 bombers moved from 89 Sea Zone to Western United States

    Place Units - Americans
                1 airfield and 1 harbour placed in Johnston Island
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs


  • Test summary from TripleA, engine version: 1.8.0.9, time: 19:34:45


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from Malaya to Shan State
                1 infantry moved from New Guinea to Dutch New Guinea
                      UK_Pacific take Dutch New Guinea from Dutch
                1 destroyer moved from 118 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
                2 aaGuns, 2 fighters and 5 infantry moved from Scotland to United Kingdom
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer and 3 transports moved from 79 Sea Zone to 39 Sea Zone
                3 aaGuns, 6 artilleries and 10 infantry moved from India to Burma
                1 mech_infantry moved from West India to Turkmenistan
                1 infantry moved from West India to Eastern Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 infantry moved from West India to Eastern Persia
                3 infantry moved from West India to India
                1 carrier moved from 71 Sea Zone to 79 Sea Zone
                1 battleship and 1 cruiser moved from 60 Sea Zone to 40 Sea Zone
                1 cruiser and 1 transport moved from 121 Sea Zone to 106 Sea Zone
                1 infantry moved from Rhodesia to Union of South Africa
                1 bomber moved from United Kingdom to Gold Coast

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                2 infantry placed in Union of South Africa
                2 infantry placed in Persia
                British undo move 3.
                British undo move 3.
                3 infantry placed in Persia
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,4,6,5
                British collect 23 PUs (1 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 fighter, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                UK_Pacific collect 12 PUs (6 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 fighter, 2 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from Malaya to Shan State
                1 infantry moved from New Guinea to Dutch New Guinea
                      UK_Pacific take Dutch New Guinea from Dutch
                1 destroyer moved from 118 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
                2 aaGuns, 2 fighters and 5 infantry moved from Scotland to United Kingdom
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer and 3 transports moved from 79 Sea Zone to 39 Sea Zone
                3 aaGuns, 6 artilleries and 10 infantry moved from India to Burma
                1 mech_infantry moved from West India to Turkmenistan
                1 infantry moved from West India to Eastern Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 infantry moved from West India to Eastern Persia
                3 infantry moved from West India to India
                1 carrier moved from 71 Sea Zone to 79 Sea Zone
                1 battleship and 1 cruiser moved from 60 Sea Zone to 40 Sea Zone
                1 cruiser and 1 transport moved from 121 Sea Zone to 106 Sea Zone
                1 infantry moved from Rhodesia to Union of South Africa
                1 bomber moved from United Kingdom to Gold Coast

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                2 infantry placed in Union of South Africa
                2 infantry placed in Persia
                British undo move 3.
                British undo move 3.
                3 infantry placed in Persia
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,4,6,5
                British collect 23 PUs (1 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 fighter, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                UK_Pacific collect 12 PUs (6 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 fighter, 2 infantry and 1 mech_infantry


  • sorry about the double posts, I am getting posting errors.

    I am on mac so not sure why I keep getting errors.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 infantry moved from Belgian Congo to Rhodesia
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Yugoslavia to Albania
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                6 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                4 infantry placed in Northern Italy
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • Legion, would you be willing to start another game where JJ and I are the axis?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia
                3 fighters moved from India to Iraq

    Place Units - ANZAC
                2 artilleries and 1 fighter placed in New South Wales
                1 factory_minor placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia
                3 fighters moved from India to Iraq

    Place Units - ANZAC
                2 artilleries and 1 fighter placed in New South Wales
                1 factory_minor placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 30 Sea Zone: 2 aaGuns, 2 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to Johnston Island: 1 aaGun and 1 infantry
                EDIT: Adding units owned by ANZAC to 30 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from French West Africa: 1 infantry
                EDIT: Adding units owned by French to Nigeria: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from French West Africa: 1 infantry
                EDIT: Adding units owned by French to Nigeria: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - French

  • '22 '16

    Looks like Legion is going to be to busy after the new year to have time for another game.  I will see if I can recruit a new partner if you guys still want another game.


  • heh, np. 
    Take it as it comes then.  I want to start a new game since my other one kinda petered out.

    You are welcome to find a new partner etc, just let me know.


  • Yeah sorry, I’m not going to have much time after the new year.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 5 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Eastern Poland to Novgorod
                      Germans take Baltic States from Russians
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 bombers and 1 fighter moved from Western Germany to 109 Sea Zone
                1 armour moved from Eastern Poland to Ukraine
                      Germans take Bessarabia from Russians
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Baltic States


  • Scramble orders for SZ 109 please.


  • 3 UK fighter scramble!!!

    Defend her majesty’s fleet!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 5 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Eastern Poland to Novgorod
                      Germans take Baltic States from Russians
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 bombers and 1 fighter moved from Western Germany to 109 Sea Zone
                1 armour moved from Eastern Poland to Ukraine
                      Germans take Bessarabia from Russians
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Baltic States

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 3 bombers and 1 fighter
                    British defend with 1 destroyer, 3 fighters and 1 transport
                    Germans win with 3 bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer, 3 fighters and 1 transport

    Non Combat Move - Germans
                3 bombers moved from 109 Sea Zone to Western Germany
                5 infantry moved from Finland to Karelia
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                10 artilleries moved from Poland to Eastern Poland
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
                4 armour moved from Eastern Poland to Ukraine
                7 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Egypt to Southern Italy
                1 fighter moved from Southern Italy to Eastern Poland

    Place Units - Germans
                1 bomber placed in Western Germany
                4 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • Ouch.  My condolences to the families of all those pilots.

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