Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)


  • sorry for the long time between posts, it was the weekend and I was out and about.  Hope to have something later tonight/tomorrow morning.

  • '22 '16

    No worries.  Not sure if you are in the US but Legion and I are and we have a Thanksgiving holiday this week.  So it could be sporadic playing until the weekend or after anyway.  Take care.


  • Speaking of which, I won’t be able to post from Nov 29th to at least Dec 12th.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 bombers and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                3 bombers and 1 fighter moved from Western United States to Midway
                2 aaGuns and 2 infantry moved from Western United States to Central United States
                1 armour moved from Western United States to Eastern United States
                1 mech_infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                1 destroyer and 1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 25 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 bombers placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 9 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 118 Sea Zone
                      British take 106 Sea Zone from Germans
                1 bomber moved from New Brunswick Nova Scotia to 118 Sea Zone
                2 fighters moved from United Kingdom to 118 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from India to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 3 fighters and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 fighter
                Battle in 118 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                1 mech_infantry moved from Persia to West India
                      British take Eastern Persia from Neutral_Allies
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                5 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 battleship and 1 cruiser moved from 55 Sea Zone to 60 Sea Zone
                1 destroyer moved from 55 Sea Zone to 43 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 58 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 cruiser and 1 transport moved from 106 Sea Zone to 121 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to Quebec
                1 armour moved from New Brunswick Nova Scotia to Quebec
                2 fighters moved from 118 Sea Zone to Scotland
                1 bomber moved from 118 Sea Zone to United Kingdom
                5 infantry moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland

    Place Units - British
                1 carrier placed in 71 Sea Zone
                1 factory_minor placed in Persia
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                4 artilleries and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 4 artilleries and 1 mech_infantry


  • @legion386:

    Speaking of which, I won’t be able to post from Nov 29th to at least Dec 12th.

    No worries!  Magic, if you are willing to continue this game on a different thread and play it out, that would be swell, and when legion comes back we can restart this one.

    Give the allies a chance to rehash the “what didn’t work!”


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 7 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                      ANZAC take Iraq from Neutral_Axis

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                3 fighters moved from Java to India
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone
                1 cruiser moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French Central Africa to French West Africa
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Americans
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to West Indies
                2 bombers moved from Holland Belgium to United Kingdom
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in West Indies
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 armour and 3 infantry moved from Poland to Eastern Poland
                4 armour and 1 mech_infantry moved from Germany to Eastern Poland
                10 artilleries moved from Germany to Poland
                3 aaGuns, 2 armour, 7 artilleries and 18 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                2 aaGuns and 2 artilleries moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                1 tactical_bomber moved from France to Eastern Poland
                1 artillery moved from Southern France to France
                1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
                1 fighter moved from Alexandria to Southern Italy
                1 tactical_bomber moved from Alexandria to Egypt

    Place Units - Germans
                1 bomber placed in Western Germany
                4 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Novgorod to Kazakhstan
                1 artillery and 11 infantry moved from Bryansk to Belarus
                4 artilleries moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Ukraine to Rostov
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                2 aaGuns and 15 infantry moved from Buryatia to Amur
                3 infantry moved from Sakha to Amur
                2 mech_infantrys moved from Belarus to Archangel
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Turkmenistan

    Place Units - Russians
                9 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Kwangsi to French Indo China
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 2 infantry moved from Kwangsi to Kwangtung
                2 artilleries, 5 infantry and 1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 bomber moved from Kwangsi to 46 Sea Zone
                1 bomber moved from Kwangsi to 41 Sea Zone
                5 fighters and 8 tactical_bombers moved from Kwangsi to Shensi
                2 fighters moved from 36 Sea Zone to Kwangtung
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 43 Sea Zone
                4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 infantry and 5 transports moved from 36 Sea Zone to 35 Sea Zone
                4 artilleries moved from 35 Sea Zone to Philippines
                5 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports
                    ANZAC defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 4 artilleries and 5 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    French defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 8 tactical_bombers
                    Chinese defend with 1 fighter and 13 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for Chinese: 1 fighter and 13 infantry

    Non Combat Move - Japanese
                5 fighters and 6 tactical_bombers moved from Shensi to Hopei
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                2 fighters moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangtung to 35 Sea Zone
                1 bomber moved from 46 Sea Zone to Caroline Islands
                1 bomber moved from 41 Sea Zone to Hainan

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total


  • Majik,

    now that legion is afk, did you want to continue the game without legion on a different thread?  If so, I will post the next move in a different thread and we can wait till he returns, otherwise I will post a move here and wait till the 12th or so till he returns.

    Aus


  • will be posting later today, welcome back Legion, hoping to have this game rollin again!

    I wasn’t sure if the german fleet was temptation to relieve stress from KJF strat or not, but I am going for it.

    If you guys are game for it, could we also start another game during the holidays where JJ and I play the Axis and you the allies?  Hoping you guys are available for some holiday goodness.

  • '22 '16

    I wont speak for Legion but I am game for another one as the allies.  (I’m fairly certain legion will be on board too)


  • awesome!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 cruiser moved from 28 Sea Zone to 89 Sea Zone
                2 bombers moved from Western United States to 89 Sea Zone
                4 bombers moved from Midway to 89 Sea Zone
                1 submarine moved from 25 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 15 Sea Zone
                1 tactical_bomber moved from Midway to 16 Sea Zone
                1 fighter moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 24 Sea Zone
                2 fighters moved from Midway to 15 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 cruiser moved from 28 Sea Zone to 89 Sea Zone
                2 bombers moved from Western United States to 89 Sea Zone
                4 bombers moved from Midway to 89 Sea Zone
                1 submarine moved from 25 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 15 Sea Zone
                1 tactical_bomber moved from Midway to 16 Sea Zone
                1 fighter moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 24 Sea Zone
                2 fighters moved from Midway to 15 Sea Zone

    Combat - Americans
                Battle in 15 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 7 bombers, 1 carrier and 1 cruiser
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 6 bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Casualties for Americans: 1 bomber, 1 carrier and 1 cruiser
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 24 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 24 Sea Zone to Johnston Island
                1 battleship, 1 carrier and 2 cruisers moved from 25 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 30 Sea Zone
                2 fighters moved from 15 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                3 bombers moved from 89 Sea Zone to Southeast Mexico
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                1 armour moved from Eastern United States to Western United States
                2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 30 Sea Zone to Johnston Island
                2 aaGuns moved from Central United States to Western United States
                1 aaGun moved from Eastern United States to Central United States
                1 bomber moved from 89 Sea Zone to Hawaiian Islands
                2 bombers moved from 89 Sea Zone to Western United States

    Place Units - Americans
                1 airfield and 1 harbour placed in Johnston Island
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 cruiser moved from 28 Sea Zone to 89 Sea Zone
                2 bombers moved from Western United States to 89 Sea Zone
                4 bombers moved from Midway to 89 Sea Zone
                1 submarine moved from 25 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 15 Sea Zone
                1 tactical_bomber moved from Midway to 16 Sea Zone
                1 fighter moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 24 Sea Zone
                2 fighters moved from Midway to 15 Sea Zone

    Combat - Americans
                Battle in 15 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 7 bombers, 1 carrier and 1 cruiser
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 6 bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Casualties for Americans: 1 bomber, 1 carrier and 1 cruiser
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 24 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 24 Sea Zone to Johnston Island
                1 battleship, 1 carrier and 2 cruisers moved from 25 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 30 Sea Zone
                2 fighters moved from 15 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                3 bombers moved from 89 Sea Zone to Southeast Mexico
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                1 armour moved from Eastern United States to Western United States
                2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 30 Sea Zone to Johnston Island
                2 aaGuns moved from Central United States to Western United States
                1 aaGun moved from Eastern United States to Central United States
                1 bomber moved from 89 Sea Zone to Hawaiian Islands
                2 bombers moved from 89 Sea Zone to Western United States

    Place Units - Americans
                1 airfield and 1 harbour placed in Johnston Island
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

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