15L Mike48484 (Allies +21) vs CdnRanger (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Szechwan
                1 mech_infantry moved from Hopei to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
                1 bomber moved from Anhwe to Szechwan

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  5/5 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 46 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 2 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from 55 Sea Zone to 42 Sea Zone
                2 fighters moved from French Indo China to 42 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 aaGun moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Jehol to Anhwe
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                1 bomber moved from Szechwan to Kweichow
                1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 fighter moved from Amur to 35 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to Philippines
                1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Amur to Chahar
                1 infantry moved from Shan State to Yunnan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 destroyer placed in 20 Sea Zone
                2 armour placed in Kwangtung
                1 armour and 2 artilleries placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun, 1 artillery and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 3 artilleries and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
        Hunan : 1 flag, 1 aaGun
        Hopei : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Szechwan : 1 flag, 3 armour, 1 infantry and 2 mech_infantrys
        Chahar : 1 flag, 1 infantry and 1 tactical_bomber
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        36 Sea Zone : 1 flag, 2 transports
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
        Dzavhan : 1 flag, 1 infantry
        20 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag, 1 infantry
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 73
        Russians : 22 / 27
        Japanese : 67 / 72
        Americans : 52 / 73
        Chinese : 3 / 7
        British : 30 / 27
        UK_Pacific : 6 / 6
        Italians : 17 / 30
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                4 carriers moved from 54 Sea Zone to 48 Sea Zone
                4 carriers moved from 48 Sea Zone to 33 Sea Zone
                2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone
                1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone
                1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from United Kingdom to Western Germany


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                4 carriers moved from 54 Sea Zone to 48 Sea Zone
                4 carriers moved from 48 Sea Zone to 33 Sea Zone
                2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone
                1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone
                1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Germans launches 1 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Egypt to Persia
                1 fighter moved from Brazil to French Central Africa
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 89 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 infantry moved from Brazil to British Guiana
                1 infantry moved from Brazil to British Guiana
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                British buy 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter moved from Egypt to Persia
                1 armour moved from Egypt to Iraq
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                1 fighter moved from Egypt to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 infantry moved from Egypt to Alexandria
                1 battleship, 1 carrier, 1 submarine and 1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                1 destroyer and 2 transports placed in 106 Sea Zone
                1 mech_infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                British collect 27 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Bessarabia to Russia
                1 armour moved from Rostov to Samara
                      Italians take Tambov from Russians
                      Italians take Samara from Russians
                1 mech_infantry moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Bessarabia to Western Ukraine
                1 fighter moved from Southern Italy to Malta
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Libya to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Malta
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        AA fire in Malta :  0/1 hits
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 2 :  0/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 3 :  3/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 3 :  0/1 hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Western Ukraine
                    Italians attack with 3 infantry and 1 mech_infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 3 infantry and 1 mech_infantry in Western Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 aaGun moved from Bessarabia to Western Ukraine
                1 aaGun moved from Bessarabia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 fighter moved from Malta to Libya
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Northern Italy to France
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Malta : 1 flag, 1 armour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 1 infantry
        Tunisia : 1 flag
        Romania : 1 mech_infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
        Libya : 1 artillery and 1 fighter
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 aaGun and 1 bomber
        Western Ukraine : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
        Samara : 1 flag, 1 armour
        96 Sea Zone : 1 transport
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 51 / 73
        Russians : 18 / 27
        Japanese : 66 / 72
        Americans : 52 / 75
        Chinese : 4 / 5
        British : 30 / 28
        UK_Pacific : 6 / 6
        Italians : 21 / 31
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Queensland to Caroline Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Queensland to Caroline Islands

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 bomber moved from Southern Italy to Alexandria
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Caucasus to Volgograd
                1 bomber moved from Ukraine to Russia
                1 mech_infantry moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 fighter moved from Ukraine to Belarus
                1 fighter moved from Western Germany to Belarus
                1 artillery and 2 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Alexandria
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Alexandria
                        Germans roll dice for 1 bomber and 1 infantry in Alexandria, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Germans win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  3/4 hits
                        Russians roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Belarus
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                2 aaGuns, 11 artilleries and 2 infantry moved from Bessarabia to Ukraine
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from Germany to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Alexandria to Greece
                1 infantry moved from Bulgaria to Greece
                1 fighter moved from Northern Italy to Greece
                1 fighter moved from Southern Italy to Western Germany
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from Russia to Ukraine
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Tambov
                2 fighters moved from Belarus to Novgorod
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 artilleries and 4 infantry moved from Poland to Eastern Poland
                2 armour moved from Baltic States to Bessarabia
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to France

    Place Units - Germans
                2 artilleries and 1 bomber placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 mech_infantrys placed in Yugoslavia
                1 fighter and 2 infantry placed in Western Germany
                1 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Poland : 1 infantry
        Germany : 1 factory_major and 4 infantry
        Norway : 1 infantry and 1 mech_infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 2 artilleries, 4 infantry and 1 mech_infantry
        Bessarabia : 2 armour and 1 mech_infantry
        Tambov : 1 mech_infantry
        Ukraine : 1 flag, 5 aaGuns, 7 armour, 19 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 20 infantry, 12 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Caucasus : 1 flag
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 destroyer
        113 Sea Zone : 1 cruiser and 1 transport
        96 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 bomber, 1 fighter and 1 infantry
        Yugoslavia : 1 flag, 1 factory_minor and 3 mech_infantrys
        98 Sea Zone : 1 submarine and 1 transport
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 14 / 27
        Japanese : 63 / 72
        Americans : 52 / 75
        Chinese : 4 / 5
        British : 30 / 28
        UK_Pacific : 6 / 6
        Italians : 21 / 31
        ANZAC : 13 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 18 PUs;
                Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 mech_infantry moved from Egypt to Alexandria
                2 armour moved from Egypt to Alexandria
                10 infantry moved from Novosibirsk to Samara
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 18 PUs;
                Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 mech_infantry moved from Egypt to Alexandria
                2 armour moved from Egypt to Alexandria
                10 infantry moved from Novosibirsk to Samara
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Alexandria
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Alexandria from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 10 infantry
                    Italians defend with 1 armour
                    Russians win, taking Samara from Italians with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Kansu
                4 infantry moved from Timguska to Kansu
                6 infantry moved from Timguska to Novosibirsk
                24 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                5 armour moved from Bryansk to Russia
                12 artilleries moved from Bryansk to Russia
                4 aaGuns moved from Bryansk to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Rostov to Russia
                1 fighter moved from Belarus to Russia

    Place Units - Russians
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 cruiser moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
                1 fighter moved from Kweichow to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                3 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 bomber moved from Kweichow to Sikang
                1 infantry moved from Kweichow to Shensi
                1 infantry and 1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Szechwan to Shensi
                2 armour moved from Szechwan to Shensi

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  2/5 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters in 55 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Shensi, round 2 :  2/8 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hopei to Shensi
                1 armour moved from Szechwan to Shensi
                1 aaGun moved from Hunan to Yunnan
                2 armour moved from Kwangtung to Yunnan
                2 artilleries and 2 infantry moved from French Indo China to Yunnan
                2 infantry moved from Anhwe to Kweichow
                2 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 bomber moved from Sikang to Kwangtung
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Central Mongolia to Chahar
                1 infantry moved from Dzavhan to Central Mongolia
                3 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kweichow to 35 Sea Zone
                1 tactical_bomber moved from Chahar to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                3 fighters moved from 55 Sea Zone to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun and 1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Kwangtung
                1 armour and 2 infantry placed in French Indo China
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun and 1 infantry
        Shensi : 1 flag, 1 aaGun, 3 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 aaGun, 2 armour, 5 artilleries and 4 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 2 armour and 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        36 Sea Zone : 1 flag
        35 Sea Zone : 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 2 infantry, 3 tactical_bombers and 3 transports
        34 Sea Zone : 1 cruiser
        Dzavhan : 1 flag
        22 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag, 1 infantry
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        55 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 19 / 26
        Japanese : 69 / 74
        Americans : 52 / 75
        Chinese : 2 / 5
        British : 30 / 28
        UK_Pacific : 6 / 6
        Italians : 16 / 31
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                3 destroyers and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                3 destroyers and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 cruiser
                    Americans win with 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 17 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                4 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from French Central Africa to Egypt
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter moved from Kansu to Sikang


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter moved from Kansu to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 fighter moved from Egypt to 98 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 fighter moved from Egypt to 98 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                    British win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from 98 Sea Zone to Egypt
                1 armour moved from Iraq to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia
                2 fighters moved from Northwest Persia to Russia
                1 armour moved from Egypt to Iraq
                1 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 aaGuns, 4 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber moved from India to Burma
                1 fighter moved from Persia to Burma
                1 battleship, 1 carrier, 1 submarine and 1 transport moved from 71 Sea Zone to 83 Sea Zone

    Place Units - British
                1 fighter placed in Persia
                3 armour placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

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