15L G40 Wittman (+21) v Gamerman01 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 5 fighters moved from Normandy Bordeaux to Southern France
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Americans creates battle in territory 55 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Philippines
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery
                    Germans defend with 1 aaGun, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Germans win, taking Philippines from Japanese with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Southern France
                    Americans attack with 1 bomber and 5 fighters
                    Germans defend with 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 aaGun, 1 armour, 1 bomber and 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in 55 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 95 Sea Zone
                    British loiter and taunt; Americans attack with 1 submarine
                    Germans defend with 3 fighters; Italians defend with 1 destroyer
                    Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 bomber and 4 fighters moved from Southern France to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
                1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
                1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 49 Sea Zone to 30 Sea Zone
                1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from British Columbia to 10 Sea Zone
                1 bomber moved from British Columbia to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                1 artillery, 2 bombers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Midway
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Eastern United States
                3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    British Columbia : 1 mech_infantry
        New South Wales : 1 artillery, 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Aleutian Islands : 2 artilleries
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 harbour and 3 infantry
        Midway : 1 airfield and 1 fighter
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 1 transport
        25 Sea Zone : 2 destroyers
        10 Sea Zone : 4 destroyers, 1 submarine and 1 transport
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Gibraltar : 1 aaGun, 2 fighters and 2 infantry
        New Brunswick Nova Scotia : 1 aaGun
        United Kingdom : 1 bomber
        Morocco : 1 infantry and 1 mech_infantry
        Tunisia : 1 infantry
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport

    Production/PUs Summary :

    Germans : 62 / 88
        Russians : 19 / 19
        Japanese : 71 / 79
        Americans : 54 / 79
        Chinese : 2 / 6
        British : 23 / 28
        UK_Pacific : 5 / 5
        Italians : 12 / 16
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Tsinghai : 3 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 88
        Russians : 19 / 19
        Japanese : 70 / 79
        Americans : 54 / 79
        Chinese : 3 / 3
        British : 23 / 28
        UK_Pacific : 5 / 5
        Italians : 12 / 16
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from West India to Persia
                1 infantry moved from Eastern Persia to Persia
                1 fighter moved from West India to Persia
                1 fighter and 2 tactical_bombers moved from India to Persia

    Combat - British
                British creates battle in territory 95 Sea Zone
                British creates battle in territory 97 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 95 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 95 Sea Zone
                    Italians defend with 1 destroyer
                Battle in Normandy Bordeaux
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans winItalians win with 1 destroyer remaining with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    British attack with 3 submarines
                    Germans defend with 3 fighters; Italians defend with 1 destroyer
                    1 submarine owned by the British Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for British: 2 submarines
                    Casualties for Italians: 1 destroyer
                Battle in Persia
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 armour and 5 mech_infantrys
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour and 5 mech_infantrys
                    Casualties for British: 1 infantry and 1 mech_infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Persia to West India
                1 aaGun, 3 artilleries and 3 infantry moved from West India to India
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
                2 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 fighter placed in 110 Sea Zone
                1 fighter and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 23 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
        West India : 2 fighters and 2 tactical_bombers
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Morocco : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 2 submarines
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 62 / 88
        Russians : 19 / 19
        Japanese : 70 / 79
        Americans : 54 / 79
        Chinese : 3 / 3
        British : 23 / 25
        UK_Pacific : 5 / 5
        Italians : 12 / 16
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I think that was my last meaningful Allied turn.
    I moved the sub in 95, because I would have redone UK go otherwise and I don’t have the time to download and redo Combat.
    Enjoy uour next few goes!


  • @wittmann:

    I think that was my last meaningful Allied turn.

    Hey, you lasted 10 rounds with the champ!  That’s more than Leon Spinks can say! (90 seconds against Mike Tyson, if I recall correctly)


  • Nice move on East Persia - I’m pretty sure I fell asleep there seeing only 2 ground units and not considering all that air power.  'course you lucked out, too, but that’s the attacker’s advantage - the ability to retreat.  A very nice move and it paid off big.  Now let’s see if India misses her air defenses…. maybe you luck out there too.  If I even attack…


  • Thanks, but will be a pyrrhic battle, if I lose India.
    Just wanted you to be aware that I do still have some bite, when cornered!
    Off to work, so have a fun evening. Lots of sport tomorrow too.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 bomber and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Anglo Egyptian Sudan to British Somaliland
                      Italians take Ethiopia from British
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    British defend with 2 submarines
                    Italians win, taking 97 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines

    Non Combat Move - Italians
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from 97 Sea Zone to Western Germany
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Holland Belgium to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Slovakia Hungary to Northern Italy
                1 mech_infantry moved from Slovakia Hungary to Eastern Poland

    Place Units - Italians
                1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs


  • @wittmann:

    Just wanted you to be aware that I do still have some bite, when cornered!

    There’s no doubt there

    You sure could have had more luck in 97 though……  :-(


  • Italy is back in the game!
    Should I have moved my fleets into the Med? But then no Normandy Attack (Bombardmenrd both missed) and the risky S France Attack would have been impossible.
    It seems whatever I do, you have another option open.
    Is frustrating.


  • I’m afraid I can’t answer that at this time  :-)


  • I knew it!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 30 Sea Zone
                1 cruiser moved from 30 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to 30 Sea Zone
                1 fighter moved from Queensland to 30 Sea Zone
                1 infantry moved from South Australia to New South Wales
                2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
                2 fighters moved from 30 Sea Zone to Hawaiian Islands

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Hawaiian Islands : 2 fighters
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        26 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 62 / 88
        Russians : 19 / 19
        Japanese : 66 / 79
        Americans : 54 / 79
        Chinese : 3 / 3
        British : 21 / 25
        UK_Pacific : 5 / 5
        Italians : 14 / 22
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 62 / 88
        Russians : 19 / 19
        Japanese : 66 / 79
        Americans : 54 / 79
        Chinese : 3 / 3
        British : 21 / 25
        UK_Pacific : 5 / 5
        Italians : 14 / 22
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans repair damage of 3x factory_major; Remaining resources: 85 PUs;
                Germans buy 1 armour, 3 artilleries, 4 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Caroline Islands to 35 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 armour moved from Kenya to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
                4 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
                      Germans take Rhodesia from British
                1 armour moved from French Equatorial Africa to French Central Africa
                      Germans take Nigeria from British
                      Germans take French Central Africa from French
                1 bomber moved from Egypt to Union of South Africa
                1 bomber and 1 fighter moved from Novgorod to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                3 fighters moved from Southern Italy to 110 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Archangel to Vologda
                1 fighter moved from Smolensk to Vologda
                1 infantry moved from Archangel to Vologda


  • OK, I really dislike how Triple A doesn’t handle fleet battles with subs correctly, requiring casualty choices prematurely and everything, so the big showdown in 110 will be rolled here

    German onslaught:
    Subs:DiceRolls: 2@2; Total Hits: 12@2: (1, 6)
    RestDiceRolls: 2@2 12@3 1@4; Total Hits: 52@2: (4, 5)12@3: (5, 3, 3, 6, 5, 4, 5, 6, 4, 3, 3, 3)1@4: (6)


  • You lucked out there
    Was starting to feel bad for you after South Africa, but as soon as I do that, my opponent gets lucky

    OK, you would take a hit to the battleship, the 3 carriers, and 2 destroyers, I imagine

    DefenseDiceRolls: 6@2 2@3 7@4; Total Hits: 96@2: (3, 2, 5, 3, 1, 4)2@3: (1, 6)7@4: (3, 5, 3, 3, 4, 4, 1)


  • I really didn’t need to make this attack - you only have 1 transport of each nation in 110 and separately, neither fleet (UK or US) is all that powerful, and I could keep you out of 112 forever, so this is the wrong move but of course I can absorb a bad battle here and am just going for the win

    I lose 2 carriers, 2 subs, 2 destroyers, and the cruiser, so all my boats are sunk in 1 round


  • 11 fighters, 1 bomber vs. 1 destroyer, 3 damaged carriers, 2 cruisers, 6 fighters, and a damaged battleship

    Well, it’s 37 punch against 42 and 12 units against 13, so I guess I’m not horribly disadvantaged yet even after a disastrous round 1 so I’ll go again

    DiceRolls: 11@3 1@4; Total Hits: 611@3: (2, 5, 2, 5, 6, 2, 1, 5, 5, 5, 3)1@4: (3)


  • Now I need to wait for your casualty choice because carriers are more valuable than fighters and could be auto-repaired if they survive

    Please select 6 more casualties (amazing how many times round 1 rolls don’t get more hits than round 2 rolls) and let me know if I was wrong to select 3 carriers, battleship, and 2 destroyers in round 1.

    Going to bed now - will finish this off tomorrow afternoon

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