@Daaras Scramble decisions?
15L G40 Luckyinmaroon (+20) vs. Gamerman01
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Something weird going on in 123 with Triple A - it says you removed 4 infantry when there were only 2 there, then go back in history and it has 4 infantry showing there which is impossible -
Whatever, I get what you were doing although you shouldn’t have made the noncombat move during the combat movement phase - but it’s all OK
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 aaGun moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
1 armour and 1 infantry moved from Nigeria to French West Africa
2 transports moved from 85 Sea Zone to 87 Sea Zone
1 destroyer moved from 85 Sea Zone to 87 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 85 Sea Zone to 87 Sea Zone
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to BryanskPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Persia
ANZAC take Persia from Germans
1 armour moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Germans
1 armour moved from Northwest Persia to IraqCombat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
2 fighters moved from Rostov to Russia
1 bomber moved from Norway to Vologda
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 artillery moved from Smolensk to Vologda
1 fighter moved from Bryansk to Russia
2 infantry moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 armour moved from Eastern Persia to Persia
1 armour moved from West India to Persia
2 bombers moved from Bryansk to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 fighter moved from 95 Sea Zone to 98 Sea Zone
4 bombers moved from Western Germany to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from ANZAC
1 cruiser moved from 85 Sea Zone to 87 Sea ZoneCombat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 armour
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Russia
Germans attack with 1 armour, 4 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major, 2 infantry and 1 mech_infantry
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Persia
Germans attack with 2 armour
ANZAC defend with 1 infantry
Germans win, taking Persia from ANZAC with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 infantry
Battle in 98 Sea Zone
Germans attack with 6 bombers, 4 fighters and 1 submarine
British defend with 1 cruiser, 6 destroyers, 1 submarine and 2 transports
1 submarine owned by the British Submerged
Germans win with 6 bombers and 1 fighter remaining. Battle score for attacker is 38
Casualties for Germans: 3 fighters and 1 submarine
Casualties for British: 1 cruiser, 6 destroyers and 2 transportsNon Combat Move - Germans
1 fighter moved from 98 Sea Zone to Greece
2 bombers moved from 98 Sea Zone to Greece
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
1 mech_infantry moved from Rostov to Kazakhstan
4 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
2 infantry moved from Tambov to Rostov
1 bomber moved from Vologda to Novgorod
1 artillery moved from Belarus to Bryansk
1 bomber moved from 98 Sea Zone to Caucasus
3 bombers moved from 98 Sea Zone to Southern Italy
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Algeria to Tunisia
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Rostov
9 artilleries moved from Bryansk to Rostov
8 armour and 10 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Tambov
25 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
2 fighters moved from Russia to RostovPlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in Volgograd
3 armour placed in Novgorod
1 infantry placed in France
3 fighters placed in Western Germany
1 submarine placed in 112 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 68 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
2 artilleries and 3 infantry moved from Samara to Volgograd
6 armour, 9 artilleries, 33 infantry and 2 mech_infantrys moved from Samara to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
2 artilleries and 3 infantry moved from Samara to Volgograd
6 armour, 9 artilleries, 33 infantry and 2 mech_infantrys moved from Samara to RussiaCombat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Russia
Russians attack with 6 armour, 9 artilleries, 33 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 2 infantry
Russians win, taking Russia from Germans with 6 armour, 9 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 2 infantryNon Combat Move - Russians
4 aaGuns moved from Samara to Russia
2 infantry moved from Kansu to Novosibirsk
3 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to BuryatiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from Korea to Amur
1 bomber moved from Japan to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
1 artillery moved from Chahar to Anhwe
1 tactical_bomber moved from Korea to Amur
1 fighter moved from 6 Sea Zone to Amur
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Korea to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
1 submarine moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in Kiangsu
Japanese attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Alaska from Americans with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Amur from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 tactical_bomber moved from Amur to Japan
1 tactical_bomber moved from 7 Sea Zone to Japan
1 fighter moved from Anhwe to Jehol
1 tactical_bomber moved from Anhwe to Jehol
3 infantry moved from Chahar to Jehol
1 mech_infantry moved from Korea to Jehol
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
3 fighters moved from Amur to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
2 fighters moved from Kiangsu to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 bomber moved from Anhwe to KoreaPlace Units - Japanese
3 fighters and 2 submarines placed in 6 Sea Zone
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 armour moved from Western United States to Alaska
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 11 Sea Zone to Alaska
1 carrier moved from 11 Sea Zone to 1 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from Siberia to Amur
2 bombers moved from Buryatia to Korea
2 fighters moved from 5 Sea Zone to Amur
5 fighters moved from 5 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 armour moved from Western United States to Alaska
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 11 Sea Zone to Alaska
1 carrier moved from 11 Sea Zone to 1 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from Siberia to Amur
2 bombers moved from Buryatia to Korea
2 fighters moved from 5 Sea Zone to Amur
5 fighters moved from 5 Sea Zone to KoreaCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 carrier, 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 1 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 armour, 2 fighters and 2 infantry
Japanese defend with 1 factory_minor and 2 infantry
Americans win, taking Alaska from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Korea
Americans attack with 2 bombers and 5 fighters
Japanese defend with 1 aaGun, 1 armour, 1 bomber and 1 infantry
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 aaGun, 1 armour, 1 bomber and 1 infantry
Battle in Amur
Americans attack with 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Amur from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hawaiian IslandsNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from Amur to Buryatia
2 bombers and 2 fighters moved from Korea to Buryatia
2 mech_infantrys moved from Siberia to Buryatia
4 carriers, 2 cruisers, 8 destroyers, 1 submarine and 4 transports moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea Zone
2 fighters moved from Alaska to 1 Sea ZonePlace Units - Americans
4 destroyers and 2 submarines placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 2 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 artilleries and 2 infantry moved from Shensi to Hopei
7 artilleries, 1 fighter and 3 infantry moved from Hunan to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 artilleries and 2 infantry moved from Shensi to Hopei
7 artilleries, 1 fighter and 3 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 7 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 7 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 tactical_bomber moved from Hunan to 19 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 fighter moved from India to 37 Sea Zone
1 infantry moved from India to West India
UK_Pacific take West India from Germans
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
2 infantry moved from French Equatorial Africa to French Central Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 22 PUs;
British buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 tactical_bomber moved from Hunan to 19 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 fighter moved from India to 37 Sea Zone
1 infantry moved from India to West India
UK_Pacific take West India from Germans
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
2 infantry moved from French Equatorial Africa to French Central AfricaCombat - British
British creates battle in territory 109 Sea Zone
Battle in 19 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 37 Sea Zone to Shan State
3 infantry moved from Yunnan to Shan State
2 aaGuns, 1 armour, 1 fighter and 4 infantry moved from Hunan to Anhwe
2 armour moved from Yunnan to Burma
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 armour moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
3 armour moved from Tobruk to Egypt
2 artilleries moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Libya
2 infantry moved from Brazil to French Guiana
2 fighters moved from United Kingdom to French Guiana
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
UK_Pacific collect 14 PUs (2 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Hunan: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Shantung: 1 mech_infantry
EDIT: Changing ownership of Shantung from Japanese to Chinese
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to Libya
1 infantry moved from Northern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Greece to Egypt
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya -
2 bombers over Egypt on SBR, you have 1 fighter -
Intercept the bombers?
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No, I changed my mind…. I don’t want my bombers to end up out of position if they even survive…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to Libya
1 infantry moved from Northern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Greece to Egypt
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 bombers
EDIT: Adding units owned by Italians to Greece: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Air Battle in Egypt
Air Battle is over, the attackers have all died
Battle in Malta
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 infantry
Italians win, taking Malta from British, taking Libya from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from Libya to 96 Sea Zone
1 carrier and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Greece to Western Germany
2 infantry moved from Yugoslavia to Bulgaria
1 armour and 1 infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 87 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 aaGun moved from Southern France to Northern Italy
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour and 1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
3 armour and 6 infantry moved from Iraq to Trans-JordanPlace Units - ANZAC
1 infantry placed in Iraq
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total