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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Rostov
1 fighter moved from Western Ukraine to Rostov
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 armour and 12 infantry moved from Russia to Bryansk
3 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Caucasus
1 infantry moved from Turkmenistan to Eastern Persia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from Yunnan to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
2 infantry moved from Yunnan to Burma
4 fighters and 4 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Anhwe
2 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Yenisey to Buryatia
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Philippines
2 bombers moved from 45 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Burma to Yunnan
Place Units - Japanese
4 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 68 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
3 submarines moved from 93 Sea Zone to 91 Sea Zone
2 cruisers, 1 destroyer and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to 45 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 cruisers, 1 destroyer and 1 transport
Italians defend with 1 transport
Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
1 artillery moved from Western United States to Central United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Italians
3 infantry moved from India to Burma
1 fighter moved from India to Burma
2 tactical_bombers moved from India to Burma
2 fighters moved from 39 Sea Zone to Burma
1 mech_infantry moved from India to Eastern Persia
Combat - British
Battle in Burma
British attack with 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 tactical_bombers moved from Burma to India
1 fighter moved from Burma to India
2 fighters moved from Burma to 39 Sea Zone
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 tactical_bomber moved from Southern Italy to Egypt
3 armour, 1 bomber and 2 fighters moved from Iraq to Egypt
8 infantry moved from Trans-Jordan to 98 Sea Zone
8 infantry moved from 98 Sea Zone to Egypt
2 armour, 1 artillery and 5 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Northwest Persia to Iraq
Combat - Italians
Battle in Egypt
Italians attack with 5 armour, 1 artillery, 1 bomber, 2 fighters, 13 infantry and 1 tactical_bomber
British defend with 2 armour, 4 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 2 infantry; ANZAC defend with 1 infantry
Italians win, taking Egypt from British with 5 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Italians: 9 infantry
Casualties for British: 2 armour, 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 aaGun, 2 artilleries and 3 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from United Kingdom to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Bessarabia
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
Combat - Germans
Battle in Belarus
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in French West Africa
Non Combat Move - Germans
2 bombers moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
7 artilleries moved from Poland to Eastern Poland
6 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Evenkiyskiy to Yenisey
Place Units - Germans
3 artilleries placed in Novgorod
3 armour and 7 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Germans collect 53 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Urals to Timguska
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Rostov to Bessarabia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
3 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bessarabia to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
7 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers, 9 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
4 fighters and 4 tactical_bombers moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
1 bomber moved from Philippines to Kweichow
1 bomber moved from Philippines to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kweichow to Yunnan
1 bomber moved from Hopei to Yunnan
3 infantry moved from Kiangsu to Anhwe
4 fighters and 4 tactical_bombers moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Japan
4 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
Japanese collect 61 PUs (3 lost to blockades); end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 1 mech_infantry
EDIT: Adding units owned by Japanese to Yenisey: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 1 submarine
Battle in 87 Sea Zone
Americans attack with 1 submarine and 1 transport
Germans defend with 1 transport
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in French West Africa
Americans attack with 1 armour and 1 infantry
Germans defend with 1 armour and 1 infantry
Americans win, taking French West Africa from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Eastern United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 45 Sea Zone
2 fighters moved from 39 Sea Zone to 55 Sea Zone
Combat - British
Battle in 45 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Burma
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 fighter moved from 55 Sea Zone to Northern Territory
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Burma to India
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Tobruk
Italians take Alexandria from British
Italians take Tobruk from British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 4 transports moved from 98 Sea Zone to 97 Sea Zone
2 armour, 1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Persia
1 fighter moved from Trans-Jordan to Persia
1 bomber moved from Trans-Jordan to Northwest Persia
Combat - Italians
Battle in Persia
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 4 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 4 armour, 1 artillery and 4 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Iraq
1 fighter moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Egypt: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Tobruk
Italians take Alexandria from British
Italians take Tobruk from British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 4 transports moved from 98 Sea Zone to 97 Sea Zone
2 armour, 1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Persia
1 fighter moved from Trans-Jordan to Persia
1 bomber moved from Trans-Jordan to Northwest Persia
Combat - Italians
Battle in Persia
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 4 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 4 armour, 1 artillery and 4 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Iraq
1 fighter moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Egypt: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Heard you went down for a bit…hope all is well!