15L G40 Me1945 (Axis) vs. hobo (Allies +17) Low luck


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Morocco
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 carrier moved from 10 Sea Zone to 89 Sea Zone

    Place Units - Americans
                2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 94 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                12 infantry moved from Suiyuyan to Kansu
                1 fighter and 2 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from India to Iraq

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Iraq
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    retreated to Iraq
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Iraq to Syria
                1 fighter moved from 98 Sea Zone to Eastern Poland
                2 artilleries moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 fighter moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 4 infantry moved from Alexandria to Egypt
                1 infantry moved from West India to India
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 battleship moved from 76 Sea Zone to 71 Sea Zone

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 3 infantry

  • '21 '20 '18 '17 '16 '15 '14 '13

    The US DD’s move sz89 >104 is illegal.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from India to Iraq

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Iraq
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    retreated to Iraq
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Iraq to Syria
                1 fighter moved from 98 Sea Zone to Eastern Poland
                2 artilleries moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 fighter moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 4 infantry moved from Alexandria to Egypt
                1 infantry moved from West India to India
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 battleship moved from 76 Sea Zone to 71 Sea Zone

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports
                EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 106 Sea Zone: 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports
                EDIT: Removing units owned by Americans from 106 Sea Zone: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to Morocco: 3 fighters and 1 tactical_bomber
                EDIT: Removing units owned by British from Morocco: 1 armour and 1 infantry
                EDIT: Removing units owned by Americans from Morocco: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                EDIT: Adding units owned by Americans to Quebec: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                EDIT: Adding units owned by British to Quebec: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode


  • sorry about that, thought it was from sz101.  everything just goes to 106 instead then.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns and 2 infantry moved from Romania to Slovakia Hungary
                1 artillery moved from Bulgaria to Romania
                1 armour moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 armour moved from Southern Italy to Greater Southern Germany
                1 mech_infantry moved from Southern Italy to Greater Southern Germany
                1 fighter moved from Libya to Southern Italy
                1 bomber moved from Libya to Southern Italy
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 armour moved from Romania to Slovakia Hungary

    Place Units - Italians
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total

    Territory Summary for Italians :

    France : 1 infantry
        Tunisia : 1 flag
        Greater Southern Germany : 1 armour and 1 mech_infantry
        Slovakia Hungary : 2 aaGuns, 1 armour and 2 infantry
        Romania : 1 artillery
        Tobruk : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        95 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
        93 Sea Zone : 1 flag
        Bulgaria : 1 armour, 1 artillery and 1 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 48 / 94
        Russians : 39 / 47
        Japanese : 61 / 66
        Americans : 50 / 71
        Chinese : 4 / 6
        British : 23 / 0
        UK_Pacific : 5 / 4
        Italians : 12 / 13
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                1 infantry moved from 85 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
                3 fighters moved from New Zealand to New South Wales
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone

    Turn Complete - French

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 1 factory_minor, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                5 armour, 3 artilleries and 17 infantry moved from Poland to Eastern Poland
                5 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                2 bombers and 3 fighters moved from Western Germany to Eastern Poland
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in 119 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 119 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 119 Sea Zone
                    Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Germans attack with 7 armour, 3 artilleries, 2 bombers, 3 fighters, 22 infantry and 7 mech_infantrys
                    British defend with 1 fighter; Russians defend with 4 aaGuns, 2 armour, 4 artilleries and 30 infantry
                        AA fire in Eastern Poland :  1/1 hits
                        1 fighter owned by the Germans lost in Eastern Poland
                        Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 2 fighters, 22 infantry and 7 mech_infantrys in Eastern Poland, round 2 :  12/1 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 4 artilleries, 1 fighter and 30 infantry in Eastern Poland, round 2 :  13/0 hits
                        8 infantry owned by the Russians, 13 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Eastern Poland
                        Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 2 fighters, 9 infantry and 7 mech_infantrys in Eastern Poland, round 3 :  10/0 hits
                        Russians roll dice for 2 armour, 4 artilleries, 1 fighter and 22 infantry in Eastern Poland, round 3 :  10/1 hits
                        10 infantry owned by the Russians, 9 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 2 fighters and 6 mech_infantrys in Eastern Poland, round 4 :  8/1 hits
                        Russians roll dice for 2 armour, 4 artilleries, 1 fighter and 12 infantry in Eastern Poland, round 4 :  7/0 hits
                        8 infantry owned by the Russians, 1 artillery owned by the Germans and 6 mech_infantrys owned by the Germans lost in Eastern Poland
                        Germans roll dice for 7 armour, 2 artilleries, 2 bombers and 2 fighters in Eastern Poland, round 5 :  7/1 hits
                        Russians roll dice for 2 armour, 4 artilleries, 1 fighter and 4 infantry in Eastern Poland, round 5 :  4/1 hits
                        4 infantry owned by the Russians, 2 armour owned by the Germans, 3 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
                        Germans roll dice for 5 armour, 2 bombers and 2 fighters in Eastern Poland, round 6 :  5/1 hits
                        Russians roll dice for 2 armour, 1 artillery and 1 fighter in Eastern Poland, round 6 :  2/0 hits
                        2 armour owned by the Russians, 2 armour owned by the Germans, 1 artillery owned by the Russians and 1 fighter owned by the British lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 armour, 3 artilleries, 1 fighter, 22 infantry and 7 mech_infantrys
                    Casualties for British: 1 fighter
                    Casualties for Russians: 4 aaGuns, 2 armour, 4 artilleries and 30 infantry

    Non Combat Move - Germans
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser and 11 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun, 1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Poland
                1 tactical_bomber moved from Holland Belgium to Norway
                2 fighters moved from Eastern Poland to Poland
                1 aaGun moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 tactical_bomber moved from Holland Belgium to Norway
                2 bombers moved from Eastern Poland to Western Germany
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Slovakia Hungary
                1 armour, 3 artilleries and 5 infantry placed in Western Germany
                3 armour and 7 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 armour
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 factory_minor
        Western Germany : 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
        Poland : 5 aaGuns, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Germany : 3 armour, 1 factory_major and 7 mech_infantrys
        Norway : 1 aaGun, 1 armour, 1 infantry and 2 tactical_bombers
        Eastern Poland : 1 flag, 3 armour
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 11 transports
        119 Sea Zone : 1 flag, 1 destroyer
        95 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 38 / 47
        Japanese : 61 / 66
        Americans : 50 / 71
        Chinese : 4 / 6
        British : 21 / 0
        UK_Pacific : 5 / 4
        Italians : 12 / 13
        ANZAC : 12 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Eastern Poland
                3 armour and 8 infantry moved from Belarus to Eastern Poland
                1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 armour, 1 artillery and 13 infantry
                    Germans defend with 3 armour
                    Russians win, taking Eastern Poland from Germans with 3 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Russia to Smolensk
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 mech_infantry moved from Finland to Novgorod
                2 aaGuns and 18 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                3 infantry moved from Ukraine to Bryansk
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                2 fighters moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Soviet Far East
                2 artilleries and 9 infantry moved from Shensi to Kansu
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                2 fighters and 4 tactical_bombers moved from Yunnan to Kansu
                1 fighter moved from Chahar to Kansu
                1 fighter moved from Jehol to Kansu
                2 bombers moved from Kwangsi to Kansu
                1 artillery moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Queensland
                Battle in Ceylon
                Battle in Kansu
                    Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 9 infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 16 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 9 infantry and 4 tactical_bombers in Kansu, round 2 :  9/1 hits
                        Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 :  6/0 hits
                        6 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Kansu, round 3 :  7/1 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 :  3/0 hits
                        3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in Kansu, round 4 :  6/1 hits
                        Chinese roll dice for 1 fighter in Kansu, round 4 :  1/1 hits
                        1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
                    Japanese win, taking Soviet Far East from Russians, taking Queensland from ANZAC, taking Ceylon from UK_Pacific, taking Kansu from Chinese with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 artillery and 9 infantry
                    Casualties for Chinese: 1 fighter and 16 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Szechwan to Shensi
                7 infantry moved from Chahar to Suiyuyan
                1 armour and 1 mech_infantry moved from Chahar to Kweichow
                1 mech_infantry moved from Manchuria to Chahar
                1 fighter moved from Kansu to Chahar
                2 bombers moved from Kansu to Kweichow
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 cruiser and 1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 55 Sea Zone
                3 fighters and 4 tactical_bombers moved from Kansu to Shensi
                1 fighter moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Japan to Kweichow
                1 submarine moved from 45 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Malaya
                1 carrier placed in 37 Sea Zone
                2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery placed in Japan
                1 armour, 1 artillery and 1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Shensi : 1 flag, 3 fighters, 2 infantry and 4 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 8 infantry
        Kweichow : 1 flag, 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag, 1 aaGun, 1 fighter and 1 mech_infantry
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 armour, 2 fighters and 2 infantry
        Burma : 1 flag
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 2 infantry
        Amur : 1 flag
        Buryatia : 1 flag, 1 armour and 1 mech_infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        49 Sea Zone : 1 destroyer
        37 Sea Zone : 1 carrier, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
        39 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        4 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        54 Sea Zone : 1 transport
        55 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 50 / 56
        Russians : 38 / 49
        Japanese : 70 / 75
        Americans : 50 / 71
        Chinese : 0 / 6
        British : 21 / 0
        UK_Pacific : 5 / 4
        Italians : 12 / 13
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from Morocco to 119 Sea Zone
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
                1 armour and 1 infantry moved from 119 Sea Zone to Scotland
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from Hawaiian Islands to 49 Sea Zone

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 transport
                    Germans defend with 1 destroyer
                    Americans win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Scotland
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 airfield and 1 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 119 Sea Zone to Iceland
                2 carriers and 1 cruiser moved from 106 Sea Zone to 119 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 89 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 119 Sea Zone
                3 fighters moved from Morocco to 119 Sea Zone
                2 submarines moved from 94 Sea Zone to 91 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 49 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                1 tactical_bomber moved from Eastern United States to Iceland
                1 tactical_bomber moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
                1 mech_infantry moved from 119 Sea Zone to Eire
                      Americans take Eire from Neutral_Allies
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 carriers and 2 destroyers placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • uhhh that was a very important 87% battle I that I lost  :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 6 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
                1 infantry moved from 119 Sea Zone to Scotland
                1 armour moved from 119 Sea Zone to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 airfield and 1 armour
                    British win, taking Scotland from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                1 fighter moved from Syria to Egypt
                1 fighter and 1 tactical_bomber moved from Syria to Eastern Poland
                2 infantry moved from Belgian Congo to Rhodesia
                1 battleship moved from 71 Sea Zone to 83 Sea Zone

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3,1,6,2,4
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry


  • hold up, I’m going to move the second fighter to eastern poland too


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
                1 infantry moved from 119 Sea Zone to Scotland
                1 armour moved from 119 Sea Zone to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 airfield and 1 armour
                    British win, taking Scotland from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                1 fighter moved from Syria to Egypt
                1 fighter and 1 tactical_bomber moved from Syria to Eastern Poland
                2 infantry moved from Belgian Congo to Rhodesia
                1 battleship moved from 71 Sea Zone to 83 Sea Zone

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3,1,6,2,4
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 fighter
                EDIT: Adding units owned by British to Eastern Poland: 1 fighter
                EDIT: Turning off Edit Mode

  • '21 '20 '18 '17 '16 '15 '14 '13

    Should you offload both units to Eire even if it is NCM?

  • '21 '20 '18 '17 '16 '15 '14 '13

    What AC carries the UK ftr in z91?

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