Hitting the Royal navy G1 without a carrier purchase

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    What is the best way to divide the German units so that I can sink the Royal navy in seazone 110 and 111 without using my tactical bomber in Berlin?.


  • If you’re not going to use the Berlin tac, I would only send 1 sub at 106 or 91. Then send 2 Sub 1 BB 2 Fig 2 Tac 1 Strat to 110 and 2 Sub 2 Fig 1 Tac 1 Strat to 111. This leaves (assuming Low Luck) only fighters at risk of loss in case of UK scrambles and has very small chances of any air loss if they don’t. Regular luck can obviously take more, but you could survive with more as well.

    You can, however, use the Berlin tac in 110 if it lands in Holland. This frees up one of the subs in 110 to join the other in 106 or 91 (or go to the other if you’re feeling really risky/lucky). This would have 1 Sub 1 BB 2 Fig 3 Tac 1 Strat in 110 and 2 Sub 2 Fig 1 Tac 1 Strat in 111. Since you have a Tac instead of a Sub in 110, a full scramble will have the chance to take out the Tac which is kind of a good thing since it means you won’t have to land extra planes in Holland to protect it (along with some AAA from WGermany). You could also swap the 110 Strat for one of the 111 Figs which gives you an extra pip overall, but then the Tac in 111 is at greater risk of dying than one in 110 would be, especially since a 111 scramble is much less of a commitment for Britain.

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    @ColonelCarter:

    If you’re not going to use the Berlin tac, I would only send 1 sub at 106 or 91. Then send 2 Sub 1 BB 2 Fig 2 Tac 1 Strat to 110 and 2 Sub 2 Fig 1 Tac 1 Strat to 111. This leaves (assuming Low Luck) only fighters at risk of loss in case of UK scrambles and has very small chances of any air loss if they don’t. Regular luck can obviously take more, but you could survive with more as well.

    You can, however, use the Berlin tac in 110 if it lands in Holland. This frees up one of the subs in 110 to join the other in 106 or 91 (or go to the other if you’re feeling really risky/lucky). This would have 1 Sub 1 BB 2 Fig 3 Tac 1 Strat in 110 and 2 Sub 2 Fig 1 Tac 1 Strat in 111. Since you have a Tac instead of a Sub in 110, a full scramble will have the chance to take out the Tac which is kind of a good thing since it means you won’t have to land extra planes in Holland to protect it (along with some AAA from WGermany). You could also swap the 110 Strat for one of the 111 Figs which gives you an extra pip overall, but then the Tac in 111 is at greater risk of dying than one in 110 would be, especially since a 111 scramble is much less of a commitment for Britain.

    F**K ME!! I’m such an idiot… I’ve been buying Carriers all this time just for the Berlin Tac? Kinda makes this thread irrelevant now, but I’m gonna surprise my group next game because they’re all fooled too.


  • Well, landing on Holland is a bit annoying because you have to remember to move AAA in or the French could do a suicide run from Normandy to try to kill a plane.

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    I see the 3 fighters 3 tacs to 110 a lot (with the 3rd tac from Berlin) with 2 subs. I think because 110 can go ugly if Allies scramble, so you want to present a strong deterrent.

    Then 1 fighter 1 tac, with 2 subs and the battleship to 111.

    How to split the strategic bombers between these 2 sea zones is another question. If its LL, and you want to strafe 111, then you gotta be careful not to go in too heavy. I noticed a bug in the last tripleA, that is messing with the strafe in this sea zone, when the subs survive. It’s listed in the bug reporting section now I believe, hopefully cleaned up soon.

    I still think there’s something to be said about sacrificing the sz 117 sub into sz 109, just to force a scramble there instead of 110. But I don’t see many people doing that these days. I guess 106 is just too tempting to be ignored haha.

    Don’t feel bad dude. I didn’t realize that Mech could move 2 spaces by themselves into combat (when not paired with a tank) until like last year! I thought it didn’t matter if the territory you passed through was friendly, that they still needed a tank. The whole time I read “blitz” generically as “moving 2 spaces”, as opposed to the more technical definition of blitz, as a movement 2 spaces through an empty enemy territory. Talk about messing with the German opener hahah. That one fried my brain for a good couple months, thinking of all the games Germany didn’t bring Mech to S. France without a tank to accompany, because I thought it’d be an illegal move otherwise!
    :-D

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    Nice one Black Elk, maybe there should be a thread describing “worst rule misunderstandings”… should get to 100 pages long (LOL).


  • I usually don’t scramble in 110 because I want to do Taranto and I’m risk averse, so if my opponent attacks 109, I’ll gladly take the chance to kill a sub for free.

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    @calvinhobbesliker:

    I usually don’t scramble in 110 because I want to do Taranto and I’m risk averse, so if my opponent attacks 109, I’ll gladly take the chance to kill a sub for free.

    Me too.

  • '15

    @calvinhobbesliker:

    Well, landing on Holland is a bit annoying because you have to remember to move AAA in or the French could do a suicide run from Normandy to try to kill a plane.

    Yes, this. This hard. France can send in inf/art/fighter against you, and probably should. 1 tac bomber + 1 AA gun isn’t good for Germany. Sometimes you need to do a bit more, be it two AA guns or whatever else.

    It should go without mentioning that, with whatever it is you’re sending, a battle that goes bad (or even good if you kill the RAF/french fighter) in 110 that leads to German plane losses makes losing your tac bomber the obvious first choice.


  • @teslas:

    @calvinhobbesliker:

    Well, landing on Holland is a bit annoying because you have to remember to move AAA in or the French could do a suicide run from Normandy to try to kill a plane.

    Yes, this. This hard. France can send in inf/art/fighter against you, and probably should. 1 tac bomber + 1 AA gun isn’t good for Germany. Sometimes you need to do a bit more, be it two AA guns or whatever else.

    It should go without mentioning that, with whatever it is you’re sending, a battle that goes bad (or even good if you kill the RAF/french fighter) in 110 that leads to German plane losses makes losing your tac bomber the obvious first choice.

    Only the Tac needs to land in Holland, but you should definitely land a couple extra planes for defense. 2 fig 1 tac 2 AAA completely discourages a French attack, although if you don’t survive with any ships in 110 you might face a British landing. The planes in Holland can still attack any British leftovers in 97 from Taranto and land in S. Italy so they’re not terribly out of position.

  • '15

    Yeah, but they can’t make it to Alexandria to defend your Italians on a straight-for-Egypt push, though they can still take part in an Egypt strafe if necessary on G3 (but then be way out of position for for G4 instead of back on S. Italy prepped to head into Russia).

    They can still bomb/escort for a G2 raid on London before a Sea Lion.

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