Dangerous not to buy ground for ANZAC on turn 1 with all those transports at Carolines 😮
15L G40 Procas (allies +17) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 1 submarine; Americans loiter and taunt
Japanese defend with 1 carrier, 1 destroyer and 3 fighters
Japanese win with 3 fighters remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine
Casualties for Japanese: 1 carrier and 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 1 submarine; Americans loiter and taunt
Japanese defend with 1 carrier, 1 destroyer and 3 fighters
Japanese win with 3 fighters remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine
Casualties for Japanese: 1 carrier and 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Combat - French
Turn Complete - French
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Same thing with Anzac, if you would prefer different casualties, feel free to edit them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 artillery, 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Samara
1 bomber moved from Western Germany to 91 Sea Zone
2 bombers moved from Southern France to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 cruiser and 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for Americans: 1 cruiserNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from Southern France to Eastern Poland
2 fighters moved from Western Germany to Bryansk
1 aaGun moved from Bryansk to Smolensk
3 artilleries moved from Ukraine to Bryansk
3 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 2 mech_infantrys moved from Norway to Finland
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 destroyer and 2 transports moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
1 artillery, 2 bombers and 1 infantry placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Western UkraineTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 infantry
Kazakhstan : 1 flag
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
Syria : 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 11 bombers, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major
Karelia : 1 flag
Bryansk : 3 aaGuns, 9 armour, 20 artilleries, 7 fighters, 5 infantry, 30 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 fighter and 1 tactical_bomber
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 3 armour and 1 factory_minor
Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
Vologda : 1 infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 aaGun and 1 infantry
Samara : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 2 infantry
114 Sea Zone : 1 destroyer and 2 transports
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag, 1 artillery and 2 mech_infantrysProduction/PUs Summary :
Germans : 67 / 91
Russians : 11 / 13
Japanese : 30 / 36
Americans : 62 / 82
Chinese : 21 / 23
British : 28 / 31
UK_Pacific : 3 / 0
Italians : 23 / 33
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
8 armour, 16 artilleries, 4 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 8 armour, 16 artilleries, 4 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 1 aaGun
Russians win, taking Samara from Germans with 8 armour, 16 artilleries, 4 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 aaGunNon Combat Move - Russians
4 aaGuns moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Samara to SikangPlace Units - Russians
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
4 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Ceylon
1 fighter moved from Malaya to 43 Sea Zone
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Kiangsi
Japanese take Kiangsi from Chinese
1 mech_infantry moved from French Indo China to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 5 fighters
Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
retreated to 6 Sea Zone
Americans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Japanese: 3 fighters
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ceylon
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Ceylon to 39 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from 6 Sea Zone to Japan
1 artillery moved from India to Burma
3 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to French Indo China
2 fighters and 1 tactical_bomber moved from Malaya to French Indo ChinaPlace Units - Japanese
1 carrier and 1 transport placed in 39 Sea Zone
1 artillery placed in French Indo China
1 transport placed in 36 Sea Zone
Japanese undo move 3.
1 transport placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,5
Japanese collect 33 PUs (2 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 19 infantry
Yunnan : 1 flag, 1 aaGun, 5 artilleries, 4 infantry and 1 tactical_bomber
Hunan : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 artillery
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 infantry and 1 tactical_bomber
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship and 1 cruiser
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag
39 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
West India : 1 flag
Turkmenistan : 1 flag, 1 infantry
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 66 / 91
Russians : 12 / 12
Japanese : 35 / 40
Americans : 62 / 82
Chinese : 19 / 23
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 23 / 33
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Kiangsu to Kiangsi
2 submarines moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in Kiangsi
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Place Units - Americans
2 carriers, 1 destroyer and 4 fighters placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Americans collect 59 PUs (3 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
12 infantry moved from Kweichow to Hunan
2 infantry moved from Kiangsu to KiangsiCombat - Chinese
Battle in Hunan
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
Place Units - British
1 carrier placed in 109 Sea Zone
1 infantry placed in Egypt
1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,5,3,3,2,4,1
British collect 26 PUs (2 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Syria to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines
Italians win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
3 transports moved from 98 Sea Zone to 95 Sea Zone
3 infantry moved from Syria to Trans-Jordan
3 artilleries moved from Syria to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Rostov to CaucasusPlace Units - Italians
3 mech_infantrys placed in Iraq
3 infantry placed in Southern Italy
3 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Southern France to 109 Sea Zone
11 bombers moved from Western Germany to 109 Sea Zone
5 infantry moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
7 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia -
Scramble SZ 109?