15L G40 CdnRanger (Axis) vs variance (Allies +Russia War Bonds)

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 armour moved from India to West India
                1 infantry moved from India to West India
                1 armour moved from Burma to West India
                3 mech_infantrys moved from Burma to West India
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 bomber moved from Hunan to 45 Sea Zone
                1 fighter moved from 41 Sea Zone to 44 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from Japan to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from Kweichow to 20 Sea Zone
                1 fighter moved from 41 Sea Zone to 35 Sea Zone
                1 armour moved from Sakha to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 tactical_bomber moved from Kweichow to Hopei

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in West India
                    Japanese attack with 4 armour, 1 infantry and 3 mech_infantrys
                    British defend with 3 aaGuns, 2 armour, 1 infantry and 2 mech_infantrys

  • '15

    West India, 1 casualty to choose - not sure if you want to lose your last AA gun or Infantry - Terrible strafe by the Japanese here….

    So, just 1 casualty to choose -

  • '17 '16 '15 '14 '12

    ok lose the AA

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 armour moved from India to West India
                1 infantry moved from India to West India
                1 armour moved from Burma to West India
                3 mech_infantrys moved from Burma to West India
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 bomber moved from Hunan to 45 Sea Zone
                1 fighter moved from 41 Sea Zone to 44 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from Japan to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from Kweichow to 20 Sea Zone
                1 fighter moved from 41 Sea Zone to 35 Sea Zone
                1 armour moved from Sakha to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 tactical_bomber moved from Kweichow to Hopei

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in West India
                    Japanese attack with 4 armour, 1 infantry and 3 mech_infantrys
                    British defend with 3 aaGuns, 2 armour, 1 infantry and 2 mech_infantrys
                    2 armour owned by the Japanese retreated to India
                    UK_Pacific win with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for British: 3 aaGuns
                    Casualties for Japanese: 2 armour, 1 infantry and 3 mech_infantrys
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

  • '15

    Non-coms working on -

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 armour moved from India to West India
                1 infantry moved from India to West India
                1 armour moved from Burma to West India
                3 mech_infantrys moved from Burma to West India
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 bomber moved from Hunan to 45 Sea Zone
                1 fighter moved from 41 Sea Zone to 44 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from Japan to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from Kweichow to 20 Sea Zone
                1 fighter moved from 41 Sea Zone to 35 Sea Zone
                1 armour moved from Sakha to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 tactical_bomber moved from Kweichow to Hopei

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in West India
                    Japanese attack with 4 armour, 1 infantry and 3 mech_infantrys
                    British defend with 3 aaGuns, 2 armour, 1 infantry and 2 mech_infantrys
                    2 armour owned by the Japanese retreated to India
                    UK_Pacific win with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for British: 3 aaGuns
                    Casualties for Japanese: 2 armour, 1 infantry and 3 mech_infantrys
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from Korea to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from French Indo China to Yunnan
                2 mech_infantrys moved from Malaya to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 aaGun moved from Kweichow to Yunnan
                1 tactical_bomber moved from Hopei to Hunan
                1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 6 Sea Zone to Sakha
                1 bomber moved from 45 Sea Zone to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                1 destroyer placed in 36 Sea Zone
                1 fighter placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
                2 infantry placed in French Indo China
                5 infantry placed in Japan
                Japanese undo move 5.
                1 armour and 1 infantry placed in French Indo China
                Japanese undo move 1.
                1 infantry and 2 mech_infantrys placed in Malaya
                Japanese undo move 5.
                1 armour and 1 mech_infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • '15

    Fire away!!    :-D

    Pushing it to the top -

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 carriers and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 armour and 2 mech_infantrys moved from Eastern Persia to India
                2 armour, 1 infantry and 2 mech_infantrys moved from West India to India

    Combat - British
                Battle in India
                    British attack with 4 armour, 1 infantry and 4 mech_infantrys
                    Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to 98 Sea Zone
                3 fighters moved from Eastern Persia to 98 Sea Zone
                1 infantry moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
                6 infantry moved from Persia to Northwest Persia
                5 infantry moved from Iraq to Northwest Persia
                4 infantry moved from Egypt to Trans-Jordan
                3 artilleries moved from Iraq to Northwest Persia
                1 armour moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq

    Place Units - British
                1 mech_infantry placed in Egypt
                2 carriers placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 33 PUs (3 lost to blockades); end with 34 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 carriers and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 armour and 2 mech_infantrys moved from Eastern Persia to India
                2 armour, 1 infantry and 2 mech_infantrys moved from West India to India

    Combat - British
                Battle in India
                    British attack with 4 armour, 1 infantry and 4 mech_infantrys
                    Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to 98 Sea Zone
                3 fighters moved from Eastern Persia to 98 Sea Zone
                1 infantry moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
                6 infantry moved from Persia to Northwest Persia
                5 infantry moved from Iraq to Northwest Persia
                4 infantry moved from Egypt to Trans-Jordan
                3 artilleries moved from Iraq to Northwest Persia
                1 armour moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq

    Place Units - British
                1 mech_infantry placed in Egypt
                2 carriers placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 33 PUs (3 lost to blockades); end with 34 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Rostov to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Tunisia to Morocco
                      Italians take Algeria from British
                      Italians take Morocco from British
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in 92 Sea Zone
                    Italians attack with 2 destroyers and 1 transport
                    Americans defend with 1 submarine
                        Italians roll dice for 2 destroyers and 1 transport in 92 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 destroyers and 1 transport in 92 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 2 destroyers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 2 carriers and 4 fighters
                    1 submarine owned by the Italians Submerged
                Battle in Caucasus
                    Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Caucasus, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
                    Italians winBritish win, taking Gibraltar from British with 2 carriers and 4 fighters remaining, taking Caucasus from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Rostov to Caucasus
                1 infantry moved from Bryansk to Rostov
                2 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Romania to Bessarabia
                3 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 armour and 2 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 armour
        Algeria : 1 flag
        Tunisia : 1 flag, 1 infantry
        Romania : 3 mech_infantrys
        Northern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 infantry
        Ukraine : 1 aaGun and 2 infantry
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 2 destroyers and 1 transport
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 75
        Russians : 17 / 35
        Japanese : 53 / 64
        Americans : 58 / 83
        Chinese : 6 / 7
        British : 34 / 34
        UK_Pacific : 5 / 5
        Italians : 22 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 93 Sea Zone to 98 Sea Zone
                1 armour moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                6 armour and 2 mech_infantrys moved from Rostov to Volgograd
                2 bombers moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                3 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 7 armour, 3 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Volgograd from Russians with 7 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 3 submarines; Italians loiter and taunt
                    British defend with 2 carriers and 4 fighters
                    Units damaged: 2 carriers owned by the British
                    2 submarines owned by the Germans Submerged
                    British win with 4 fighters remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 submarine
                    Casualties for British: 2 carriers

  • '15

    Intercept in Russia?

    Thx -

  • '17 '16 '15 '14 '12

    yep intercept

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 93 Sea Zone to 98 Sea Zone
                1 armour moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                6 armour and 2 mech_infantrys moved from Rostov to Volgograd
                2 bombers moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                3 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 7 armour, 3 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 7 armour, 3 infantry and 3 mech_infantrys in Volgograd, round 2 :  5/13 hits
                        Russians roll dice for 1 artillery in Volgograd, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 7 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 3 submarines; Italians loiter and taunt
                    British defend with 2 carriers and 4 fighters
                        Germans roll dice for 3 submarines in 98 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 2 carriers in 98 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 3 submarines in 98 Sea Zone, round 3 :  2/3 hits
                    Units damaged: 2 carriers owned by the British
                        British roll dice for 2 carriers in 98 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Germans lost in 98 Sea Zone
                        Germans roll dice for 2 submarines in 98 Sea Zone, round 4 :  0/2 hits
                        British roll dice for 2 carriers in 98 Sea Zone, round 4 :  0/2 hits
                        Germans roll dice for 2 submarines in 98 Sea Zone, round 5 :  1/2 hits
                        1 carrier owned by the British lost in 98 Sea Zone
                        British roll dice for 1 carrier in 98 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 2 submarines in 98 Sea Zone, round 6 :  1/2 hits
                        1 carrier owned by the British lost in 98 Sea Zone
                    2 submarines owned by the Germans Submerged
                    British win with 4 fighters remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 submarine
                    Casualties for British: 2 carriers
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  1/3 hits
                        Defenders Fire,  :  0/2 hits
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Russia causes 10 damage total.  Damaged units is as follows: factory_major = 9, airfield = 1
                Cleaning up after air battles
                    4 fighters owned by the British forced to land in Egypt

    Non Combat Move - Germans
                2 aaGuns moved from Rostov to Caucasus
                12 artilleries moved from Rostov to Caucasus
                12 infantry moved from Rostov to Caucasus
                1 armour moved from Belarus to Rostov
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Western Ukraine to Bryansk
                4 artilleries and 4 infantry moved from Ukraine to Rostov
                1 artillery moved from Western Ukraine to Ukraine
                4 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Romania to Bessarabia
                7 mech_infantrys moved from Eastern Poland to Ukraine
                6 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Russia to Rostov
                2 bombers moved from Russia to Caucasus
                1 aaGun moved from Northern Italy to Southern Italy
                1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
                1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                1 bomber and 2 infantry placed in Novgorod
                Germans undo move 1.
                2 armour and 1 fighter placed in Ukraine
                1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Caucasus: 2 infantry
                EDIT: Removing units owned by Germans from Rostov: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 armour
        Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 armour, 3 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun and 1 fighter
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Bryansk : 1 infantry
        Rostov : 3 aaGuns, 1 armour, 11 artilleries, 13 infantry and 1 tactical_bomber
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 armour and 5 mech_infantrys
        Bessarabia : 1 flag, 1 artillery
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 4 infantry and 7 mech_infantrys
        Western Ukraine : 6 infantry
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 7 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Caucasus : 2 aaGuns, 12 artilleries, 2 bombers, 1 fighter, 14 infantry and 1 tactical_bomber
        Smolensk : 1 flag, 1 artillery and 1 infantry
        Bulgaria : 1 flag
        97 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Yugoslavia : 1 flag
        98 Sea Zone : 2 submarines
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 75
        Russians : 11 / 35
        Japanese : 53 / 64
        Americans : 58 / 83
        Chinese : 6 / 7
        British : 34 / 34
        UK_Pacific : 5 / 5
        Italians : 22 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    Wasn’t sure where to land your 4 fighters, so I landed them in Egypt - feel free to land them elsewhere (alex, Trj, Syria)

    Cheers!

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 26 PUs;
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                4 infantry moved from Suiyuyan to Hopei
                6 infantry moved from Suiyuyan to Hopei
                1 armour moved from Kansu to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Samara to Kazakhstan
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 armour moved from Kansu to Kazakhstan
                3 infantry moved from Buryatia to Sakha

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Kazakhstan from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Sakha
                    Russians attack with 3 infantry
                    Japanese defend with 1 fighter and 1 infantry
                    Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Hopei
                    Russians attack with 10 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Bryansk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Olgiy to Timguska
                1 armour moved from Kansu to Timguska
                1 aaGun moved from Suiyuyan to Hopei

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Russians collect 5 PUs from War Bonds; end with 20 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                      Japanese take 36 Sea Zone from ANZAC
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from Japan to 19 Sea Zone
                2 infantry moved from Jehol to Buyant-Uhaa
                1 fighter moved from Japan to Sakha
                1 armour and 1 infantry moved from Amur to Sakha
                1 infantry moved from Amur to Buyant-Uhaa
                1 artillery moved from Szechwan to Kweichow
                1 tactical_bomber moved from Hunan to Kweichow
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Szechwan to Shensi
                1 bomber moved from Kwangsi to Shensi
                1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 19 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Manchuria
                    Japanese attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 infantry in Buyant-Uhaa, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Buyant-Uhaa, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 :  0/1 hits
                        Japanese roll dice for 3 infantry in Buyant-Uhaa, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 4 :  0/1 hits
                        Japanese roll dice for 3 infantry in Buyant-Uhaa, round 5 :  2/3 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Sakha, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Sakha, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Sakha to Amur
                2 fighters moved from 19 Sea Zone to Japan
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from Malaya to Burma
                1 infantry moved from Kwangsi to Hunan
                2 infantry moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from Kweichow to Burma
                1 bomber moved from Shensi to Hunan
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from Malaya to Shan State
                1 armour and 1 mech_infantry moved from French Indo China to Burma
                2 mech_infantrys moved from Yunnan to Burma
                2 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from Yunnan to Burma

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                1 fighter placed in Japan
                1 artillery and 1 infantry placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China
                1 infantry placed in Kwangtung
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour and 2 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 armour and 2 mech_infantrys
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 airfield, 1 bomber, 2 infantry and 1 mech_infantry
        Szechwan : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 aaGun, 1 armour, 8 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 armour and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 fighter
        Siberia : 1 flag
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 flag
        19 Sea Zone : 1 destroyer and 1 transport
        Buyant-Uhaa : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 14 / 20
        Japanese : 54 / 54
        Americans : 58 / 83
        Chinese : 5 / 7
        British : 34 / 34
        UK_Pacific : 5 / 5
        Italians : 21 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 battleship moved from 17 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to India
                5 armour moved from Iraq to Northwest Persia
                4 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                4 fighters moved from Egypt to Northwest Persia
                1 artillery and 1 infantry moved from Tobruk to Libya
                3 aaGuns and 7 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5,5,2,6
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 aaGun

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Caucasus to Kazakhstan
                2 artilleries moved from Caucasus to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 infantry in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Russians defend with 1 armour and 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  3/5 hits
                        Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 armour and 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Caucasus to Kazakhstan
                1 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Morocco to Tunisia

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour and 1 infantry
        Romania : 1 armour
        Northern Italy : 1 airfield, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun and 2 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 infantry and 3 mech_infantrys
        Western Ukraine : 1 flag
        Caucasus : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 12 / 20
        Japanese : 50 / 54
        Americans : 58 / 83
        Chinese : 9 / 10
        British : 34 / 31
        UK_Pacific : 5 / 5
        Italians : 23 / 28
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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