15L DutchmanD (axis) vs nerquen (allies + EUS=30) GAME 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Egypt to Belgian Congo
                1 submarine moved from 72 Sea Zone to 81 Sea Zone
                2 bombers moved from Egypt to Belgian Congo
                1 bomber moved from Egypt to Belgian Congo

    Combat - Germans
                Battle in Belgian Congo
                    Germans attack with 1 armour and 3 bombers
                    British defend with 1 bomber and 1 mech_infantry
                        Germans roll dice for 1 armour and 3 bombers in Belgian Congo, round 2 :  2/4 hits
                        British roll dice for 1 bomber and 1 mech_infantry in Belgian Congo, round 2 :  1/2 hits
                        1 bomber owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Belgian Congo
                    Germans win with 3 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 bomber and 1 mech_infantry
                Battle in 81 Sea Zone
                    Germans attack with 1 submarine; Italians loiter and taunt
                    British defend with 2 transports
                        2 transports owned by the British lost in 81 Sea Zone
                        Germans roll dice for 1 submarine in 81 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Germans
                3 bombers moved from Belgian Congo to Egypt
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 mech_infantry moved from Germany to France
                3 armour and 6 mech_infantrys moved from Germany to Western Germany
                1 mech_infantry moved from Poland to Western Germany
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to France
                3 armour and 5 mech_infantrys moved from Eastern Poland to Germany
                1 mech_infantry moved from Eastern Poland to Germany
                1 armour moved from Nenetsia to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                3 armour moved from Novgorod to Eastern Poland
                1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery moved from Novgorod to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 carrier moved from 98 Sea Zone to 81 Sea Zone

    Place Units - Germans
                1 armour and 2 infantry placed in France
                10 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Egypt to Belgian Congo
                1 submarine moved from 72 Sea Zone to 81 Sea Zone
                2 bombers moved from Egypt to Belgian Congo
                1 bomber moved from Egypt to Belgian Congo

    Combat - Germans
                Battle in Belgian Congo
                    Germans attack with 1 armour and 3 bombers
                    British defend with 1 bomber and 1 mech_infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 bomber and 1 mech_infantry
                Battle in 81 Sea Zone
                    Germans attack with 1 submarine; Italians loiter and taunt
                    British defend with 2 transports
                    Germans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Germans
                3 bombers moved from Belgian Congo to Egypt
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 mech_infantry moved from Germany to France
                3 armour and 6 mech_infantrys moved from Germany to Western Germany
                1 mech_infantry moved from Poland to Western Germany
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to France
                3 armour and 5 mech_infantrys moved from Eastern Poland to Germany
                1 mech_infantry moved from Eastern Poland to Germany
                1 armour moved from Nenetsia to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                3 armour moved from Novgorod to Eastern Poland
                1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery moved from Novgorod to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 carrier moved from 98 Sea Zone to 81 Sea Zone

    Place Units - Germans
                1 armour and 2 infantry placed in France
                10 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                1 fighter moved from Caucasus to Northwest Persia
                2 fighters moved from Caucasus to Belarus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                    Russians win, taking Northwest Persia from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                3 infantry moved from Urals to Vologda
                4 artilleries and 3 infantry moved from Russia to Bryansk
                2 fighters moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 fighter moved from Northwest Persia to Bryansk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                2 infantry moved from Kansu to Shensi
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Volgograd
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers, 2 destroyers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Szechwan to Shensi
                1 bomber moved from Anhwe to Shensi
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                2 tactical_bombers moved from Kwangsi to Shensi
                1 tactical_bomber moved from 35 Sea Zone to Kiangsi
                1 fighter moved from 35 Sea Zone to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 tactical_bomber moved from Java to Burma
                1 fighter moved from Java to Burma
                1 fighter moved from 35 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 :  1/3 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 4 infantry in Shensi, round 2 :  2/4 hits
                        1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Chinese win with 3 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Kwangsi
                1 tactical_bomber moved from Shensi to Hunan
                1 fighter moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to Java
                1 carrier moved from 35 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 battleship moved from 35 Sea Zone to 38 Sea Zone
                1 cruiser moved from 35 Sea Zone to 38 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 battleship and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to Philippines
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 carriers and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                2 bombers placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 2 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 2 infantry
                EDIT: Turning off Edit Mode
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers, 2 destroyers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Szechwan to Shensi
                1 bomber moved from Anhwe to Shensi
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                2 tactical_bombers moved from Kwangsi to Shensi
                1 tactical_bomber moved from 35 Sea Zone to Kiangsi
                1 fighter moved from 35 Sea Zone to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 tactical_bomber moved from Java to Burma
                1 fighter moved from Java to Burma
                1 fighter moved from 35 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry; Chinese defend with 2 infantry
                    retreated to Shensi
                    Chinese win with 3 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Kwangsi
                1 tactical_bomber moved from Shensi to Hunan
                1 fighter moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to Java
                1 carrier moved from 35 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 battleship moved from 35 Sea Zone to 38 Sea Zone
                1 cruiser moved from 35 Sea Zone to 38 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 battleship and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to Philippines
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 carriers and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                2 bombers placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 2 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 2 infantry
                EDIT: Turning off Edit Mode
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Shensi: 1 infantry
                EDIT: Adding units owned by Chinese to Shensi: 1 infantry
                EDIT: Turning off Edit Mode
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 carrier, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                3 fighters moved from United Kingdom to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 submarine and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 72 to 82
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 20 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from West India to Persia
                      British take Persia from Italians

    Combat - British

    Non Combat Move - British
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 armour and 3 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 carrier and 1 cruiser moved from 83 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to Gibraltar
                2 fighters and 1 tactical_bomber moved from West India to India
                1 battleship moved from 54 Sea Zone to 48 Sea Zone
                1 battleship moved from 48 Sea Zone to 33 Sea Zone

    Place Units - British
                3 infantry placed in Union of South Africa
                1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry


  • BUMP

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour, 2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 71 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 71 Sea Zone to Union of South Africa
                1 bomber moved from Egypt to Union of South Africa
                1 battleship and 2 cruisers moved from 81 Sea Zone to 71 Sea Zone

    Combat - Italians
                Battle in Union of South Africa
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    British defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
                        Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 :  2/3 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Union of South Africa, round 2 :  3/7 hits
                        British roll dice for 3 infantry and 3 mech_infantrys in Union of South Africa, round 2 :  1/6 hits
                        3 infantry owned by the British, 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Union of South Africa
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Union of South Africa, round 3 :  3/6 hits
                        British roll dice for 1 mech_infantry in Union of South Africa, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Union of South Africa
                    Italians win, taking Union of South Africa from British with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 3 infantry and 3 mech_infantrys
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 71 Sea Zone
                3 mech_infantrys moved from France to Southern Italy
                2 fighters moved from Southern Italy to Egypt
                1 infantry moved from Libya to Tobruk

    Place Units - Italians
                3 infantry placed in Egypt
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from New South Wales to 46 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                Battle in 46 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Morocco to Algeria

    Turn Complete - French

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 bomber moved from Egypt to Persia
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 infantry in Persia, round 2 :  0/3 hits
                        British roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Persia, round 3 :  1/3 hits
                        British roll dice for 1 mech_infantry in Persia, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Persia to Iraq
                2 bombers moved from Egypt to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                1 submarine moved from 81 Sea Zone to 72 Sea Zone
                1 fighter moved from Western Germany to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
                2 mech_infantrys moved from France to Southern Italy
                1 armour moved from France to Western Germany
                10 armour and 7 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Finland to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in France
                3 artilleries placed in Novgorod
                4 mech_infantrys placed in Germany
                7 mech_infantrys placed in Western Germany
                Germans undo move 4.
                4 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Archangel
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Archangel to Russia
                1 fighter moved from Belarus to Russia
                1 artillery and 5 infantry moved from Russia to Bryansk
                1 fighter moved from Ukraine to Russia
                2 infantry moved from Vologda to Russia
                2 mech_infantrys moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Yenisey
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Russians
                3 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total


  • BUMP #2

  • '10

    Sorry. Wife had a baby over the weekend.  Little hectic here.  Hopefully will get back on track shortly.


  • any estimate when you will be available again?


  • It has been 24 days since your last post which I considered as a vacation request as per the league rules. If you did not consider it as a vacation request then I claim this as a victory per the 9 day inactivity rule.

    But since the vacation can last max 21 days I am going to bump this again…. sorry


  • BUMP #3


  • BUMP #4


  • Hi DutchmanD, hope you are doing great with your family but I suggest we discontinue this game…. sorry but I really don’t enjoy such a prolonged and slow game. Also, I am not blaming you for quiting the game, I understand that your free time situation has changed after getting a kid (I have 2 small boys myself).

    According to the official rules I believe I could claim a victory here (as you got BUMPed 4 times) but I am not going to claim a victory here… I just proceeded with the bumps so I would have an official backup if you would like to continue the game…

    best, nerquen

  • '10

    So, I am going to go ahead and resign.  I am sorry.  Having 2 children under 15 months is demanding much more of my time than I had anticipated; and a new project at work is just killing every free moment. I may be able to continue in a few months, but that wouldn’t be fair to you.  Thank you for agreeing to play me, and sorry again.


  • no problem at all DutchmanD, wish you good luck with family and work. And as per your resignation, as I wrote earlier, I would prefer that we don’t make this an official league game then. Let just stop here without reporting any result to the league. And as you expected correctly, I am now not much interested in continuing couple months later. cheers, nerquen

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