15L DutchmanD (axis) vs variance (allies +3WB) GAME 1

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 0 on tech rolls

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 2 techTokens; 0 PUs;

    Combat Move - Americans
                4 fighters moved from Wake Island to 18 Sea Zone
                3 bombers moved from Rostov to Shensi
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 carrier and 3 destroyers moved from 98 Sea Zone to 97 Sea Zone

    Combat - Americans

  • '17 '16 '15 '14 '12

    scramble italy?

  • '10

    no

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
                British buy 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 infantry moved from Trans-Jordan to Syria
                1 bomber and 1 tactical_bomber moved from Rostov to Northwest Persia
                2 fighters moved from Egypt to Northwest Persia
                1 artillery moved from Trans-Jordan to Syria

    Combat - British
                Battle in Syria
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 airfield and 2 infantry
                    British win, taking Syria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Northwest Persia
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 armour and 2 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for British: 1 bomber and 1 fighter
                    Casualties for Italians: 1 armour and 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
                2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Tunisia to Libya
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                2 submarines moved from 81 Sea Zone to 80 Sea Zone
                4 fighters moved from Rostov to Russia
                1 battleship moved from 33 Sea Zone to 6 Sea Zone

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 4 mech_infantrys
                EDIT: Adding units owned by British to Trans-Jordan: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                British collect 5 PUs from War Bonds; end with 36 PUs total

    Turn Complete - UK_Pacific

  • '17 '16 '15 '14 '12

    Just noticed you could air strike szechwan  :-P.  Changed US NCM and Chinese placement to Sikang

  • '17 '16 '15 '14 '12

    Ugh  :-(  better make that Tsinghai

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter and 3 infantry moved from Iraq to Syria
                1 fighter moved from Southern Italy to Syria

    Combat - Italians
                Battle in Syria
                    Italians attack with 2 fighters and 3 infantry
                    British defend with 1 airfield, 1 artillery and 2 infantry
                        Italians roll dice for 2 fighters and 3 infantry in Syria, round 2 :  2/5 hits
                        British roll dice for 1 artillery and 2 infantry in Syria, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Syria
                    3 infantry owned by the Italians retreated to Iraq
                    British win with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Syria to Iraq
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 artillery moved from Italian Somaliland to British Somaliland

    Place Units - Italians
                1 artillery and 1 infantry placed in Iraq
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Northwest Persia: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Iraq: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northwest Persia: 2 fighters
                EDIT: Adding units owned by Italians to Iraq: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2,6,4,1
                Italians collect 2 PUs (10 lost to blockades); end with 3 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 9 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                3 fighters moved from Iraq to Caucasus
                2 bombers moved from Iraq to Russia
                1 bomber moved from Western Germany to Russia
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                4 armour and 5 mech_infantrys moved from Ukraine to Rostov

  • '10

    intercept orders Moscow

  • '17 '16 '15 '14 '12

    full intercept

  • '10

    OK, some weird glitch happened when I proceeded with the air raid.  You saw the dice come across from the intercept battle, no one hit.  From there it rolled the aa fire but it did not show up in a dice email, but the weirdest part was when I got to the damage part, it let me choose my dice…. crazy huh?  So, I chose the dice just to get off that screen and the battle ended, but none of that ended up on the dice server, so I will roll it here I guess and edit.

  • '10

    aa fire Moscow:
    DiceRolls: 4@1; Total Hits: 04@1: (6, 6, 2, 4)

    aa fire Airbase:
    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • '10

    Damage:

    DiceInput ErrorThere was an error in your dice throw: “dice” is not correct syntax.

    Airbase:
    DiceInput ErrorThere was an error in your dice throw: “dice” is not correct syntax.

  • '10

    Damage
    DiceRolling 4:
    (1, 1, 2, 6)

    Airbase:
    DiceRolling 1:
    (2)

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                3 fighters moved from Iraq to Caucasus
                2 bombers moved from Iraq to Russia
                1 bomber moved from Western Germany to Russia
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                4 armour and 5 mech_infantrys moved from Ukraine to Rostov

    Airborne Attack Move - Germans
                Turning on Edit Mode

    Combat - Germans
                EDIT: Air Battle in Russia
                    EDIT: Germans attacks with 5 units heading to Russia
                    EDIT: Russians launches 5 interceptors out of Russia
                        EDIT:  0/5 hits
                        EDIT:  0/5 hits
                    EDIT: Air Battle is over, the remaining bombers go on to their targets
                EDIT: Strategic bombing raid in Russia
                    EDIT: Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
                    EDIT: Bombing raid in Russia rolls: 6,5,4,6 and causes: 13 damage to unit: factory_major
                    EDIT: Bombing raid in Russia causes 19 damage total.  Damaged units is as follows: airfield = 6, factory_major = 13
                    EDIT: Turning off Edit Mode
                Battle in Caucasus
                    Germans attack with 3 fighters
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 armour and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 5 mech_infantrys in Rostov, round 2 :  3/9 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 fighters moved from Caucasus to Bryansk
                1 mech_infantry moved from Poland to Romania
                1 mech_infantry moved from Poland to Romania
                2 armour moved from Novgorod to Bryansk
                3 mech_infantrys moved from Poland to Western Ukraine
                2 bombers moved from Russia to Ukraine
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 fighter moved from Western Germany to Western Ukraine
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Southern Italy
                1 infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Southern Italy

    Place Units - Germans
                2 bombers placed in Western Germany
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,2,1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 57 PUs (9 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                3 fighters moved from Iraq to Caucasus
                2 bombers moved from Iraq to Russia
                1 bomber moved from Western Germany to Russia
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                4 armour and 5 mech_infantrys moved from Ukraine to Rostov

    Airborne Attack Move - Germans
                Turning on Edit Mode

    Combat - Germans
                EDIT: Air Battle in Russia
                    EDIT: Germans attacks with 5 units heading to Russia
                    EDIT: Russians launches 5 interceptors out of Russia
                        EDIT:  0/5 hits
                        EDIT:  0/5 hits
                    EDIT: Air Battle is over, the remaining bombers go on to their targets
                EDIT: Strategic bombing raid in Russia
                    EDIT: Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
                    EDIT: Bombing raid in Russia rolls: 6,5,4,6 and causes: 13 damage to unit: factory_major
                    EDIT: Bombing raid in Russia causes 19 damage total.  Damaged units is as follows: airfield = 6, factory_major = 13
                    EDIT: Turning off Edit Mode
                Battle in Caucasus
                    Germans attack with 3 fighters
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 armour and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 5 mech_infantrys in Rostov, round 2 :  3/9 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 fighters moved from Caucasus to Bryansk
                1 mech_infantry moved from Poland to Romania
                1 mech_infantry moved from Poland to Romania
                2 armour moved from Novgorod to Bryansk
                3 mech_infantrys moved from Poland to Western Ukraine
                2 bombers moved from Russia to Ukraine
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 fighter moved from Western Germany to Western Ukraine
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Southern Italy
                1 infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Southern Italy

    Place Units - Germans
                2 bombers placed in Western Germany
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,2,1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 57 PUs (9 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 3 fighters
                EDIT: Removing units owned by Germans from Western Ukraine: 1 fighter
                EDIT: Adding units owned by Germans to Ukraine: 4 fighters
                EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Ukraine: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry
                EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '10

    OK, so the map is correct except for the damage on the airbase in Moscow, it should have 4 damage, not 6.  Couldn’t figure out how to edit that.  Please use the 2nd map.

  • '17 '16 '15 '14 '12

    yeah triplea is bad at doing SBRs with multiple targets

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