No scrambles
Bonusbent (Axis) vs dawgoneit (Allies + 12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 tactical_bombers moved from 6 Sea Zone to Korea
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tunisia to Tobruk
4 fighters moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Korea
Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 3 infantry
Americans win, taking Korea from Japanese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Americans
2 fighters moved from Korea to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Korea to 7 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to AmurPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 71 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
EDIT: Adding units owned by Americans to 83 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode
British buy 3 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Eastern Persia to Turkmenistan
1 bomber moved from Eastern Persia to Caucasus
2 artilleries and 2 infantry moved from Northwest Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 3 mech_infantrys
British win, taking Caucasus from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Battle in Turkmenistan
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Turkmenistan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 armour moved from Iraq to Northwest Persia
2 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
4 armour moved from Egypt to Iraq
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
2 transports moved from 81 Sea Zone to 79 Sea Zone
1 mech_infantry moved from West India to India
2 infantry moved from India to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 armour placed in Persia
British undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
2 armour moved from Ukraine to Caucasus
3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 1 carrier, 8 destroyers, 3 infantry, 4 submarines and 3 transports moved from 97 Sea Zone to 92 Sea Zone
3 artilleries moved from 92 Sea Zone to Gibraltar
3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 bomber and 1 fighter moved from Southern Italy to CaucasusCombat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 2 fighters and 3 infantry
British defend with 1 airfield, 1 harbour and 1 mech_infantry; Americans defend with 1 armour, 1 artillery and 2 infantry
Italians win, taking Gibraltar from British with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 2 artilleries and 1 infantry
Italians win, taking Caucasus from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour and 1 infantry
Casualties for British: 2 artilleries and 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov
2 fighters moved from Gibraltar to 92 Sea ZonePlace Units - Italians
2 artilleries and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Guam to Korea
3 fighters moved from Queensland to Guam
3 artilleries and 5 infantry moved from South Australia to Northern Territory
2 infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
2 infantry moved from Tunisia to Algeria
2 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 bomber, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Volgograd to Turkmenistan
3 bombers moved from Volgograd to Turkmenistan
14 armour and 12 mech_infantrys moved from Rostov to Northwest Persia
6 armour, 2 bombers, 4 fighters, 10 mech_infantrys and 4 tactical_bombers moved from Volgograd to Northwest Persia
1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone
6 bombers moved from Western Germany to 114 Sea Zone
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from RussiansCombat - Germans
Battle in 114 Sea Zone
Germans attack with 6 bombers, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans win with 6 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Northwest Persia
Germans attack with 20 armour, 2 bombers, 4 fighters, 22 mech_infantrys and 4 tactical_bombers
British defend with 12 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans win, taking Northwest Persia from Russians with 20 armour, 2 bombers, 4 fighters, 13 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Germans: 9 mech_infantrys
Casualties for British: 12 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Battle in Turkmenistan
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans win, taking Turkmenistan from British with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Turkmenistan to Caucasus
2 bombers moved from Northwest Persia to Caucasus
4 fighters and 4 tactical_bombers moved from Northwest Persia to Caucasus
4 aaGuns moved from Rostov to Caucasus
2 artilleries moved from Tambov to Rostov
3 armour moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
3 armour moved from Russia to Rostov
6 bombers moved from 114 Sea Zone to Western Germany
3 infantry moved from France to Western Germany
2 submarines moved from 93 Sea Zone to 92 Sea ZonePlace Units - Germans
2 submarines placed in 110 Sea Zone
1 bomber and 1 fighter placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in RussiaTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
4 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
10 infantry moved from Amur to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
4 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
10 infantry moved from Amur to KoreaCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 11 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Japan to Manchuria
3 infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from Anhwe to Manchuria
2 mech_infantrys moved from Yunnan to Burma
5 armour and 4 mech_infantrys moved from Shan State to Burma
2 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Manchuria
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 10 armour and 6 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 10 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
2 battleships, 5 carriers, 2 cruisers and 8 destroyers moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Chahar
1 aaGun moved from Jehol to Chahar
2 bombers moved from Manchuria to Japan
1 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
3 mech_infantrys moved from Kiangsu to Chahar
2 fighters moved from Anhwe to Chahar
1 transport moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 8 infantry placed in Japan
3 submarines placed in 36 Sea Zone
2 infantry placed in Malaya
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,5,4,4,4,1,2,4,2,1,5,2,4,3,6,2,1,5,1,5,5,4,6,1,4,2,3,6,2,2,1,2,5
Japanese collect 65 PUs (8 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone -
scramble and kami’s in sz6
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Use 4 kamikaze tokens on 4 of your ACs. No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 6 carriers, 5 cruisers, 4 destroyers, 13 fighters, 5 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 battleship, 6 carriers, 5 cruisers, 4 destroyers, 13 fighters, 4 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
2 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
4 fighters moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 15 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Tunisia to AlgeriaPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 carrier placed in 101 Sea Zone
Americans undo move 2.
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
your game
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Thanks for playing and good luck with your other games.