G40 Vold vs Dawg (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 3 armour
                EDIT: Adding units owned by Americans to French Indo China: 3 armour
                EDIT: Turning off Edit Mode
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Italians
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Italians
                1 artillery moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 artillery
                    Germans defend with 1 mech_infantry
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                3 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                3 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 artillery and 3 infantry moved from India to West India
                5 infantry moved from Anhwe to Chahar
                1 artillery and 4 infantry moved from Kweichow to Shensi

    Combat - British
                Battle in Chahar
                    British attack with 5 infantry
                    Japanese defend with 1 artillery
                    British win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British

    Place Units - British
                3 armour placed in Iraq
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4,2,2,2,4,3,6,6,3
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys


  • I will give it a go if you don’t mind,  8-)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to French Madagascar
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from Trans-Jordan to Syria
                      Italians take Syria from British

    Combat - Italians
                Battle in Ethiopia
                Battle in French Madagascar
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Ethiopia from British, taking French Madagascar from French, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                2 transports moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to French Madagascar
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from Trans-Jordan to Syria
                      Italians take Syria from British

    Combat - Italians
                Battle in Ethiopia
                Battle in French Madagascar
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Ethiopia from British, taking French Madagascar from French, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                2 transports moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from Malaya to Shan State
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - ANZAC
                Battle in French Madagascar
                    ANZAC attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 armour and 1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from Malaya to Shan State
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - ANZAC
                Battle in French Madagascar
                    ANZAC attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 armour and 1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Hunan: 2 fighters
                EDIT: Adding units owned by ANZAC to West India: 2 fighters
                EDIT: Turning off Edit Mode

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

  • '13

    That’s VC - thanks for the game :)


  • thank you also 8-)

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