You can but it has not been playtested with the map. The ideas have been playtested and they work very well in other games. I am working on changes on the air power thing because its not historical. Both sides had limited air power for each day of the campaign and i plan on spreading out the pain of allied 3/9 planes for the last 4 turns of the game , while i feel many games will progress with the statement " if the germans dont get far by turn 4 they should resign" I want to take the same number of air allocations but spread them out over all the turns ( except no allied air allocations on turn one).
So what im saying it go ahead and post but let me email a better version first to you with these new changes. Ill have it by tomorrow.
I’m not advocating reckless use of your forces but this game requires player’s to take more risks than other A&A games. I think that Revised lends itself more to a “What will I lose” thinking while BOTB needs to be “What will I gain” thinking. I’ll admit that is a very subtle difference and perhaps simply one of semantics.
In BOTB things don’t have a cost measured in IPCs so a unit’s value or expendability becomes much more situational. You are buying things (ground and time) with the units and you must know when to pay the price and not be afraid to do so.
Put another way, be more concerened with the sure paths to defeat than the uncertain paths to victory. Playing in ways that only preserve your forces is more a sure path to defeat in BOTB than it is in Revised, Pacific and Europe.