XDAP 2 (Pit Fight) Hammers vs Chaos U. Alumni Association


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 110 Sea Zone to 124 Sea Zone
                1 destroyer moved from 110 Sea Zone to 124 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                4 submarines moved from 105 Sea Zone to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                2 artilleries moved from 105 Sea Zone to Normandy Bordeaux
                4 transports moved from 105 Sea Zone to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 103 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 submarine moved from 26 Sea Zone to 15 Sea Zone
                1 bomber moved from Gibraltar to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 cruiser and 2 submarines
                    Italians defend with 1 destroyer
                    Americans win with 1 battleship, 1 bomber, 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 destroyers and 4 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 2 destroyers and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 artilleries and 3 infantry placed in Western United States
                Americans undo move 2.
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                2 artilleries moved from Chahar to Jehol
                1 artillery moved from Anhwe to Jehol
                2 infantry moved from Anhwe to Jehol
                3 infantry moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Anhwe
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 3 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Jehol from Japanese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Anhwe

    Place Units - Chinese
                1 artillery and 7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 submarine moved from 38 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                2 infantry moved from India to West India
                2 mech_infantrys moved from Shan State to India
                1 mech_infantry moved from Shan State to India
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 mech_infantry moved from Kiangsu to Hopei
                2 infantry moved from India to West India

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 destroyer
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 submarine in 43 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Trans-Jordan
                    British attack with 4 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        British roll dice for 4 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/5 hits
                        Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to Persia
                1 infantry moved from 80 Sea Zone to Persia
                1 aaGun moved from Shan State to Malaya

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 4 infantry

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Rostov
                1 fighter moved from Iraq to Rostov
                1 artillery moved from Belarus to Archangel
                1 armour moved from Belarus to Bryansk
                1 armour moved from Belarus to Bryansk
                1 armour moved from Belarus to Archangel
                1 mech_infantry moved from Karelia to 127 Sea Zone
                1 mech_infantry moved from 127 Sea Zone to Archangel
                1 mech_infantry moved from Belarus to Bryansk
                2 armour moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Archangel
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 2 infantry
                    Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Bryansk
                    Italians attack with 2 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 3 fighters and 1 mech_infantry
                    British defend with 3 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 3 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Trans-Jordan to Iraq
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                3 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Romania to Northern Italy
                1 fighter moved from Rostov to Ukraine
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Archangel

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Iraq
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Russia to Rostov
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Rostov
                    ANZAC attack with 3 fighters
                    Italians defend with 1 mech_infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                3 fighters moved from Rostov to Russia
                2 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 bombers moved from New South Wales to Hawaiian Islands

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from France to 92 Sea Zone
                1 fighter moved from France to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from Western Germany to 91 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                6 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Ukraine to Tambov
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 tactical_bomber moved from Belarus to Tambov
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 4 submarines and 1 transport
                    4 submarines owned by the Americans Submerged
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers and 3 fighters
                    Americans defend with 1 battleship, 1 cruiser and 2 submarines
                    2 submarines owned by the Americans Submerged
                    Units damaged: 1 battleship owned by the Americans
                    Germans win with 1 bomber remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 bomber and 3 fighters
                    Casualties for Americans: 1 battleship and 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 7 mech_infantrys
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 92 Sea Zone to France
                1 bomber moved from 91 Sea Zone to Southern France
                1 aaGun moved from Western Germany to France
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Normandy Bordeaux to Southern Italy
                2 artilleries and 2 infantry moved from Finland to 127 Sea Zone
                2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel
                3 armour moved from Novgorod to Belarus
                4 armour moved from Belarus to Rostov
                1 armour moved from Bessarabia to Rostov
                4 mech_infantrys moved from Belarus to Rostov
                4 mech_infantrys moved from Eastern Poland to Belarus
                2 armour moved from Finland to Novgorod
                1 tactical_bomber moved from Tambov to Belarus

    Place Units - Germans
                3 armour, 3 bombers, 2 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 1.
                3 bombers placed in Western Germany
                3 armour placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                3 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                4 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                2 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 artilleries and 4 infantry
                    Italians defend with 1 aaGun, 2 armour and 1 artillery
                    Russians win, taking Bryansk from Italians with 3 artilleries remaining. Battle score for attacker is 9
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 1 aaGun, 2 armour and 1 artillery
                Battle in Tambov
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                2 fighters moved from Tambov to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 destroyers moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to 16 Sea Zone
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 aaGun and 1 mech_infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 2 destroyers, 1 fighter and 2 tactical_bombers
                    Americans defend with 2 destroyers and 4 submarines
                    Japanese win with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Americans: 2 destroyers and 4 submarines
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                2 carriers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 bomber moved from 16 Sea Zone to Korea
                1 fighter and 2 tactical_bombers moved from 16 Sea Zone to Korea
                1 artillery moved from Manchuria to Korea
                1 mech_infantry moved from Manchuria to Buryatia
                1 armour and 2 mech_infantrys moved from Korea to Buryatia
                1 artillery moved from Amur to Korea
                1 infantry moved from Amur to Korea
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Japan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                1 armour and 2 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Japanese :

    Korea : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Manchuria : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour and 2 mech_infantrys
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour and 3 mech_infantrys
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 cruiser and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 11 / 13
        Japanese : 45 / 50
        Americans : 53 / 75
        Chinese : 20 / 26
        British : 22 / 0
        UK_Pacific : 13 / 21
        Italians : 26 / 29
        ANZAC : 12 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 battleship, 5 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer, 1 submarine and 4 transports moved from 103 Sea Zone to 101 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 105 Sea Zone to 91 Sea Zone
                1 battleship moved from 105 Sea Zone to 91 Sea Zone
                1 cruiser moved from 105 Sea Zone to 91 Sea Zone
                1 submarine moved from 24 Sea Zone to 16 Sea Zone
                1 submarine moved from 15 Sea Zone to 16 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 artilleries moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 7 Sea Zone
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans


  • Ger scramble  :?

  • '14 Customizer

    Scramble the German Fighter.

    OOL- Damage CV, Sub, Sub, CV, DD, Fighter.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 battleship, 5 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer, 1 submarine and 4 transports moved from 103 Sea Zone to 101 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 105 Sea Zone to 91 Sea Zone
                1 battleship moved from 105 Sea Zone to 91 Sea Zone
                1 cruiser moved from 105 Sea Zone to 91 Sea Zone
                1 submarine moved from 24 Sea Zone to 16 Sea Zone
                1 submarine moved from 15 Sea Zone to 16 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 artilleries moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 7 Sea Zone
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 fighter; Italians defend with 1 carrier, 1 destroyer, 2 submarines and 2 transports
                    Italians win with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 16 Sea Zone
                    Americans attack with 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 battleship placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                4 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 artilleries and 10 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Anhwe to Manchuria
                1 artillery moved from Anhwe to Kiangsu
                3 infantry moved from Kwangsi to Kiangsi

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Manchuria to Chahar

    Place Units - Chinese
                1 artillery and 7 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from India to Eastern Persia
                4 infantry moved from West India to Eastern Persia
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from Persia to Eastern Persia
                2 infantry moved from India to Burma
                2 infantry moved from India to West India
                1 mech_infantry moved from Hopei to Kansu
                1 mech_infantry moved from Suiyuyan to Kansu

    Non Combat Move - British
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - UK_Pacific
                3 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 3 armour and 1 infantry

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Trans-Jordan to Egypt
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                2 infantry moved from Iraq to Persia
                1 fighter moved from Iraq to Persia
                1 armour moved from Archangel to Urals
                      Italians take Nenetsia from Russians
                      Italians take Urals from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 fighters, 3 infantry and 1 mech_infantry
                    French defend with 1 infantry; British defend with 1 harbour and 2 infantry
                    Italians win, taking Egypt from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 infantry
                Battle in Persia
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Persia to Iraq
                1 fighter moved from Ukraine to Iraq
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Southern France to Northern Italy
                1 battleship moved from 127 Sea Zone to 112 Sea Zone
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 aaGun moved from Archangel to Belarus

    Place Units - Italians
                3 armour placed in Iraq
                1 infantry and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Russia to Volgograd
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                3 bombers moved from Hawaiian Islands to Korea

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                Air Battle in Korea
                    ANZAC attacks with 3 units heading to Korea
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Volgograd
                    ANZAC attack with 3 fighters
                    Germans defend with 1 armour and 1 factory_minor
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for ANZAC: 1 fighter
                Battle in Paulau Island
                Strategic bombing raid in Korea
                    Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in Korea rolls: 6,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Korea causes 12 damage total.  Damaged units is as follows: airfield = 6, factory_minor = 6
                Cleaning up after air battles

    Non Combat Move - ANZAC
                3 bombers moved from Korea to Manchuria
                1 submarine moved from 26 Sea Zone to 7 Sea Zone
                1 submarine moved from 26 Sea Zone to 7 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                2 aaGuns moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                2 fighters moved from Volgograd to Russia

    Place Units - ANZAC
                1 armour and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French


  • gg fellas  :-D

  • '14 Customizer

    GG guys. Where do we report the results for this game?

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