same. seems like just worked
Stalingradski v Infrastructure
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The dicey just crashed, so I have to do everything over again :cry:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Politics - Germans
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 88 to 93
EDIT: Turning off Edit Mode
Germans spend 5 on tech rollsPurchase Units - Germans
Germans repair damage of 3x factory_minor, 1x factory_major, 2x airfield; Remaining resources: 82 PUs; 3 techTokens;
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 14 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 3 techTokens;Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Ukraine to Rostov
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from Ukraine to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Novosibirsk
1 bomber moved from Volgograd to Novosibirsk
2 tactical_bombers moved from Volgograd to Kazakhstan
3 tactical_bombers moved from Ukraine to Rostov
2 fighters moved from 112 Sea Zone to 104 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZoneAirborne Attack Move - Germans
1 infantry moved from Yugoslavia to Rostov
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Ukraine to KazakhstanCombat - Germans
Battle in 92 Sea Zone
Germans attack with 4 bombers, 1 destroyer, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 4 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Germans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Rostov
Germans attack with 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Rostov from British with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Novosibirsk from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Germany to Southern Italy
1 fighter moved from Ukraine to Southern Italy
2 fighters moved from 92 Sea Zone to Southern France
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern France
1 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Southern France
3 tactical_bombers moved from Rostov to Ukraine
3 infantry moved from Tambov to Volgograd
2 artilleries and 2 infantry moved from Samara to Volgograd
2 armour moved from Vologda to Volgograd
1 mech_infantry moved from Vologda to Volgograd
2 artilleries and 1 infantry moved from Vologda to Samara
2 infantry moved from Russia to Samara
1 aaGun moved from Tambov to Bryansk
4 infantry moved from Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
2 tactical_bombers moved from Kazakhstan to Ukraine
1 fighter moved from Novosibirsk to Russia
1 bomber moved from Novosibirsk to Ukraine
1 tactical_bomber moved from Novosibirsk to Russia
2 artilleries and 2 infantry moved from Archangel to Vologda
3 mech_infantrys moved from Novgorod to Vologda
6 mech_infantrys moved from Tambov to Volgograd
2 mech_infantrys moved from Bryansk to Samara
2 mech_infantrys moved from Bryansk to Samara
2 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 fighter moved from 110 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Samara to Volgograd
2 transports moved from 127 Sea Zone to 112 Sea Zone
2 aaGuns and 6 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 97 Sea Zone
1 infantry placed in Yugoslavia
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery placed in Western Germany
2 infantry placed in France
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Germany: 1 infantry
EDIT: Adding units owned by Neutral_Axis to Southern Italy: 1 infantry
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
Note: Germany moved fighter and offloaded super sub tech token onto Southern Italy.
Germany offloads advanced artillery tech token onto Japan.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Combat Move - Russians
3 infantry moved from Caucasus to Kazakhstan
1 fighter moved from India to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Combat Move - Russians
3 infantry moved from Caucasus to Kazakhstan
1 fighter moved from India to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to India
1 tactical_bomber moved from Kazakhstan to Caucasus
1 aaGun moved from Caucasus to KazakhstanTurn Complete - Russians
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Technology Advancements
GER spends 64 IPCs; spends 1 on tech token jet power (neutral fighter)
GER: 64.95
RUS: 11.15
JPN: 60.60*
USA: 69.00
GBR: 43.20
ITA: 13.65
ANZ: 16.95 -
Radar tech will be on bomber attacking Tsinghai.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Japan: 1 artillery
EDIT: Adding units owned by Neutral_Axis to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding Technology Improved Artillery Support for Japanese
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs; 0 techTokens;
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to Celebes
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 bomber and 1 fighter moved from Volgograd to Tsinghai
1 bomber moved from Volgograd to Sikang
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Japan: 1 artillery
EDIT: Adding units owned by Neutral_Axis to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding Technology Improved Artillery Support for Japanese
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs; 0 techTokens;
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to Celebes
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 bomber and 1 fighter moved from Volgograd to Tsinghai
1 bomber moved from Volgograd to Sikang
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea ZoneAirborne Attack Move - Japanese
1 infantry moved from French Indo China to Sikang -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Japan: 1 artillery
EDIT: Adding units owned by Neutral_Axis to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding Technology Improved Artillery Support for Japanese
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs; 0 techTokens;
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to Celebes
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 bomber and 1 fighter moved from Volgograd to Tsinghai
1 bomber moved from Volgograd to Sikang
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea ZoneAirborne Attack Move - Japanese
1 infantry moved from French Indo China to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 2 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 bomber and 1 fighter could not land in Japan and were removed
1 bomber moved from Celebes to Philippines
1 fighter moved from Kiangsu to Philippines
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from French Indo China to Yunnan
1 bomber moved from Sikang to French Indo China
1 bomber moved from Tsinghai to French Indo China
1 fighter moved from Tsinghai to Hopei
2 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Burma to Yunnan
3 infantry moved from Kweichow to Yunnan
2 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Korea to Manchuria
1 fighter moved from 36 Sea Zone to French Indo China
3 fighters moved from 37 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to Philippines
3 infantry moved from Yunnan to Burma
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Yunnan to French Indo China
2 mech_infantrys moved from Burma to Yunnan
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Burma to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Burma to YunnanPlace Units - Japanese
1 transport placed in 36 Sea Zone
2 artilleries placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Korea
1 fighter and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total -
Please use this map instead ~
Needed to edit in Italian radar token to F Indo, and for reasons unknown a bomber and jet fighter tech token disappeared from Japan… all set.
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USA has heavy bombers
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We figured out awhile ago that you cant use neutral aircraft they mess up the game.
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Technology Advancements
USA spends 83 IPCs; spends 1 on intel token long range airr (neutral art)
GER: 64.95
RUS: 11.15
JPN: 60.60*
USA: 73.15*
GBR: 43.20
ITA: 13.65
ANZ: 16.95 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Heavy BomberActivate Technology - Americans
Americans activating Heavy BomberPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 84 to 83
EDIT: Turning off Edit Mode
Americans buy 1 aaGun, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to 44 Sea Zone
1 bomber moved from Queensland to Java
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Caucasus to Novosibirsk
1 mech_infantry moved from Caucasus to Sikang
1 bomber moved from Caucasus to Novosibirsk
1 fighter moved from India to Sikang
1 fighter moved from India to Sikang
1 fighter moved from Caucasus to Sikang
1 fighter moved from Trans-Jordan to Novosibirsk
1 fighter moved from Caucasus to Sikang
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Heavy BomberActivate Technology - Americans
Americans activating Heavy BomberPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 84 to 83
EDIT: Turning off Edit Mode
Americans buy 1 aaGun, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to 44 Sea Zone
1 bomber moved from Queensland to Java
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Caucasus to Novosibirsk
1 mech_infantry moved from Caucasus to Sikang
1 bomber moved from Caucasus to Novosibirsk
1 fighter moved from India to Sikang
1 fighter moved from India to Sikang
1 fighter moved from Caucasus to Sikang
1 fighter moved from Trans-Jordan to Novosibirsk
1 fighter moved from Caucasus to Sikang
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
retreated to 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -5
Casualties for Americans: 1 submarine
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java
Americans roll dice for 1 bomber in Java, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Java
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Borneo, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
Americans win, taking Novosibirsk from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Americans attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Sikang, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Americans win, taking Sikang from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber and 2 fighters could not land in Japan and were removed
1 fighter moved from Novosibirsk to Kazakhstan
2 fighters moved from Sikang to Caucasus
2 fighters moved from Sikang to India
1 bomber moved from Novosibirsk to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from West India to India
2 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
5 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Tobruk to Egypt
3 infantry moved from Libya to Tobruk
4 mech_infantrys moved from Morocco to Tunisia
4 infantry moved from Tunisia to Libya
4 infantry moved from Morocco to Algeria
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from 44 Sea Zone to India
1 bomber moved from Java to India
1 fighter moved from India to 39 Sea ZonePlace Units - Americans
1 aaGun, 5 infantry and 2 mech_infantrys placed in Central United States
1 bomber and 1 fighter placed in Eastern United States
4 mech_infantrys placed in Caucasus
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allies to Eastern United States: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
Technology Advancements
GBR spends 41+5=46 IPCs;
GER: 64.95
RUS: 11.15
JPN: 60.60*
USA: 73.15*
GBR: 45.50
ITA: 13.65
ANZ: 16.95 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Combat Move - British
1 fighter and 2 infantry moved from Caucasus to Rostov
1 bomber moved from India to Rostov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
Rocket attack in Southern Italy does 5 damage to airfield owned by Italians
Rockets in Gibraltar roll: 5
Rocket attack in Western Germany does 3 damage to airfield owned by Germans
Rockets in Scotland roll: 3
Rocket attack in Normandy Bordeaux does 3 damage to factory_minor owned by Germans
Rockets in United Kingdom roll: 3
Rocket attack in Volgograd does 4 damage to factory_minor owned by Germans
Rockets in Trans-Jordan roll: 4
Rocket attack in French Indo China does 4 damage to factory_minor owned by Japanese
Rockets in India roll: 4
1 fighter and 2 infantry moved from Caucasus to Rostov
1 bomber moved from India to RostovCombat - British
Battle in Rostov
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 3 : 3/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 4 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 aaGun moved from Caucasus to Kazakhstan
2 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 58 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
14 infantry moved from Iraq to Northwest Persia
6 infantry moved from Trans-Jordan to Iraq
6 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 71 Sea Zone
2 infantry moved from Alexandria to Egypt
2 infantry moved from Libya to Tobruk
1 fighter moved from United Kingdom to MoroccoPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 4 infantry
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
2 infantry placed in Union of South Africa
4 infantry placed in Egypt
1 artillery and 3 infantry placed in IraqTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry





