L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total



  • From my last UK move:
    “1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt”

    I’m continuing with my transport shuck from SA to Cairo and noticed that one artillery never got offloaded. That was always my intention to offload him and just noticed that somehow he didn’t. I’m editing him onto Cairo but realize that is technically a violation and may have affected your decision making this past turn. If so, feel free to edit the artillery from Cairo to SA, where I’ll be moving the transport.



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Archangel to Nenetsia
                2 fighters moved from Russia to Nenetsia

    Combat - British
                Battle in Nenetsia
                    British attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Nenetsia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Nenetsia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Nenetsia
                    British win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Nenetsia to Bryansk
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                3 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 aaGun and 2 infantry moved from Tobruk to Alexandria
                1 armour moved from Egypt to Iraq
                1 fighter moved from French West Africa to Egypt
                1 fighter moved from United Kingdom to French West Africa
                1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 71 Sea Zone to Union of South Africa

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 artillery
                EDIT: Adding units owned by British to Egypt: 1 artillery
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Persia
                3 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,2,3,5,3,2,6,5,3,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 26 / 54
        Japanese : 55 / 62
        Americans : 58 / 83
        Chinese : 9 / 11
        British : 33 / 30
        UK_Pacific : 0 / 0
        Italians : 17 / 23
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Rostov
                2 fighters moved from Bessarabia to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 2 fighters
                    Russians defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                3 infantry moved from Romania to Bessarabia
                1 artillery and 4 infantry moved from Yugoslavia to Romania
                1 fighter moved from Southern Italy to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Ukraine
                1 fighter placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs



  • Bump#3



  • I apologize for my lack of speed the last month or so. I really think this is an interesting game and would like to see it through to the finish. I should have time tomorrow evening to do my next move.



  • Ok, Its just taking for so long this game. You are ahead on this one but I can make something interesting 😛



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Rostov

    Turn Complete - French



  • @lebowsky:

    Ok, Its just taking for so long this game. You are ahead on this one but I can make something interesting 😛

    Not if I can help it  :evil:



  • Sorry I cant do the turn until monday, will answer then



  • No worries at all.



  • I expected to write another concession here due to my inactivity, but I see you’re in a similar position.

    I certainly won’t be claiming a victory as you’ve been so patient with me already. Will check back here occasionally to see if you resurface, but I have not much time for A&A these days 😕


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