XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 4 aaGuns, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to Iraq
                      British take Iraq from Italians

    Combat - British

    Non Combat Move - British
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Brazil to Suriname
                1 mech_infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from Scotland to United Kingdom
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to 119 Sea Zone
                1 fighter moved from 119 Sea Zone to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to 111 Sea Zone
                1 fighter moved from 111 Sea Zone to 119 Sea Zone
                1 fighter moved from 119 Sea Zone to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                4 aaGuns, 8 artilleries and 40 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Iraq
                1 fighter moved from Iraq to Syria
                1 fighter moved from Syria to 99 Sea Zone
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from Trans-Jordan to 81 Sea Zone
                1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 fighter moved from 81 Sea Zone to Egypt
                1 bomber moved from Trans-Jordan to Iraq
                1 bomber moved from Iraq to 80 Sea Zone
                1 bomber moved from 80 Sea Zone to 77 Sea Zone
                1 bomber moved from 77 Sea Zone to 72 Sea Zone
                1 bomber moved from 72 Sea Zone to 76 Sea Zone
                1 bomber moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from 81 Sea Zone to Egypt
                1 bomber moved from Trans-Jordan to 98 Sea Zone
                1 bomber moved from 98 Sea Zone to 99 Sea Zone
                1 bomber moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from 98 Sea Zone to Egypt

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 aaGun and 1 infantry placed in United Kingdom
                3 aaGuns placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,6,5
                British collect 29 PUs (4 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific


  • I’m going to move Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 5 fighters; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour, 13 artilleries, 14 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                2 armour and 1 mech_infantry moved from Romania to Ukraine
                2 armour moved from Yugoslavia to Bessarabia
                6 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 aaGun and 2 armour moved from Northwest Persia to Persia
                1 armour moved from Eastern Persia to Persia

    Place Units - Italians
                3 fighters placed in Southern Italy
                2 fighters placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 48 PUs

    Territory Summary for Italians :

    Tsinghai : 1 flag
        Kazakhstan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 artillery
        Cyprus : 1 flag, 1 harbour
        Morocco : 1 flag, 1 airfield, 3 artilleries, 2 bombers and 3 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 6 armour and 1 mech_infantry
        Tobruk : 2 armour, 13 artilleries, 14 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major, 2 fighters and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 armour
        Tambov : 1 flag
        Ukraine : 2 armour and 1 mech_infantry
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 aaGun and 3 armour

    Production/PUs Summary :

    Germans : 73 / 97
        Russians : 1 / 0
        Japanese : 64 / 74
        Americans : 51 / 71
        Chinese : 3 / 5
        British : 33 / 29
        UK_Pacific : 0 / 0
        Italians : 27 / 48
        ANZAC : 10 / 12
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
                Germans buy 3 bombers, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 3 artilleries, 1 infantry and 38 mech_infantrys moved from Northwest Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                1 infantry moved from Sikang to Szechwan
                      Germans take Szechwan from Chinese
                1 infantry moved from Tsinghai to Shensi
                      Germans take Shensi from Chinese
                3 mech_infantrys moved from Caucasus to Iraq
                1 infantry moved from French West Africa to Nigeria
                      Germans take Nigeria from British
                1 infantry moved from French West Africa to Gold Coast
                      Germans take Gold Coast from British
                1 transport moved from 87 Sea Zone to 92 Sea Zone

    Combat - Germans
                Battle in Iraq
                    Germans attack with 4 armour, 3 artilleries, 1 infantry and 42 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Iraq from British with 4 armour, 3 artilleries, 1 infantry and 42 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Caucasus to Northwest Persia
                20 artilleries moved from Caucasus to Northwest Persia
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                16 bombers moved from Morocco to Gibraltar
                2 bombers moved from Western Germany to Gibraltar
                1 armour moved from Alexandria to Tobruk
                4 infantry moved from Alexandria to Tobruk
                1 infantry moved from Kansu to Tsinghai
                1 armour moved from Kansu to Kazakhstan
                1 mech_infantry moved from Kansu to Kazakhstan
                3 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Western Ukraine to Rostov
                2 mech_infantrys moved from Novgorod to Karelia
                2 fighters moved from Western Germany to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Morocco

    Place Units - Germans
                3 bombers and 2 fighters placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 79 PUs; end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians
                4 artilleries and 48 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                4 artilleries and 47 infantry moved from Kweichow to Anhwe

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns moved from Kweichow to Anhwe

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 infantry, 6 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Hunan
                7 fighters moved from Yunnan to Kweichow
                1 fighter moved from Kiangsu to Kweichow
                6 fighters moved from Yunnan to Hunan
                1 fighter moved from Kiangsu to Hunan
                3 tactical_bombers moved from Yunnan to Hunan
                2 tactical_bombers moved from Yunnan to Kweichow
                1 tactical_bomber moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 7 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 8 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 8 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                8 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
                7 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
                1 aaGun, 5 armour, 12 artilleries, 26 infantry and 12 mech_infantrys moved from Yunnan to Kwangsi
                3 artilleries moved from French Indo China to Kwangsi
                3 infantry moved from India to Burma
                1 mech_infantry moved from Malaya to Yunnan
                2 infantry moved from Malaya to Shan State
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                4 carriers and 1 fighter moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to 33 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                1 artillery, 2 infantry and 2 tactical_bombers placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 2 fighters and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 5 armour, 15 artilleries, 15 fighters, 26 infantry, 12 mech_infantrys and 6 tactical_bombers
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 tactical_bombers
        Jehol : 1 flag, 3 mech_infantrys
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 mech_infantrys
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 3 infantry
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Solomon Islands : 1 flag, 1 artillery and 2 infantry
        Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Guam : 1 flag, 1 airfield
        Soviet Far East : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 4 carriers, 2 destroyers and 3 fighters
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer and 1 submarine
        39 Sea Zone : 1 flag
        6 Sea Zone : 2 transports
        West India : 1 flag

    Production/PUs Summary :

    Germans : 79 / 106
        Russians : 1 / 0
        Japanese : 64 / 76
        Americans : 51 / 71
        Chinese : 1 / 5
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 27 / 48
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 infantry, 6 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Hunan
                7 fighters moved from Yunnan to Kweichow
                1 fighter moved from Kiangsu to Kweichow
                6 fighters moved from Yunnan to Hunan
                1 fighter moved from Kiangsu to Hunan
                3 tactical_bombers moved from Yunnan to Hunan
                2 tactical_bombers moved from Yunnan to Kweichow
                1 tactical_bomber moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 7 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 8 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 8 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                8 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
                7 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
                1 aaGun, 5 armour, 12 artilleries, 26 infantry and 12 mech_infantrys moved from Yunnan to Kwangsi
                3 artilleries moved from French Indo China to Kwangsi
                3 infantry moved from India to Burma
                1 mech_infantry moved from Malaya to Yunnan
                2 infantry moved from Malaya to Shan State
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                4 carriers and 1 fighter moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to 33 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                1 artillery, 2 infantry and 2 tactical_bombers placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 2 fighters and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 5 armour, 15 artilleries, 15 fighters, 26 infantry, 12 mech_infantrys and 6 tactical_bombers
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 tactical_bombers
        Jehol : 1 flag, 3 mech_infantrys
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 mech_infantrys
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 3 infantry
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Solomon Islands : 1 flag, 1 artillery and 2 infantry
        Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Guam : 1 flag, 1 airfield
        Soviet Far East : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 4 carriers, 2 destroyers and 3 fighters
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer and 1 submarine
        39 Sea Zone : 1 flag
        6 Sea Zone : 2 transports
        West India : 1 flag

    Production/PUs Summary :

    Germans : 79 / 106
        Russians : 1 / 0
        Japanese : 64 / 76
        Americans : 51 / 71
        Chinese : 1 / 5
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 27 / 48
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I lost my interest in playing this game.

  • '17 '16 '15 '14 '12

    This game has been lost for a long time and I think the allies should concede.

    The Armada lived up to their name - Invencible!

    :-)


  • @variance:

    This game has been lost for a long time and I think the allies should concede.

    The Armada lived up to their name - Invencible!

    :-)

    Everybody can be beaten, but I am horrible at playing with the allies and at the moment things aren’t going well for me with the axis either.


  • @Soulblighter:

    @variance:

    This game has been lost for a long time and I think the allies should concede.

    The Armada lived up to their name - Invencible!

    :-)

    Everybody can be beaten, but I am horrible at playing with the allies and at the moment things aren’t going well for me with the axis either.

    Thanks for the game guys.

    For winning the game there’s a thin line that makes the difference between win and loose. Sometimes the result of one battle could unbalanced definitely the game, as happens in real wars.

    Good luck in the Pit Fight.

    Cheers

  • '19 '18 '17 '16 '15

    @Soulblighter:

    I lost my interest in playing this game.

    We are playing conservative being sure that an above 100 IPC advantage means a secure win if we don´t take risks, but in essence the game became boring a couple of rounds ago.

    I understand your decision and all I can say is thank you for resolving this, and thank you for being good opponents for a lot of rounds, we needed good coordination in order to compete with you guys, Soul, Variance, well done.

    Good luck in the pit fight, who knows… perhaps we fight for the final…

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