XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible


  • Rolling a die for which side starts bidding.

    Uneven Team Bad Dice starts bidding. Even Team La Armada Invencible starts bidding.

    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • Looks like the Spanish start bidding.


  • +23


  • Then we will bid 22. May the gods have mercy on our souls, for we who are about to die, salute you…


  • +20


  • +18. May the heavens smile upon us as we take our final breath.

  • '19 '18 '17 '16 '15

    Hello Sir, allies is yours, please let us know your bid placement. We have your emails, so we will start G1 once your bid placement is recieved.

    Good luck! and have fun!!


  • And you shall have it soon.

  • '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans

  • '17 '16 '15 '14 '12

    Good luck everyone  :-)


  • Let’s rock,
    Have fun, and good luck.

  • '19 '18 '17 '16 '15

    Given the number of downloads for the German purchase file (not a lot of info on it as you saw), I think you still need some clues before deciding your bid.

    https://www.youtube.com/watch?v=9VAe3i2cEGI

  • '19 '18 '17 '16 '15

    Please see:

    http://www.axisandallies.org/forums/index.php?topic=34519.120

    Page 9.

    Rubioton will play with Japan and I will play Germany/Italy.

    Rubioton will add 1 IPC to J1.

    Cheers

    Juan

  • '17 '16 '15 '14 '12

    OK Rubioton gets the $1 bonus for Japan.

    I think Soulblighter and I have agreed on this bid:
    1 sub in z98
    1 sub in z91
    1 infantry in Alexandria
    1 infantry in British Guiana


  • We all know there will be a lot of Bad Dice and Variance in this game, but I am certain you will find ways to deal with it :P.

  • '19 '18 '17 '16 '15

    @variance:

    OK Rubioton gets the $1 bonus for Japan.

    I think Soulblighter and I have agreed on this bid:
    1 sub in z98
    1 sub in z91
    1 infantry in Alexandria
    1 infantry in British Guiana

    Ok gentlemen, let´s get this kicked off.

    We are assuming usual fair play rules:

    Edits accepted for: NCM prior to next opponent move, casualty selection when no dice or other combats info is involved on that change, Triple A bug correction.

    Other requests like low luck rerolls or other kind of edits like purchase changes would be accepted only with the consent of the opponent.

    Defense Casualty selection and scramble decisions taken by attacker when “logical” in order to speed up the game, requested to opponent in other case. If the “logical” decision is not shared by opponent afterwards, forum dice can be launched to correct it or even the turn can be repeated (very unusual)

    We will post german combat move for your scramble decision review in a few minutes.

  • '17 '16 '15 '14 '12

    Are we playing with tech?


  • Good question. I wouldn’t mind playing with or without. It all depends on my teammate what he wants and of course what team armada wants.

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to British Guiana: 1 infantry
                EDIT: Adding units owned by British to Alexandria: 1 infantry
                EDIT: Changing PUs for Japanese from 26 to 27
                EDIT: Turning off Edit Mode
                Germans buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                2 fighters moved from Western Germany to 109 Sea Zone
                3 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to Southern France
                3 mech_infantrys moved from Western Germany to Southern France
                3 armour moved from Greater Southern Germany to France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                1 fighter moved from Slovakia Hungary to Southern France
                1 bomber moved from Germany to 111 Sea Zone
                2 infantry moved from Slovakia Hungary to Yugoslavia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia

  • '19 '18 '17 '16 '15

    We prefer no tech and regular dice as per usual league games.

    Awaiting RAF decision  :-)

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