@SS-GEN These are some preview, new things, that we include in our new version 1.2:
New National Objectives:
UK Europe: Theme “Mediterranean supply line”: 2 I.P.C. if UK Europe controls Malta.
UK Pacific: Theme “Jewel of the far East”: 2 I.P.C. if UK Pacific controls all: India, West India and Cylon.
Japan: Theme “USSR Oil trade”: 2 I.P.C. if Japan is not at war with Soviet Union.
ANZAC: Theme “Anzac new day”: 5 I.P.C. If Anzac have at last one land unit in Egypt, Alexandria or Crete
China: Theme: “Asian Sherman”: China can purchase tanks if at last one USA land unit is in china controlled territory. Historical context: http://www.theshermantank.com/tag/china/
Modes of playHistorical and Victory Conditions: With year historical restrictions and game max duration is 12 rounds, and axis or allies have 3 of 4 victory conditions, at the end of the round 12.
Majority of victory cities in Europe.
Majority of victory cities in Pacific.
Majority of oil world producing areas.
Majority of global team I. P. C. (Map and bonuses)
Axis & Allies Global 1940 Historical MOD 6° Play Test
Med supply. Malta. I like if any axis ship between Malta and Gib blocks this
Anzac had guys in Egypt.
China building tanks based on a US tank or 2 in China at end of war should be a no go.
Keep in mind this game your playing isn’t a lot like mine. Just feel NOs should have some type of resources on them to get. IMO
Just me. Not knocking your ideas. Try them first. You guys may like them