Our group has had this discussion many times. It seems unrealistic that a country would develop something that is not useful. In one of our games Russia bought a non-disposable tech dice and actually rolled a 6 then rolled on the chart and got “War Bonds” which was cool for them but if you look at the list there are very few that Russia can benefit from. Mostly depends if they are on the offensive. If they are on the defensive then only “War Bonds” and “Increased Factory Production” seem to be worthwhile. “Radar” would also be good but its on a separate chart with tech that would not benefit them. Most would say that Russia should not even consider rolling on tech and I tend to agree unless they are on the offensive and have a massive economy.
Rules question
-
Usa attacks Japan with a CV, fighter and tactical bomber.
Japan has a sub, destroyer and 3 transports.First round- Japan loses only the destroyer and USA loses nothing.
What happens at this point?
CV and planes cannot hit the sub.
What can the sub do? -
If the US continues the attack, to get the three transports, then the sub will get to take a shot at the cv.
-
Ok now something else similar has come up. I have 2 loaded cv and 4 loaded transports ready to attack Japan. Japan has 2 subs sitting there. How does this playout?
-
I’m thinking attacking transports accompanied by surface warships can ignore defending submarines.
-
You can ignore the subs, but if Japan scrambles a fighter the subs can fight in the sea battle.