Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
TheMethuselah (Axis) vs Odonis (Allies+15)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 infantry moved from Scotland to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Scotland to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in United Kingdom
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
British win, taking United Kingdom from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 armour
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
1 bomber moved from United Kingdom to Scotland
1 fighter moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 artilleries moved from Libya to TobrukTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry -
Attacking 109 with 2 fig/1bomb. First round was 1 hit each, fig/damage AC. Second round I got one hit. Sink AC or dd?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyer
Battle in 109 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 carrier, 1 destroyer and 2 transports
Units damaged: 1 carrier owned by the Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Greece, round 2 : 2/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 4 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyer
Battle in 109 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 carrier, 1 destroyer and 2 transports
Italians roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Italians lost in 109 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 109 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 109 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 109 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 carrier and 2 transports in 109 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 109 Sea Zone, round 5 : 2/2 hits
Americans roll dice for 1 carrier and 2 transports in 109 Sea Zone, round 5 : 1/1 hits
1 carrier owned by the Americans, 1 fighter owned by the Italians and 1 transport owned by the Americans lost in 109 Sea Zone
1 transport owned by the Americans lost in 109 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 18
Casualties for Italians: 2 fighters
Casualties for Americans: 1 carrier, 1 destroyer and 2 transportsNon Combat Move - Italians
1 bomber moved from 109 Sea Zone to Western Germany
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Yugoslavia to Slovakia Hungary
2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 41 / 94
Russians : 37 / 37
Japanese : 56 / 63
Americans : 53 / 70
Chinese : 4 / 5
British : 34 / 39
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I assumed you kept the ac, and it ended up not mattering.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Western Australia to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Western Australia to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC win with 3 fighters remaining. Battle score for attacker is 44
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Shan State
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 5 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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Wow! a battle that went my way! :wink:
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Nice! Expected TUV swing was ~ -7, turned out to be 44. Owch!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in United Kingdom
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits
British roll dice for 1 infantry in United Kingdom, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in United Kingdom
Germans captures 39PUs while taking British capital
Germans win, taking United Kingdom from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Scotland
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 airfield and 1 bomber
Germans roll dice for 1 fighter and 1 tactical_bomber in Scotland, round 2 : 1/2 hits
British roll dice for 1 bomber in Scotland, round 2 : 0/1 hits
1 bomber owned by the British lost in Scotland
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Scotland to 110 Sea Zone
1 tactical_bomber moved from Scotland to 110 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
9 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 bomber moved from Bessarabia to Poland
1 bomber moved from Eastern Poland to Southern Italy
1 aaGun moved from Poland to Eastern Poland
1 tactical_bomber moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from Holland Belgium to Norway
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
3 aaGuns, 3 artilleries and 8 infantry moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Holland Belgium to Poland
1 tactical_bomber moved from United Kingdom to Holland BelgiumPlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
10 artilleries placed in Germany
2 armour and 8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 48 / 92
Russians : 36 / 37
Japanese : 56 / 63
Americans : 53 / 70
Chinese : 4 / 5
British : 28 / 0
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
3 artilleries and 21 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
18 infantry moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
3 artilleries and 21 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
18 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Eastern Poland
Russians attack with 3 artilleries and 21 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Eastern Poland from Germans with 3 artilleries and 20 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 2 fighters, 10 infantry and 3 tactical_bombers
Japanese win with 2 fighters, 9 infantry and 3 tactical_bombers remaining. Battle score for attacker is -46
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Russians: 18 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun, 5 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
2 artilleries moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
2 armour moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
1 hit out of 18… I know logically, 3 would have been the minimum, but I’ve never seen so few hits in that scenario…
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Yep, that was definitely rough. It was a suicide mission anyway, but it would have felt better for you if they’d at least done more damage :/
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Malaya to Shan State
3 armour moved from French Indo China to Shan State
2 artilleries and 3 infantry moved from Yunnan to Shan State
1 fighter moved from Japan to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 fighters and 3 tactical_bombers moved from Manchuria to Korea
2 fighters moved from 6 Sea Zone to Korea
2 tactical_bombers moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Japan to Korea
1 bomber moved from Japan to Korea
1 fighter moved from Jehol to Korea
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Amur
7 infantry moved from Manchuria to KoreaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 2 destroyers
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 2 destroyers in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Korea
Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 9 infantry and 6 tactical_bombers
Americans defend with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns
AA fire in Korea : 2/6 hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 0/3 hits
Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 9 infantry and 5 tactical_bombers in Korea, round 2 : 8/21 hits
Americans roll dice for 2 aaGuns, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 5/7 hits
5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 aaGuns owned by the Russians, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 3 fighters owned by the Americans lost in Korea
Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 5 tactical_bombers in Korea, round 3 : 8/16 hits
Americans roll dice for 1 fighter in Korea, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Americans: 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns
Casualties for Japanese: 1 fighter, 6 infantry and 1 tactical_bomber
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 4 armour, 3 artilleries and 4 infantry
British defend with 1 mech_infantry; ANZAC defend with 3 fighters
Japanese roll dice for 4 armour, 3 artilleries and 4 infantry in Shan State, round 2 : 4/11 hits
UK_Pacific roll dice for 3 fighters and 1 mech_infantry in Shan State, round 2 : 2/4 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 3 fighters owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 28
Casualties for British: 1 mech_infantry
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
1 artillery moved from Suiyuyan to Hopei
1 bomber moved from Korea to Japan
1 fighter moved from Korea to Anhwe
1 tactical_bomber moved from Korea to Anhwe
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
2 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter moved from Korea to Anhwe
1 tactical_bomber moved from Korea to Anhwe
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter moved from Korea to Anhwe
1 tactical_bomber moved from Korea to Anhwe
3 mech_infantrys moved from Kwangtung to YunnanPlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 infantry placed in Japan
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 45 / 92
Russians : 38 / 42
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 3 / 5
British : 28 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Well, Korea balanced out a bit there (we both got -15TUV from expected in our attacks according to my sims). Those 2AA guns hit as many times as the 18 infantry! Dice are strange…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 1 Sea Zone to 64 Sea Zone
1 destroyer and 2 transports moved from 10 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from Western United States to Central United States
3 fighters moved from Western United States to Hawaiian Islands
2 mech_infantrys moved from Eastern United States to Western United States
1 tactical_bomber moved from Western United States to Eastern United States
1 destroyer moved from 106 Sea Zone to 104 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 bombers and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese