@superbattleshipyamato Right. alot more complications introduces longer play. More areas means longer play, More units longer play. I wish their was a light 12 page version with only about 6-10 more units, not 60 more. The map would have about 60% less areas and play would take 2-3 hours but still be buckets of dice concept. That would be my wish plus dedicated piece sets or a version that used counters like nova games edition.
How many games have the designers played of 7.1?
-
To the designers - how many games of 7.1 have you played?
Out of 6 games we have played Axis won once but that was mainly due to good rolls in first turn.
Axis have never taken all of Russia’s cities. In 5 games they never held a single Russian cities for more than 1 round. I wouldn’t even say Russia is too strong. The Baltic States/Poland issue definitely buys Russia an extra round (even though it only addresses the center).
It’s the 1st turn that is the issue now it seems. Germany and especially Italy can’t seem to get enough of the UK navy, planes, and infantry out of the way. I think 6.1 was 60/40 Axis favor but I’m thinking now it’s 80/20 Allies favor.
It seems there could be possible rule misinterpretations from various people on the board. What is the percentage breakdown for the designers win/loss in 7.1?