scramble in holland ? factor in that i could also include the bombardment
L14 G40 Soulblighter (Axis) vs Odonis (Allies +14) (TECH Tokens)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Rockets AdvanceActivate Technology - Germans
Germans activating Rockets AdvancePurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in United Kingdom does 3 damage to factory_major owned by British
Rockets in France roll: 3
Rocket attack in United Kingdom does 5 damage to factory_major owned by British
Rockets in Western Germany roll: 5
3 artilleries and 13 infantry moved from Norway to Finland
5 artilleries and 5 infantry moved from Poland to Eastern Poland
2 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Bessarabia to Romania
1 bomber moved from Western Germany to Romania
1 bomber moved from Western Germany to Romania
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Morocco to Algeria
1 infantry moved from Morocco to AlgeriaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Eastern Poland
Germans attack with 7 artilleries and 18 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 7 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Germans attack with 1 bomber and 1 infantry
French defend with 1 infantry
Germans win, taking Algeria from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Finland
Germans attack with 3 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Norway to Finland
8 infantry moved from Germany to Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 aaGun, 9 armour, 4 artilleries, 19 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
4 infantry moved from Western Germany to France
1 aaGun moved from Germany to Poland
1 bomber moved from Algeria to Southern Italy
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from Romania to Western Germany
1 fighter moved from Morocco to Southern Italy
1 tactical_bomber moved from Morocco to 112 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 airfield placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
Rockets. Free bombs on the UK :D. And soon on Russia as well :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover Rockets AdvanceActivate Technology - Russians
Russians activating Rockets AdvancePurchase Units - Russians
Russians buy 1 armour, 8 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
Rocket attack in Germany does 6 damage to factory_major owned by Germans
Rockets in Novgorod roll: 6
2 infantry moved from Amur to Siberia
2 infantry moved from Sakha to Siberia
1 armour and 2 mech_infantrys moved from Sikang to Kansu
1 mech_infantry moved from Sikang to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Sikang to Hopei
Chinese take Hopei from Japanese
1 armour moved from Sikang to Kansu
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kansu
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Kansu from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Sikang to Szechwan
2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 armour moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
2 artilleries and 1 infantry moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Baltic States
1 aaGun, 6 artilleries and 11 infantry moved from Novgorod to ArchangelPlace Units - Russians
8 artilleries and 2 mech_infantrys placed in Russia
1 armour placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novgorod: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover ShipyardsActivate Technology - Japanese
Japanese activating ShipyardsPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
5 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 artilleries and 2 infantry moved from Shan State to Yunnan
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover ShipyardsActivate Technology - Japanese
Japanese activating ShipyardsPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
5 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 artilleries and 2 infantry moved from Shan State to Yunnan
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 aaGun and 5 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kwangsi to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Japan to Philippines
2 fighters moved from 6 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
Conceded the game. I am still having internet issues and I am online and posting more often then you are.
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dont want to have this count towards 2015 league?
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dont want to have this count towards 2015 league?
I already conceded during the 14L. So yes that is exactly what I don’t want. Japan is strong. With improved shipyards and with the amount of infantry/artillery on the mainland, they are in a really good spot. However thanks to a horrid G1. Germany lost almost all its planes. And Italy is under considerable pressure. It is a 50/50 game and when we started we both agreed to make this a 14l game. tho I was without internet for some time and that contributed to us not being able to finish this game. Either way one of us had to concede the game and it might as well be me.
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fair enough, perhaps we will meet in 2015!